Player Matchup

Ravana
Ravana
MistaWinna
Ravana
Level 47
God Stats
1W - 2L
1,189 SR
Queue Stats
34W - 29L
1,491 Elo+
Party 2
Zeus
Zeus
Urmstr
Zeus
Level 35
God Stats
33W - 17L
1,685 SR
Queue Stats
34W - 27L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
fazefy
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,508 Elo+
Party 2
Team Averages
Level 33
1,458 SR
1,497 Elo+

VS

Team Averages
Level 94
1,475 SR
1,363 Elo+
Zeus
Zeus
BigZaddyYumYum
Zeus
Level 109
God Stats
2W - 7L
1,232 SR
Queue Stats
253W - 272L
1,407 Elo+
Party 1
Sol
Sol
DrFluffGrip
Sol
Level 125
God Stats
3W - 2L
1,693 SR
Queue Stats
378W - 413L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
jhaworth93
Gilgamesh
Level 49
God Stats
12W - 7L
1,500 SR
Queue Stats
79W - 111L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MistaWinna
Ravana
13
3 / 4 / 11
10,312
687
7,619
11,838
5,306
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Urmstr
Zeus
17
14 / 0 / 4
12,408
827
18,826
7,192
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
fazefy
Jormungandr
12
1 / 3 / 7
9,468
631
3,371
9,932
11,169
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,556
637
12,250
9,640
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 7 / 4
9,009
601
7,295
13,363
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
jhaworth93
Gilgamesh
12
2 / 6 / 4
9,245
616
5,164
12,386
10,368
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
7
7
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
2
7
4
0.57
W
Ravana
MistaWinna
Ravana
3
4
11
2.13
W
Zeus
Urmstr
Zeus
14
0
4
16
W
Jormungandr
fazefy
Jormungandr
1
3
7
1.5
L
Gilgamesh
jhaworth93
Gilgamesh
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
24,709
28,962
Taken
35,389
19,203
Mitigated
17,165
5,527
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,250
3,681
0
2,455
9,640
2,759
0
7,662
1,978
40,215
2,610
L
7,295
3,226
0
3,566
13,363
4,038
0
8,631
4,732
42,752
0
W
Ravana
MistaWinna
Ravana
7,619
1,449
67
2,323
11,838
5,306
913
6,627
4,890
0
15,402
W
Zeus
Urmstr
Zeus
18,826
1,671
0
955
7,192
2,728
1,364
5,315
1,877
58,290
0
W
Jormungandr
fazefy
Jormungandr
3,371
438
0
2,182
9,932
11,169
264
6,939
2,858
16,087
0
L
Gilgamesh
jhaworth93
Gilgamesh
5,164
1,531
0
1,006
12,386
10,368
0
6,494
5,892
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,188
Gold Earned
27,810
138
Minions Killed
156
6
Camps Cleared
8
819,352
Distance Traveled
776,413
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,556
637
71
5
3
258,798
4
L
Sol
9,009
601
56
4
3
250,865
2
W
Ravana
10,312
687
18
1
0
269,136
4
W
Zeus
12,408
827
102
7
6
284,984
1
W
Jormungandr
9,468
631
18
1
0
265,232
0
L
Gilgamesh
9,245
616
29
2
2
266,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role