Player Matchup

Merlin
Merlin
Djulios_macioro
Merlin
Level 103
God Stats
18W - 26L
1,359 SR
Queue Stats
278W - 394L
1,409 Elo+
Party 2
Achilles
Achilles
GoldenClouder
Achilles
Level 128
God Stats
18W - 24L
1,461 SR
Queue Stats
716W - 854L
1,429 Elo+
Solo
Kali
Kali
Thamiel7798
Kali
Level 124
God Stats
15W - 10L
1,591 SR
Queue Stats
316W - 317L
1,448 Elo+
Solo
Bacchus
Bacchus
VQueiroz12
Bacchus
Level 101
God Stats
6W - 9L
1,367 SR
Queue Stats
276W - 374L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
kurosakidenni
Heimdallr
Level 102
God Stats
14W - 14L
1,454 SR
Queue Stats
320W - 365L
1,407 Elo+
Party 2
Team Averages
Level 112
1,446 SR
1,412 Elo+

VS

Team Averages
Level 67
1,546 SR
1,327 Elo+
Hou Yi
Hou Yi
CPX Arariba
Hou Yi
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
15W - 33L
1,308 Elo+
Party 3
Cthulhu
Cthulhu
CPX Koreia
Cthulhu
Level 41
God Stats
3W - 3L
1,578 SR
Queue Stats
25W - 62L
1,260 Elo+
Party 3
Zeus
Zeus
SebitaJr13
Zeus
Level 57
God Stats
146W - 236L
1,407 SR
Queue Stats
148W - 246L
1,371 Elo+
Solo
Odin
Odin
bruostent
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,289 Elo+
Party 1
Bastet
Bastet
xurumelo
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
10,753
566
8,442
8,581
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
GoldenClouder
Achilles
17
5 / 1 / 4
10,524
554
12,224
17,240
17,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
13 / 0 / 3
11,999
632
13,558
17,354
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
VQueiroz12
Bacchus
15
2 / 3 / 14
9,295
489
7,013
14,980
13,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
kurosakidenni
Heimdallr
15
5 / 5 / 1
9,431
496
5,778
10,944
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 6 / 3
9,081
478
7,581
12,929
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
CPX Koreia
Cthulhu
14
4 / 6 / 3
9,140
481
7,362
14,053
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 1
7,778
409
7,927
11,401
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
1 / 5 / 1
8,581
452
4,841
17,713
12,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
xurumelo
Bastet
15
3 / 8 / 2
9,243
486
11,486
18,301
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
30
Kills
11
11
Deaths
30
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
6
3
0.75
L
Cthulhu
CPX Koreia
Cthulhu
4
6
3
0.92
W
5
2
4
3.5
W
Achilles
GoldenClouder
Achilles
5
1
4
7
L
0
5
1
0.1
W
13
0
3
14.5
W
Bacchus
VQueiroz12
Bacchus
2
3
14
3
L
Odin
1
5
1
0.3
W
Heimdallr
kurosakidenni
Heimdallr
5
5
1
1.1
L
Bastet
xurumelo
Bastet
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
39,197
69,099
Taken
74,397
46,836
Mitigated
39,846
24,707
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,581
4,891
0
2,882
12,929
4,501
2,791
4,479
8,398
0
48,481
L
Cthulhu
CPX Koreia
Cthulhu
7,362
592
705
1,543
14,053
13,200
26
3,942
10,021
36,972
0
W
8,442
148
0
1,745
8,581
3,175
278
3,726
4,855
76,849
0
W
Achilles
GoldenClouder
Achilles
12,224
3,222
0
6,110
17,240
17,348
422
3,837
13,403
10,731
52,208
L
7,927
441
515
1,914
11,401
3,349
258
3,332
8,019
49,795
0
W
13,558
6,878
0
10,592
17,354
8,507
0
5,089
12,265
0
115,654
W
Bacchus
VQueiroz12
Bacchus
7,013
579
685
4,682
14,980
13,958
0
6,130
8,850
28,745
0
L
Odin
4,841
1,780
0
3,139
17,713
12,213
0
2,358
14,478
0
41,816
W
Heimdallr
kurosakidenni
Heimdallr
5,778
2,646
0
893
10,944
3,848
0
2,211
8,733
0
43,353
L
Bastet
xurumelo
Bastet
11,486
2,971
0
6,488
18,301
6,583
0
3,195
14,929
0
65,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,002
Gold Earned
43,823
501
Minions Killed
420
0
Camps Cleared
0
1,779,969
Distance Traveled
1,773,416
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,081
478
80
4
0
319,936
1
L
Cthulhu
9,140
481
58
3
0
349,780
3
W
Merlin
10,753
566
133
7
0
317,240
2
W
Achilles
10,524
554
122
6
0
372,647
7
L
Zeus
7,778
409
96
5
0
329,720
8
W
Kali
11,999
632
145
8
0
370,740
1
W
Bacchus
9,295
489
26
1
0
378,513
6
L
Odin
8,581
452
82
4
0
331,237
1
W
Heimdallr
9,431
496
75
4
0
340,829
0
L
Bastet
9,243
486
104
5
0
442,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role