Player Matchup

Zeus
Zeus
AdaptableDuck
Zeus
Level 110
God Stats
1W - 2L
1,732 SR
Queue Stats
287W - 275L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
GranddadGreco
Hou Yi
Level 129
God Stats
2W - 5L
1,628 SR
Queue Stats
320W - 313L
1,470 Elo+
Party 1
Loki
Loki
SIRLUNA
Loki
Level 126
God Stats
219W - 178L
1,446 SR
Queue Stats
263W - 236L
1,432 Elo+
Solo
Guan Yu
Guan Yu
ZackyChan43
Guan Yu
Level 85
God Stats
17W - 29L
1,460 SR
Queue Stats
101W - 105L
1,466 Elo+
Party 1
Ymir
Ymir
flash__bow
Ymir
Level 107
God Stats
19W - 13L
1,670 SR
Queue Stats
271W - 253L
1,554 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,499 Elo+

VS

Team Averages
Level 124
1,563 SR
1,552 Elo+
Janus
Janus
E_215
Janus
Level 160
God Stats
5W - 6L
1,618 SR
Queue Stats
597W - 557L
1,557 Elo+
Solo
Geb
Geb
Freakybob7
Geb
Level 87
God Stats
5W - 2L
1,661 SR
Queue Stats
136W - 105L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
InfiniteBob
Cthulhu
Level 144
God Stats
13W - 12L
1,581 SR
Queue Stats
299W - 246L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
JustAddSuave
Cernunnos
Level 107
God Stats
17W - 7L
1,689 SR
Queue Stats
151W - 155L
1,530 Elo+
Party 3
Serqet
Serqet
LouisVSaint
Serqet
Level 121
God Stats
3W - 7L
1,265 SR
Queue Stats
114W - 104L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,248
650
1,732
2,150
640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,154
631
907
2,557
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
SIRLUNA
Loki
5
0 / 1 / 0
3,085
617
570
2,066
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ZackyChan43
Guan Yu
5
0 / 1 / 0
3,112
622
460
3,975
1,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,416
683
874
3,033
815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
E_215
Janus
6
0 / 0 / 2
3,698
740
1,283
1,881
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 1 / 0
3,442
688
1,317
3,210
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
InfiniteBob
Cthulhu
6
1 / 0 / 0
3,612
722
3,058
2,086
841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
JustAddSuave
Cernunnos
5
0 / 0 / 1
3,149
630
2,440
1,796
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serqet
6
2 / 0 / 0
3,852
770
753
2,732
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Janus
E_215
Janus
0
0
2
1
W
1
1
0
1
L
0
1
1
0.5
W
Cthulhu
InfiniteBob
Cthulhu
1
0
0
1
W
Cernunnos
JustAddSuave
Cernunnos
0
0
1
0.5
W
Serqet
2
0
0
2
L
Loki
SIRLUNA
Loki
0
1
0
0
L
Guan Yu
ZackyChan43
Guan Yu
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,543
Damage
8,851
13,781
Taken
11,705
4,205
Mitigated
3,689
5,401
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,732
363
0
577
2,150
640
0
784
1,244
13,285
0
W
Janus
E_215
Janus
1,283
327
0
804
1,881
408
0
676
1,050
16,240
0
W
1,317
31
0
1,064
3,210
1,138
0
760
2,450
4,565
0
L
907
459
0
826
2,557
565
0
576
1,981
0
13,742
W
Cthulhu
InfiniteBob
Cthulhu
3,058
687
0
1,054
2,086
841
0
0
1,917
11,355
0
W
Cernunnos
JustAddSuave
Cernunnos
2,440
1,177
0
942
1,796
395
0
114
1,682
0
15,792
W
Serqet
753
214
0
500
2,732
907
0
715
1,831
0
12,448
L
Loki
SIRLUNA
Loki
570
223
0
1,008
2,066
418
0
373
1,689
0
8,442
L
Guan Yu
ZackyChan43
Guan Yu
460
105
0
1,532
3,975
1,767
0
2,509
917
0
8,488
L
874
308
403
1,055
3,033
815
0
741
2,292
4,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,015
Gold Earned
17,753
113
Minions Killed
124
0
Camps Cleared
0
440,364
Distance Traveled
485,457
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,248
650
31
6
0
93,410
0
W
Janus
3,698
740
35
7
0
94,389
1
W
Geb
3,442
688
5
1
0
101,320
2
L
Hou Yi
3,154
631
29
6
0
82,670
1
W
Cthulhu
3,612
722
26
5
0
100,670
1
W
Cernunnos
3,149
630
28
6
0
81,651
1
W
Serqet
3,852
770
30
6
0
107,427
1
L
Loki
3,085
617
25
5
0
71,573
0
L
Guan Yu
3,112
622
19
4
0
98,318
1
L
Ymir
3,416
683
9
2
0
94,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role