Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Eltem
Bastet
Level 6
God Stats
2W - 1L
1,527 SR
Queue Stats
31W - 3L
1,679 Elo+
Party 1
Anubis
Anubis
mrtafil
Anubis
Level 68
God Stats
3W - 1L
1,462 SR
Queue Stats
7W - 3L
1,851 Elo+
Solo
Team Averages
Level 78
1,496 SR
1,677 Elo+

VS

Team Averages
Level 57
1,339 SR
1,420 Elo+
Hercules
Hercules
HoGSnoG
Hercules
Level 28
God Stats
10W - 23L
1,251 SR
Queue Stats
445W - 566L
1,353 Elo+
Solo
Neith
Neith
RussianJoker
Neith
Level 128
God Stats
1W - 3L
1,363 SR
Queue Stats
4W - 8L
1,407 Elo+
Solo
Ra
Ra
sukazloi
Ra
Level 16
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 0 / 27
10,143
845
8,972
12,408
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Eltem
Bastet
15
23 / 1 / 9
11,993
999
26,923
12,010
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
mrtafil
Anubis
14
8 / 3 / 21
10,185
849
16,498
8,923
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HoGSnoG
Hercules
11
2 / 9 / 2
8,018
668
6,063
26,940
11,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 12 / 2
7,418
618
5,709
16,247
2,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 13 / 3
7,848
654
3,383
14,121
2,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
34
Kills
4
4
Deaths
34
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
27
16.5
W
Bastet
Eltem
Bastet
23
1
9
27.5
L
Hercules
HoGSnoG
Hercules
2
9
2
0.33
L
1
12
2
0.17
W
Anubis
mrtafil
Anubis
8
3
21
6.17
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,393
Damage
15,155
33,341
Taken
57,308
26,053
Mitigated
17,169
15,665
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,972
692
0
4,279
12,408
16,503
28
1,199
11,209
20,413
0
W
Bastet
Eltem
Bastet
26,923
9,371
0
6,325
12,010
5,110
316
1,123
8,559
0
52,230
L
Hercules
HoGSnoG
Hercules
6,063
1,362
205
6,259
26,940
11,372
0
12,058
14,316
0
12,002
L
5,709
2,104
0
504
16,247
2,835
0
7,410
8,526
0
14,612
W
Anubis
mrtafil
Anubis
16,498
711
0
5,061
8,923
4,440
1,504
1,326
7,087
40,114
0
L
3,383
384
312
432
14,121
2,962
0
6,182
7,589
28,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
23,284
126
Minions Killed
95
9
Camps Cleared
1
686,458
Distance Traveled
504,403
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,143
845
15
1
0
236,500
4
W
Bastet
11,993
999
61
5
7
253,001
3
L
Hercules
8,018
668
16
1
1
195,447
2
L
Neith
7,418
618
21
2
0
156,818
2
W
Anubis
10,185
849
50
4
2
196,957
2
L
Ra
7,848
654
58
5
0
152,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role