Player Matchup

Loki
Loki
BeidauOnTwitch
Loki
Level 8
God Stats
16W - 16L
1,486 SR
Queue Stats
24W - 20L
1,490 Elo+
Party 1
Zeus
Zeus
Dereknintendo
Zeus
Level 154
God Stats
15W - 0L
1,821 SR
Queue Stats
328W - 264L
1,581 Elo+
Party 1
Neith
Neith
LeeRoyJenkinz69
Neith
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 142L
1,575 Elo+
Solo
Danzaburou
Danzaburou
NeG Predator
Danzaburou
Level 18
God Stats
4W - 4L
1,378 SR
Queue Stats
29W - 23L
1,600 Elo+
Solo
Bellona
Bellona
scalar-sake3
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 151L
1,622 Elo+
Solo
Team Averages
Level 45
1,537 SR
1,574 Elo+

VS

Team Averages
Level 16
1,591 SR
1,589 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MLGgenius420
Arachne
Level 4
God Stats
1W - 2L
1,580 SR
Queue Stats
1W - 2L
1,682 Elo+
Solo
Nemesis
Nemesis
NgGMADSKILLZz
Nemesis
Level 26
God Stats
26W - 20L
1,524 SR
Queue Stats
26W - 20L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Tj_KronosHot546
Nu Wa
Level 13
God Stats
1W - 1L
1,767 SR
Queue Stats
14W - 9L
1,637 Elo+
Solo
Anhur
Anhur
facuuorellana
Anhur
Level 10
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,876
775
847
1,688
498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
4,024
805
1,744
1,948
457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 0
3,721
744
1,618
1,731
474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NeG Predator
Danzaburou
6
0 / 0 / 2
3,635
727
477
1,991
383
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
scalar-sake3
Bellona
7
2 / 0 / 0
3,957
791
1,612
1,695
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,356
671
992
1,931
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
MLGgenius420
Arachne
3
0 / 2 / 0
2,883
577
301
2,332
680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
3
0 / 2 / 0
2,826
565
861
1,762
359
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
3,397
679
743
2,003
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

3
0 / 2 / 0
2,806
561
228
2,017
279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
W
2
0
1
2.5
W
1
0
2
2
W
2
1
0
2
L
Arachne
MLGgenius420
Arachne
0
2
0
0
W
Danzaburou
NeG Predator
Danzaburou
0
0
2
1
L
Nemesis
0
2
0
0
L
0
1
0
0
L
0
2
0
0
W
Bellona
scalar-sake3
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,298
Damage
3,125
9,053
Taken
10,045
2,974
Mitigated
2,228
3,005
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
992
334
0
1,298
1,931
294
0
0
1,931
0
15,375
W
847
326
0
260
1,688
498
169
327
1,301
0
14,276
W
1,744
966
0
1,004
1,948
457
220
316
1,592
17,732
0
W
1,618
702
0
292
1,731
474
635
0
1,731
0
11,435
L
Arachne
MLGgenius420
Arachne
301
279
0
89
2,332
680
70
173
2,159
0
4,371
W
Danzaburou
NeG Predator
Danzaburou
477
43
0
877
1,991
383
275
0
1,991
0
11,282
L
Nemesis
861
617
0
222
1,762
359
0
528
1,234
0
3,594
L
743
225
0
410
2,003
616
0
1,216
787
13,079
0
L
228
73
0
0
2,017
279
0
0
2,017
0
3,231
W
Bellona
scalar-sake3
Bellona
1,612
374
0
572
1,695
1,162
132
0
1,695
1,510
13,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,213
Gold Earned
15,268
171
Minions Killed
79
0
Camps Cleared
0
529,184
Distance Traveled
489,312
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,356
671
27
5
0
97,707
2
W
Loki
3,876
775
35
7
0
119,650
0
W
Zeus
4,024
805
46
9
0
104,374
1
W
Neith
3,721
744
24
5
0
88,285
2
L
Arachne
2,883
577
8
2
0
115,996
0
W
Danzaburou
3,635
727
23
5
0
98,012
0
L
Nemesis
2,826
565
10
2
0
67,636
0
L
Nu Wa
3,397
679
26
5
0
103,349
1
L
Anhur
2,806
561
8
2
0
104,624
0
W
Bellona
3,957
791
43
9
0
118,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role