Player Matchup

Raijin
Raijin
MaraSovLewds
Raijin
Level 108
God Stats
9W - 2L
1,682 SR
Queue Stats
137W - 85L
1,650 Elo+
Party 1
Mulan
Mulan
SGC_Skolas
Mulan
Level 102
God Stats
12W - 3L
1,692 SR
Queue Stats
231W - 183L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
SimplyDrax
Danzaburou
Level 82
God Stats
6W - 2L
1,642 SR
Queue Stats
77W - 65L
1,512 Elo+
Party 1
Team Averages
Level 97
1,672 SR
1,564 Elo+

VS

Team Averages
Level 101
1,568 SR
1,462 Elo+
Freya
Freya
ThicPapaPatient
Freya
Level 85
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 5L
1,368 Elo+
Party 2
Ymir
Ymir
ThicUncleSam
Ymir
Level 109
God Stats
4W - 3L
1,563 SR
Queue Stats
110W - 114L
1,491 Elo+
Party 2
Bellona
Bellona
xxhere2killuxx
Bellona
Level 109
God Stats
1W - 1L
1,846 SR
Queue Stats
185W - 197L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
5 / 5 / 7
7,891
789
5,535
6,607
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
13
9 / 0 / 7
8,483
848
12,127
9,617
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
SimplyDrax
Danzaburou
12
3 / 1 / 10
7,927
793
7,155
5,562
1,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
6,641
664
3,550
10,410
3,349
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 6 / 2
6,622
662
5,168
9,633
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 2
6,939
694
6,159
9,946
9,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
6
6
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
5
7
1.7
W
Mulan
9
0
7
12.5
W
Danzaburou
SimplyDrax
Danzaburou
3
1
10
8
L
1
9
4
0.33
L
2
6
2
0.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
14,877
21,786
Taken
29,989
10,233
Mitigated
17,475
6,570
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,535
674
0
250
6,607
2,244
0
2,823
3,618
19,103
0
W
Mulan
12,127
1,383
0
4,670
9,617
6,071
536
4,207
5,118
0
23,526
W
Danzaburou
SimplyDrax
Danzaburou
7,155
3,018
0
1,650
5,562
1,918
908
1,996
3,528
0
28,032
L
3,550
1,120
302
1,478
10,410
3,349
0
2,895
7,250
14,448
0
L
5,168
1,519
0
1,336
9,633
4,870
0
856
8,436
10,640
0
L
6,159
2,759
0
2,077
9,946
9,256
220
2,332
7,323
0
19,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
20,202
118
Minions Killed
78
5
Camps Cleared
4
476,685
Distance Traveled
464,127
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,891
789
30
3
2
138,161
4
W
Mulan
8,483
848
44
4
1
185,585
2
W
Danzaburou
7,927
793
44
4
2
152,939
0
L
Freya
6,641
664
31
3
3
145,009
2
L
Ymir
6,622
662
9
1
0
136,031
0
L
Bellona
6,939
694
38
4
1
183,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role