Player Matchup

Anhur
Anhur
Batornado983
Anhur
Level 101
God Stats
3W - 7L
1,488 SR
Queue Stats
211W - 298L
1,474 Elo+
Solo
Agni
Agni
GooseLuck
Agni
Level 65
God Stats
2W - 1L
1,533 SR
Queue Stats
6W - 2L
1,544 Elo+
Party 3
Osiris
Osiris
KoruSenpai
Osiris
Level 125
God Stats
1W - 0L
1,384 SR
Queue Stats
72W - 62L
1,579 Elo+
Party 1
Hercules
Hercules
ScumbagZenex
Hercules
Level 91
God Stats
1W - 0L
1,814 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 3
Ravana
Ravana
kevbruhhh
Ravana
Level 84
God Stats
3W - 2L
1,409 SR
Queue Stats
153W - 120L
1,611 Elo+
Party 1
Team Averages
Level 93
1,526 SR
1,517 Elo+

VS

Team Averages
Level 88
1,546 SR
1,431 Elo+
Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BakedIguana295
Artemis
Level 97
God Stats
1W - 6L
1,333 SR
Queue Stats
90W - 99L
1,389 Elo+
Party 2
Anubis
Anubis
Buttwhole88
Anubis
Level 88
God Stats
34W - 31L
1,556 SR
Queue Stats
546W - 650L
1,383 Elo+
Solo
Bellona
Bellona
HHenshin
Bellona
Level 66
God Stats
61W - 63L
1,534 SR
Queue Stats
436W - 470L
1,537 Elo+
Solo
Ah Puch
Ah Puch
LMN8U
Ah Puch
Level 66
God Stats
4W - 6L
1,805 SR
Queue Stats
51W - 91L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 9
8,511
501
6,608
13,279
3,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
15
7 / 2 / 6
9,405
553
13,649
11,558
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
KoruSenpai
Osiris
15
7 / 3 / 8
9,455
556
14,367
14,852
14,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
ScumbagZenex
Hercules
14
7 / 4 / 7
9,270
545
7,846
16,314
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
kevbruhhh
Ravana
16
7 / 2 / 6
9,671
569
7,074
9,150
5,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 2 / 2
8,455
497
3,878
10,102
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 9 / 5
8,707
512
12,757
14,491
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
7 / 7 / 8
9,690
570
11,456
14,769
6,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
HHenshin
Bellona
13
2 / 7 / 3
8,207
483
5,824
14,084
10,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
LMN8U
Ah Puch
12
0 / 7 / 4
7,654
450
6,173
13,511
5,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
32
Kills
18
18
Deaths
32
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
2
1.5
L
7
9
5
1.06
W
4
7
9
1.21
L
Anubis
7
7
8
1.57
W
Agni
7
2
6
5
L
Bellona
HHenshin
Bellona
2
7
3
0.5
W
Osiris
KoruSenpai
Osiris
7
3
8
3.67
L
Ah Puch
LMN8U
Ah Puch
0
7
4
0.29
W
Hercules
ScumbagZenex
Hercules
7
4
7
2.63
W
Ravana
kevbruhhh
Ravana
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
40,088
65,153
Taken
66,957
38,798
Mitigated
33,823
12,503
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,878
2,145
0
909
10,102
7,277
0
2,018
7,792
0
55,178
L
12,757
6,086
192
3,371
14,491
3,852
565
3,286
11,005
0
43,013
W
6,608
3,101
236
2,599
13,279
3,392
1,347
2,480
10,799
27
41,169
L
Anubis
11,456
1,526
138
5,927
14,769
6,674
128
3,102
11,262
48,240
0
W
Agni
13,649
957
46
3,100
11,558
3,303
1,676
5,605
5,953
51,682
0
L
Bellona
HHenshin
Bellona
5,824
1,521
35
2,426
14,084
10,855
534
3,212
10,052
0
45,876
W
Osiris
KoruSenpai
Osiris
14,367
2,840
0
2,544
14,852
14,514
927
1,836
13,016
11,968
35,593
L
Ah Puch
LMN8U
Ah Puch
6,173
150
0
3,052
13,511
5,165
315
4,568
8,467
43,357
0
W
Hercules
ScumbagZenex
Hercules
7,846
2,450
0
3,362
16,314
11,654
140
5,518
10,796
0
35,169
W
Ravana
kevbruhhh
Ravana
7,074
2,304
0
616
9,150
5,935
1,049
2,190
6,960
0
58,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,312
Gold Earned
42,713
432
Minions Killed
414
0
Camps Cleared
0
1,583,111
Distance Traveled
1,426,991
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,455
497
100
6
0
332,447
6
L
Artemis
8,707
512
68
4
0
279,435
5
W
Anhur
8,511
501
77
5
0
284,505
10
L
Anubis
9,690
570
84
5
0
255,666
1
W
Agni
9,405
553
104
6
0
324,100
0
L
Bellona
8,207
483
91
5
0
289,560
0
W
Osiris
9,455
556
90
5
0
347,052
4
L
Ah Puch
7,654
450
71
4
0
269,883
3
W
Hercules
9,270
545
62
4
0
301,760
4
W
Ravana
9,671
569
99
6
0
325,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role