Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DANKY33MES
Bastet
Level 81
God Stats
4W - 6L
1,377 SR
Queue Stats
244W - 253L
1,492 Elo+
Party 2
Hachiman
Hachiman
FlamesofBlades
Hachiman
Level 100
God Stats
14W - 7L
1,706 SR
Queue Stats
67W - 54L
1,531 Elo+
Party 1
Freya
Freya
SharpShooter55
Freya
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 251L
1,491 Elo+
Party 2
Athena
Athena
SushiMythTides
Athena
Level 88
God Stats
5W - 8L
1,473 SR
Queue Stats
378W - 359L
1,584 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,520 Elo+

VS

Team Averages
Level 112
1,532 SR
1,498 Elo+
Athena
Athena
 
Athena
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dannycarrey7
Neith
Level 109
God Stats
1W - 0L
1,601 SR
Queue Stats
72W - 69L
1,483 Elo+
Solo
Hun Batz
Hun Batz
FII-Aspect-IIF
Hun Batz
Level 106
God Stats
2W - 0L
1,720 SR
Queue Stats
145W - 146L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
Level 89
God Stats
37W - 38L
1,526 SR
Queue Stats
294W - 272L
1,508 Elo+
Solo
Poseidon
Poseidon
Teleportated
Poseidon
Level 160
God Stats
2W - 2L
1,312 SR
Queue Stats
75W - 87L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 3 / 0
8,401
600
7,629
11,128
4,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
DANKY33MES
Bastet
12
2 / 3 / 1
7,435
531
4,252
9,658
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
12
1 / 1 / 1
6,760
483
5,586
8,830
2,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 5 / 2
6,893
492
6,683
11,806
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 4 / 2
5,600
400
4,335
12,556
7,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 5
6,921
494
3,342
10,301
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 3
7,173
512
9,675
9,704
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
14
9 / 1 / 4
8,866
633
8,340
8,420
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
13
0 / 2 / 5
7,677
548
5,032
9,772
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Teleportated
Poseidon
13
4 / 3 / 4
8,145
582
8,785
7,320
2,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
16
16
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
3
0
1.33
W
Athena
 
Athena
1
0
5
3.5
L
Bastet
DANKY33MES
Bastet
2
3
1
0.83
W
2
2
3
1.75
W
Hun Batz
9
1
4
11
L
Hachiman
1
1
1
1.5
W
Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
0
2
5
1.25
L
1
5
2
0.4
L
0
4
2
0.25
W
Poseidon
Teleportated
Poseidon
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,485
Damage
35,174
53,978
Taken
45,517
21,714
Mitigated
22,615
20,677
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,629
837
278
5,646
11,128
4,945
433
528
9,865
46,668
0
W
Athena
 
Athena
3,342
728
0
1,976
10,301
7,187
38
4,085
6,216
16,804
0
L
Bastet
DANKY33MES
Bastet
4,252
1,330
0
2,181
9,658
3,176
0
2,338
7,190
0
44,546
W
9,675
3,352
0
4,071
9,704
3,170
535
2,375
7,329
0
58,030
W
Hun Batz
8,340
3,134
0
3,522
8,420
2,979
0
3,054
5,366
0
44,124
L
Hachiman
5,586
2,461
0
4,473
8,830
2,292
1,424
940
7,842
0
39,745
W
Sun Wukong
SLAMDUNKASAURUS
Sun Wukong
5,032
684
0
4,481
9,772
6,736
0
4,936
4,836
0
46,176
L
6,683
2,648
0
3,969
11,806
3,809
0
5,187
6,619
36,299
0
L
4,335
1,482
497
3,633
12,556
7,492
0
3,473
9,035
10,528
0
W
Poseidon
Teleportated
Poseidon
8,785
1,373
0
1,805
7,320
2,543
470
4,197
3,123
59,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
38,782
331
Minions Killed
439
0
Camps Cleared
0
1,340,911
Distance Traveled
1,437,503
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,401
600
105
8
0
249,714
4
W
Athena
6,921
494
31
2
0
303,021
2
L
Bastet
7,435
531
87
6
0
298,901
3
W
Neith
7,173
512
102
7
0
250,578
3
W
Hun Batz
8,866
633
87
6
0
323,625
5
L
Hachiman
6,760
483
72
5
0
263,142
1
W
Sun Wukong
7,677
548
95
7
0
298,272
4
L
Freya
6,893
492
56
4
0
239,831
1
L
Athena
5,600
400
11
1
0
289,323
8
W
Poseidon
8,145
582
124
9
0
262,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role