Player Matchup

Jormungandr
Jormungandr
DeadlyFiend8543
Jormungandr
Level 106
God Stats
9W - 8L
1,645 SR
Queue Stats
226W - 204L
1,492 Elo+
Party 3
Sun Wukong
Sun Wukong
DemonYouth24
Sun Wukong
Level 82
God Stats
1W - 2L
1,150 SR
Queue Stats
107W - 97L
1,444 Elo+
Party 2
Discordia
Discordia
Inkonwater
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,428 Elo+
Solo
Fenrir
Fenrir
Jaroda2
Fenrir
Level 119
God Stats
9W - 5L
1,805 SR
Queue Stats
247W - 232L
1,548 Elo+
Party 3
Artemis
Artemis
PINKXPARIS
Artemis
Level 18
God Stats
24W - 18L
1,530 SR
Queue Stats
128W - 140L
1,425 Elo+
Party 2
Team Averages
Level 74
1,526 SR
1,467 Elo+

VS

Team Averages
Level 49
1,464 SR
1,450 Elo+
Danzaburou
Danzaburou
DankGoof
Danzaburou
Level 45
God Stats
48W - 34L
1,565 SR
Queue Stats
71W - 63L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
KotaCMF
Gilgamesh
Level 87
God Stats
0W - 3L
1,079 SR
Queue Stats
233W - 230L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
UnknownDragoon2
Ao Kuang
Level 45
God Stats
2W - 2L
1,600 SR
Queue Stats
26W - 38L
1,403 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xIrishWintersx
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,536 SR
Queue Stats
371W - 375L
1,463 Elo+
Party 1
Ganesha
Ganesha
xXninjasniperXx1
Ganesha
Level 5
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 2L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeadlyFiend8543
Jormungandr
20
7 / 5 / 27
13,867
1,156
28,170
21,817
22,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
DemonYouth24
Sun Wukong
20
12 / 0 / 18
14,279
1,190
14,531
16,297
14,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Inkonwater
Discordia
20
6 / 2 / 21
13,324
1,110
22,120
10,726
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Jaroda2
Fenrir
20
7 / 5 / 23
12,889
1,074
14,127
16,807
16,801
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
PINKXPARIS
Artemis
20
11 / 4 / 21
14,164
1,180
22,484
14,413
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankGoof
Danzaburou
18
1 / 8 / 10
11,363
947
15,864
20,164
8,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
KotaCMF
Gilgamesh
18
1 / 10 / 11
11,001
917
13,224
22,659
14,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
19
10 / 10 / 6
14,205
1,184
20,162
22,890
10,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
xIrishWintersx
Morgan Le Fay
18
4 / 10 / 7
11,882
990
14,035
15,903
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 5 / 16
12,959
1,080
11,744
26,251
27,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
66
43
Kills
16
16
Deaths
43
110
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DankGoof
Danzaburou
1
8
10
0.75
W
Jormungandr
DeadlyFiend8543
Jormungandr
7
5
27
4.1
W
Sun Wukong
DemonYouth24
Sun Wukong
12
0
18
21
W
Discordia
Inkonwater
Discordia
6
2
21
8.25
W
Fenrir
Jaroda2
Fenrir
7
5
23
3.7
L
Gilgamesh
KotaCMF
Gilgamesh
1
10
11
0.65
W
Artemis
PINKXPARIS
Artemis
11
4
21
5.38
L
Ao Kuang
10
10
6
1.3
L
Morgan Le Fay
xIrishWintersx
Morgan Le Fay
4
10
7
0.75
L
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,432
Damage
75,029
80,060
Taken
107,867
60,924
Mitigated
66,423
10,519
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DankGoof
Danzaburou
15,864
5,669
0
1,741
20,164
8,080
0
10,915
9,249
0
38,170
W
Jormungandr
DeadlyFiend8543
Jormungandr
28,170
5,595
888
994
21,817
22,281
0
12,164
9,653
54,831
0
W
Sun Wukong
DemonYouth24
Sun Wukong
14,531
4,222
90
2,063
16,297
14,411
0
9,443
6,854
0
36,927
W
Discordia
Inkonwater
Discordia
22,120
2,632
0
1,098
10,726
3,370
0
5,284
5,442
49,534
0
W
Fenrir
Jaroda2
Fenrir
14,127
1,851
978
1,822
16,807
16,801
0
10,565
6,242
0
23,241
L
Gilgamesh
KotaCMF
Gilgamesh
13,224
2,434
0
203
22,659
14,343
0
11,098
11,561
0
34,050
W
Artemis
PINKXPARIS
Artemis
22,484
13,440
0
2,586
14,413
4,061
0
8,485
5,928
0
31,436
L
Ao Kuang
20,162
8,230
414
5,893
22,890
10,045
0
7,514
15,376
34,759
0
L
Morgan Le Fay
xIrishWintersx
Morgan Le Fay
14,035
1,512
0
1,021
15,903
6,403
0
8,375
7,528
38,878
0
L
11,744
398
133
7,604
26,251
27,552
0
12,388
13,863
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,523
Gold Earned
61,410
231
Minions Killed
212
10
Camps Cleared
3
1,114,569
Distance Traveled
1,110,174
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,363
947
57
5
1
222,609
0
W
Jormungandr
13,867
1,156
67
6
1
222,083
0
W
Sun Wukong
14,279
1,190
60
5
1
280,282
0
W
Discordia
13,324
1,110
52
4
5
200,818
1
W
Fenrir
12,889
1,074
22
2
1
217,075
4
L
Gilgamesh
11,001
917
62
5
0
228,494
0
W
Artemis
14,164
1,180
30
3
2
194,311
2
L
Ao Kuang
14,205
1,184
43
4
2
231,043
2
L
Morgan Le Fay
11,882
990
50
4
0
206,295
0
L
Ganesha
12,959
1,080
0
0
0
221,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role