Player Matchup

Bakasura
Bakasura
Marshall-D-Joker
Bakasura
Level 69
God Stats
2W - 1L
1,402 SR
Queue Stats
67W - 77L
1,374 Elo+
Solo
Khepri
Khepri
Suguuh
Khepri
Level 64
God Stats
3W - 4L
1,531 SR
Queue Stats
229W - 179L
1,469 Elo+
Solo
Chaac
Chaac
kirby 999
Chaac
Level 65
God Stats
10W - 7L
1,587 SR
Queue Stats
238W - 247L
1,540 Elo+
Solo
Team Averages
Level 66
1,507 SR
1,461 Elo+

VS

Team Averages
Level 66
1,454 SR
1,512 Elo+
Anhur
Anhur
Kiskina888
Anhur
Level 4
God Stats
1W - 4L
1,228 SR
Queue Stats
3W - 10L
1,211 Elo+
Solo
Scylla
Scylla
RafzNb1
Scylla
Level 149
God Stats
10W - 12L
1,549 SR
Queue Stats
393W - 165L
1,731 Elo+
Solo
Ymir
Ymir
jakew3775
Ymir
Level 45
God Stats
4W - 5L
1,584 SR
Queue Stats
7W - 7L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
11,564
680
11,087
16,486
7,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Suguuh
Khepri
16
5 / 2 / 16
12,986
764
8,622
17,107
21,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
kirby 999
Chaac
17
10 / 0 / 10
12,591
741
17,115
15,066
18,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 16 / 2
9,835
579
5,269
18,295
6,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
RafzNb1
Scylla
16
4 / 1 / 1
11,611
683
20,573
8,028
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
12
0 / 6 / 4
9,566
563
4,922
14,996
14,548
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
23
Kills
5
5
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
16
2
0.13
W
8
3
6
3.67
L
Scylla
RafzNb1
Scylla
4
1
1
4.5
W
Khepri
Suguuh
Khepri
5
2
16
6.5
L
Ymir
0
6
4
0.33
W
Chaac
kirby 999
Chaac
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,824
Damage
30,764
48,659
Taken
41,319
48,413
Mitigated
23,214
18,540
Healing
2,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,269
4,209
0
356
18,295
6,043
1,160
3,618
13,434
0
17,683
W
11,087
7,456
0
5,494
16,486
7,680
481
8,269
7,873
0
34,438
L
Scylla
RafzNb1
Scylla
20,573
1,464
0
2,084
8,028
2,623
0
1,370
5,971
69,377
0
W
Khepri
Suguuh
Khepri
8,622
827
626
5,770
17,107
21,871
492
8,763
7,808
27,161
0
L
Ymir
4,922
1,318
0
0
14,996
14,548
286
4,626
8,395
8,085
0
W
Chaac
kirby 999
Chaac
17,115
2,578
0
6,650
15,066
18,862
1,039
7,796
6,734
610
63,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
31,012
200
Minions Killed
166
11
Camps Cleared
4
1,021,879
Distance Traveled
758,608
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,835
579
32
2
0
211,372
0
W
Bakasura
11,564
680
67
4
8
364,164
2
L
Scylla
11,611
683
127
7
4
316,762
5
W
Khepri
12,986
764
33
2
0
331,004
5
L
Ymir
9,566
563
7
0
0
230,474
0
W
Chaac
12,591
741
100
6
3
326,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role