Player Matchup

Scylla
Scylla
BigCrunchySalad
Scylla
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
410W - 449L
1,428 Elo+
Solo
Hera
Hera
MeditationIsKey
Hera
Level 105
God Stats
20W - 25L
1,486 SR
Queue Stats
437W - 463L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Provelone
Cthulhu
Level 69
God Stats
10W - 16L
1,581 SR
Queue Stats
123W - 126L
1,423 Elo+
Solo
Skadi
Skadi
RalphPG2128
Skadi
Level 127
God Stats
7W - 6L
1,571 SR
Queue Stats
260W - 270L
1,359 Elo+
Solo
Serqet
Serqet
thedudeelusive
Serqet
Level 122
God Stats
0W - 7L
1,362 SR
Queue Stats
204W - 206L
1,366 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,397 Elo+

VS

Team Averages
Level 82
1,465 SR
1,432 Elo+
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ClubSodaRemix
Anhur
Level 88
God Stats
5W - 1L
1,217 SR
Queue Stats
46W - 50L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
Israelbeastking
Sylvanus
Level 88
God Stats
11W - 9L
1,565 SR
Queue Stats
56W - 56L
1,426 Elo+
Party 1
Izanami
Izanami
Kriz HxC 001
Izanami
Level 67
God Stats
18W - 23L
1,543 SR
Queue Stats
20W - 25L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,247
329
1,045
3,077
1,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 2
9,348
492
5,100
6,678
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Provelone
Cthulhu
13
1 / 6 / 1
8,293
436
8,037
14,805
8,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 4 / 6
8,823
464
11,187
10,230
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 6 / 3
10,307
542
14,415
14,165
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
8 / 0 / 2
10,866
572
8,352
13,922
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
17
5 / 4 / 2
10,508
553
7,204
16,519
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 3 / 2
9,653
508
2,283
9,258
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
14
2 / 3 / 6
8,695
458
3,358
16,732
14,728
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Kriz HxC 001
Izanami
16
1 / 5 / 2
9,797
516
5,594
11,271
3,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
15
Kills
20
20
Deaths
15
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
2
9
W
Fenrir
 
Fenrir
5
4
2
1.5
L
0
2
0
0
W
4
3
2
1.67
W
Sylvanus
2
3
6
1.67
W
Izanami
Kriz HxC 001
Izanami
1
5
2
0.4
L
2
2
2
1.5
L
Cthulhu
Provelone
Cthulhu
1
6
1
0.25
L
2
4
6
1.25
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,784
Damage
26,791
48,955
Taken
67,702
18,985
Mitigated
40,622
9,321
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,352
1,466
0
4,460
13,922
12,817
1,098
3,828
9,674
0
67,099
W
Fenrir
 
Fenrir
7,204
1,387
167
4,199
16,519
6,719
755
3,341
12,828
0
68,102
L
1,045
503
0
587
3,077
1,102
0
0
2,907
17,354
0
W
2,283
1,529
0
1,543
9,258
2,642
0
1,789
7,091
0
54,635
W
Sylvanus
3,358
1,058
2,873
4,363
16,732
14,728
164
2,811
13,375
19,826
0
W
Izanami
Kriz HxC 001
Izanami
5,594
3,830
0
872
11,271
3,716
4,254
2,518
8,087
0
74,521
L
5,100
1,905
0
1,830
6,678
2,276
198
31
6,551
59,318
0
L
Cthulhu
Provelone
Cthulhu
8,037
1,257
146
2,533
14,805
8,020
0
813
13,782
48,477
0
L
11,187
4,954
0
2,011
10,230
2,929
1,048
968
9,212
0
51,300
L
14,415
3,418
0
2,214
14,165
4,658
1,012
1,691
12,282
0
42,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
49,519
429
Minions Killed
510
0
Camps Cleared
0
1,419,502
Distance Traveled
1,702,576
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,866
572
124
7
0
368,786
2
W
Fenrir
10,508
553
117
6
0
322,626
5
L
Scylla
6,247
329
37
2
0
119,489
2
W
Anhur
9,653
508
102
5
0
352,867
3
W
Sylvanus
8,695
458
35
2
0
331,200
6
W
Izanami
9,797
516
132
7
0
327,097
1
L
Hera
9,348
492
122
6
0
287,233
5
L
Cthulhu
8,293
436
94
5
0
319,704
0
L
Skadi
8,823
464
98
5
0
316,267
2
L
Serqet
10,307
542
78
4
0
376,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role