Player Matchup

Apollo
Apollo
 
Apollo
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Purple Yoduh
Anubis
Level 109
God Stats
43W - 22L
1,645 SR
Queue Stats
276W - 272L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
dAdDyDaViSoof
Guan Yu
Level 66
God Stats
5W - 4L
1,588 SR
Queue Stats
296W - 339L
1,425 Elo+
Party 1
Team Averages
Level 69
1,578 SR
1,467 Elo+

VS

Team Averages
Level 136
1,481 SR
1,585 Elo+
Scylla
Scylla
Ojanis10
Scylla
Level 159
God Stats
35W - 20L
1,517 SR
Queue Stats
260W - 205L
1,550 Elo+
Party 2
Nike
Nike
OwlS33ULatr
Nike
Level 122
God Stats
24W - 13L
1,600 SR
Queue Stats
101W - 53L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
viniciojr12
Ah Muzen Cab
Level 126
God Stats
4W - 3L
1,327 SR
Queue Stats
79W - 43L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 8 / 3
10,989
687
10,827
15,810
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
2 / 9 / 5
9,982
624
11,725
14,776
5,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
13
3 / 8 / 4
10,048
628
5,889
19,135
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ojanis10
Scylla
16
12 / 4 / 7
12,928
808
20,200
13,556
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 0 / 14
12,422
776
11,297
11,331
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
viniciojr12
Ah Muzen Cab
15
6 / 6 / 7
11,353
710
9,220
9,778
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
25
25
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
8
3
0.81
W
Scylla
Ojanis10
Scylla
12
4
7
3.88
W
7
0
14
14
L
Anubis
2
9
5
0.5
L
Guan Yu
3
8
4
0.63
W
Ah Muzen Cab
viniciojr12
Ah Muzen Cab
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
40,717
49,721
Taken
34,665
28,348
Mitigated
15,198
11,567
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,827
7,383
0
1,847
15,810
5,919
1,263
6,496
8,726
0
31,787
W
Scylla
Ojanis10
Scylla
20,200
2,446
0
2,368
13,556
2,783
1,365
5,963
7,381
51,627
0
W
11,297
1,100
0
1,469
11,331
9,949
257
1,970
8,903
1,987
29,114
L
Anubis
11,725
606
204
3,799
14,776
5,893
308
5,936
8,259
42,890
0
L
Guan Yu
5,889
1,128
1,255
4,462
19,135
16,536
0
7,525
10,563
0
21,356
W
Ah Muzen Cab
viniciojr12
Ah Muzen Cab
9,220
4,693
0
2,282
9,778
2,466
1,664
4,024
5,664
0
31,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
36,703
190
Minions Killed
160
9
Camps Cleared
5
746,492
Distance Traveled
778,361
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,989
687
61
4
3
232,027
1
W
Scylla
12,928
808
67
4
2
250,172
1
W
Nike
12,422
776
50
3
1
261,745
5
L
Anubis
9,982
624
85
5
4
236,555
2
L
Guan Yu
10,048
628
44
3
2
277,910
2
W
Ah Muzen Cab
11,353
710
43
3
2
266,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role