Player Matchup

Ullr
Ullr
Bronze III
CallMeCentaur
Ullr
Bronze III
Level 54
God Stats
2W - 1L
1,550 SR
Queue Stats
18W - 17L
1,338 MMR
Solo
Fenrir
Fenrir
Gold IV
ChelisXx7276
Fenrir
Gold IV
Level 109
God Stats
17W - 8L
1,635 SR
Queue Stats
159W - 154L
1,399 MMR
Solo
Sylvanus
Sylvanus
Gold II
DiRtY_SaNcHeZ831
Sylvanus
Gold II
Level 135
God Stats
6W - 4L
1,611 SR
Queue Stats
232W - 230L
1,290 MMR
Solo
Kukulkan
Kukulkan
Gold IV
RlPPlN420
Kukulkan
Gold IV
Level 148
God Stats
15W - 18L
1,458 SR
Queue Stats
757W - 731L
1,359 MMR
Solo
Bellona
Bellona
Bronze III
ToxicRicardo9503
Bellona
Bronze III
Level 105
God Stats
2W - 0L
1,461 SR
Queue Stats
2W - 4L
1,353 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,543 SR
1,348 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,685 SR
1,389 MMR
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Beerbongg
Hera
Gold IV
Level 99
God Stats
32W - 20L
1,650 SR
Queue Stats
204W - 208L
1,285 MMR
Solo
Chiron
Chiron
Gold II
Chainwaax
Chiron
Gold II
Level 100
God Stats
55W - 33L
1,816 SR
Queue Stats
327W - 339L
1,355 MMR
Solo
Arachne
Arachne
Gold III
Elpadrokpz
Arachne
Gold III
Level 130
God Stats
1W - 2L
1,860 SR
Queue Stats
189W - 187L
1,412 MMR
Solo
Geb
Geb
Gold V
frog-142
Geb
Gold V
Level 88
God Stats
13W - 13L
1,598 SR
Queue Stats
84W - 87L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,477
565
3,549
8,477
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
10 / 2 / 3
9,891
659
8,884
11,694
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 11
8,051
537
4,850
10,168
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
RlPPlN420
Kukulkan
14
1 / 0 / 4
8,668
578
4,681
5,340
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 4
9,849
657
10,686
9,443
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaNikeLokiSun Wukong

VS

Bans
ScyllaArtioZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 5 / 3
7,401
493
5,019
10,472
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
10
0 / 6 / 1
6,363
424
8,009
8,680
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
Chainwaax
Chiron
8
0 / 3 / 0
5,774
385
2,555
4,571
903
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Elpadrokpz
Arachne
13
3 / 5 / 0
8,083
539
4,411
13,798
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,911
461
3,818
10,040
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
21
Kills
3
4
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
3
0.3
L
Hera
0
6
1
0.08
W
2
0
5
4.5
L
Chiron
Chainwaax
Chiron
0
3
0
0
W
Fenrir
10
2
3
5.75
W
0
0
11
5.5
L
Arachne
Elpadrokpz
Arachne
3
5
0
0.6
W
Kukulkan
RlPPlN420
Kukulkan
1
0
4
3
W
8
2
4
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
23,812
45,122
Taken
47,561
31,755
Mitigated
21,431
18,200
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,019
838
0
2,352
10,472
7,815
249
804
9,668
2,048
37,415
L
Hera
8,009
1,629
0
683
8,680
2,114
0
2,667
6,013
40,885
0
W
3,549
1,186
0
3,416
8,477
3,276
2,002
2,561
5,862
0
64,474
L
Chiron
Chainwaax
Chiron
2,555
808
160
1,048
4,571
903
0
484
4,087
0
25,033
W
Fenrir
8,884
2,032
0
5,491
11,694
5,222
933
2,548
8,962
0
66,349
W
4,850
761
1,462
4,666
10,168
10,560
99
2,796
7,224
20,668
0
L
Arachne
Elpadrokpz
Arachne
4,411
2,687
0
5,223
13,798
4,555
0
1,421
12,377
0
35,260
W
Kukulkan
RlPPlN420
Kukulkan
4,681
268
0
816
5,340
2,764
432
2,335
2,861
69,429
0
W
10,686
4,475
480
1,869
9,443
9,933
1,269
1,530
7,837
0
55,277
L
3,818
95
1,640
2,125
10,040
6,044
0
4,155
5,885
21,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
34,532
523
Minions Killed
330
0
Camps Cleared
0
1,568,289
Distance Traveled
1,292,806
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,401
493
88
6
0
250,195
1
L
Hera
6,363
424
82
5
0
293,372
4
W
Ullr
8,477
565
117
8
0
282,804
4
L
Chiron
5,774
385
45
3
0
135,546
2
W
Fenrir
9,891
659
102
7
0
372,264
3
W
Sylvanus
8,051
537
31
2
0
283,870
7
L
Arachne
8,083
539
86
6
0
323,487
1
W
Kukulkan
8,668
578
161
11
0
331,623
4
W
Bellona
9,849
657
112
7
0
297,728
0
L
Geb
6,911
461
29
2
0
290,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role