Player Matchup

Ra
Ra
AlottaOtta
Ra
Level 69
God Stats
2W - 2L
1,489 SR
Queue Stats
49W - 39L
1,489 Elo+
Party 1
Sobek
Sobek
HeyVivid
Sobek
Level 27
God Stats
3W - 6L
1,656 SR
Queue Stats
99W - 85L
1,497 Elo+
Party 1
Bastet
Bastet
TyrrexSaysHello
Bastet
Level 49
God Stats
14W - 4L
1,657 SR
Queue Stats
81W - 33L
1,658 Elo+
Party 1
Team Averages
Level 48
1,601 SR
1,548 Elo+

VS

Team Averages
Level 8
1,382 SR
1,436 Elo+
Olorun
Olorun
CaponeTheManKid
Olorun
Level 5
God Stats
0W - 5L
1,323 SR
Queue Stats
0W - 5L
1,223 Elo+
Party 2
Geb
Geb
Noobie0n3
Geb
Level 14
God Stats
1W - 1L
1,324 SR
Queue Stats
20W - 14L
1,585 Elo+
Solo
Anhur
Anhur
tdjn1995
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 15
9,098
758
7,285
6,241
3,037
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
HeyVivid
Sobek
12
5 / 0 / 15
9,882
824
4,993
12,637
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
13 / 0 / 9
10,119
843
18,373
8,109
3,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,557
546
4,229
11,350
8,994
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 0
7,009
584
7,665
18,333
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
tdjn1995
Anhur
9
0 / 10 / 0
6,551
546
3,410
10,321
2,740
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
22
Kills
0
0
Deaths
23
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
15
11.5
L
0
9
0
0
W
Sobek
HeyVivid
Sobek
5
0
15
12.5
L
0
4
0
0
W
13
0
9
17.5
L
Anhur
tdjn1995
Anhur
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
15,304
26,987
Taken
40,004
21,760
Mitigated
25,777
8,588
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,285
1,398
1,175
2,697
6,241
3,037
1,687
4,777
1,464
35,202
0
L
4,229
1,634
57
442
11,350
8,994
0
4,658
6,692
15,742
0
W
Sobek
HeyVivid
Sobek
4,993
424
0
2,068
12,637
14,867
90
2,873
9,764
8,965
0
L
7,665
807
143
2,344
18,333
14,043
0
6,892
11,441
24,304
0
W
18,373
5,070
0
2,648
8,109
3,856
614
4,374
3,735
0
37,027
L
Anhur
tdjn1995
Anhur
3,410
1,735
0
34
10,321
2,740
0
1,848
8,473
0
11,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
20,117
123
Minions Killed
81
6
Camps Cleared
4
710,038
Distance Traveled
498,758
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,098
758
66
6
2
226,554
0
L
Olorun
6,557
546
32
3
1
139,231
0
W
Sobek
9,882
824
14
1
0
238,738
1
L
Geb
7,009
584
22
2
2
216,751
1
W
Bastet
10,119
843
43
4
4
244,746
0
L
Anhur
6,551
546
27
2
1
142,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role