Player Matchup

Thanatos
Thanatos
CapnCucumber1421
Thanatos
Level 28
God Stats
12W - 18L
1,445 SR
Queue Stats
56W - 61L
1,469 Elo+
Solo
Hou Yi
Hou Yi
Luisonieves12
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,475 Elo+
Solo
Ah Puch
Ah Puch
Memphis_Elite901
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Spooderman171
Aphrodite
Level 10
God Stats
3W - 3L
1,314 SR
Queue Stats
13W - 7L
1,550 Elo+
Solo
Ymir
Ymir
estorno_brunido
Ymir
Level 10
God Stats
12W - 14L
1,415 SR
Queue Stats
16W - 20L
1,335 Elo+
Solo
Team Averages
Level 13
1,435 SR
1,470 Elo+

VS

Team Averages
Level 34
1,545 SR
1,572 Elo+
Agni
Agni
EatCake3216
Agni
Level 105
God Stats
2W - 5L
1,578 SR
Queue Stats
88W - 88L
1,521 Elo+
Party 1
Vamana
Vamana
Fear Grief
Vamana
Level 17
God Stats
4W - 4L
1,580 SR
Queue Stats
61W - 43L
1,562 Elo+
Party 1
Neith
Neith
IlISIMPIlI
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,729 Elo+
Party 1
Geb
Geb
KiLLA_213pr
Geb
Level 27
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
NotNewB
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,026
603
4,140
6,005
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
11 / 1 / 0
6,488
649
6,866
4,218
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 1 / 2
5,326
533
3,256
3,418
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Spooderman171
Aphrodite
11
2 / 1 / 4
6,624
662
3,708
5,999
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 2
6,452
645
2,965
5,387
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,122
512
3,579
5,468
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Fear Grief
Vamana
8
1 / 3 / 0
5,191
519
3,099
7,212
4,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
7
0 / 5 / 0
4,322
432
1,227
5,272
1,424
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 6 / 1
4,272
427
1,444
8,118
2,102
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
NotNewB
Fenrir
8
1 / 4 / 1
5,025
503
4,294
6,547
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
22
Kills
3
4
Deaths
22
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
4
0
0.25
L
Vamana
Fear Grief
Vamana
1
3
0
0.33
L
Neith
0
5
0
0
L
0
6
1
0.08
W
11
1
0
11
W
3
1
2
4
L
Fenrir
NotNewB
Fenrir
1
4
1
0.38
W
Aphrodite
Spooderman171
Aphrodite
2
1
4
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
13,643
25,027
Taken
32,617
8,724
Mitigated
11,721
13,440
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,140
885
0
4,288
6,005
2,501
882
512
5,493
0
21,482
L
3,579
393
0
625
5,468
1,404
0
2,747
2,721
22,277
0
L
Vamana
Fear Grief
Vamana
3,099
1,058
0
1,309
7,212
4,635
0
1,109
6,103
3,076
17,723
L
Neith
1,227
578
0
186
5,272
1,424
0
1,267
4,005
0
11,877
L
1,444
267
122
400
8,118
2,102
0
1,508
6,610
6,076
0
W
6,866
3,153
0
982
4,218
1,520
183
1,154
3,022
0
24,758
W
3,256
352
0
539
3,418
843
301
162
3,256
18,246
0
L
Fenrir
NotNewB
Fenrir
4,294
302
0
882
6,547
2,156
0
3,298
3,249
0
17,390
W
Aphrodite
Spooderman171
Aphrodite
3,708
780
1,014
4,083
5,999
1,808
347
1,515
4,280
34,804
0
W
2,965
378
0
2,534
5,387
2,052
329
1,863
3,413
38,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
23,932
294
Minions Killed
164
0
Camps Cleared
0
915,176
Distance Traveled
928,924
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,026
603
55
6
0
188,052
1
L
Agni
5,122
512
58
6
0
169,625
0
L
Vamana
5,191
519
44
4
0
200,740
0
L
Neith
4,322
432
19
2
0
170,183
0
L
Geb
4,272
427
15
2
0
191,670
2
W
Hou Yi
6,488
649
48
5
0
178,043
3
W
Ah Puch
5,326
533
32
3
0
172,486
2
L
Fenrir
5,025
503
28
3
0
196,706
0
W
Aphrodite
6,624
662
77
8
0
177,843
3
W
Ymir
6,452
645
82
8
0
198,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role