Player Matchup

Thor
Thor
Amestalan
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,168 Elo+
Solo
Neith
Neith
Kritikewl
Neith
Level 24
God Stats
2W - 3L
1,572 SR
Queue Stats
76W - 106L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Zanthiam
Cthulhu
Level 25
God Stats
0W - 1L
1,208 SR
Queue Stats
28W - 29L
1,383 Elo+
Party 3
Persephone
Persephone
aflak30
Persephone
Level 18
God Stats
16W - 20L
1,436 SR
Queue Stats
19W - 23L
1,368 Elo+
Party 3
Hera
Hera
gdrjignurijrg
Hera
Level 6
God Stats
1W - 1L
1,794 SR
Queue Stats
4W - 8L
1,451 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,355 Elo+

VS

Team Averages
Level 15
1,408 SR
1,314 Elo+
Achilles
Achilles
Draklez
Achilles
Level 22
God Stats
6W - 9L
1,500 SR
Queue Stats
100W - 86L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
Jezpey
Xbalanque
Level 8
God Stats
8W - 5L
1,471 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Vexerk
Cthulhu
Level 39
God Stats
5W - 8L
1,309 SR
Queue Stats
98W - 85L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
WickedDream32K
Kukulkan
Level 2
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 3L
1,154 Elo+
Party 2
Hun Batz
Hun Batz
someonemanthing
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 14 / 9
10,341
940
6,588
22,521
8,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Kritikewl
Neith
18
10 / 6 / 2
13,391
1,217
15,559
22,368
8,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Zanthiam
Cthulhu
19
2 / 9 / 12
11,730
1,066
14,498
40,057
35,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
aflak30
Persephone
17
2 / 7 / 5
10,604
964
5,119
19,047
5,565
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 2
8,827
802
1,668
4,015
1,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Draklez
Achilles
19
2 / 2 / 26
11,215
1,020
6,868
9,647
9,392
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Jezpey
Xbalanque
20
22 / 0 / 15
15,501
1,409
42,532
6,726
2,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Vexerk
Cthulhu
19
6 / 0 / 22
12,535
1,140
12,768
10,382
10,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
19
4 / 3 / 20
11,690
1,063
20,125
8,763
4,192
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
19
8 / 9 / 22
11,987
1,090
21,232
13,532
5,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
147
14
Kills
42
41
Deaths
14
30
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Thor
0
14
9
0.32
W
Achilles
Draklez
Achilles
2
2
26
7.5
W
Xbalanque
Jezpey
Xbalanque
22
0
15
29.5
L
Neith
Kritikewl
Neith
10
6
2
1.83
W
Cthulhu
Vexerk
Cthulhu
6
0
22
17
W
Kukulkan
4
3
20
4.67
L
Cthulhu
Zanthiam
Cthulhu
2
9
12
0.89
L
Persephone
aflak30
Persephone
2
7
5
0.64
L
0
5
2
0.2
W
Hun Batz
8
9
22
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,432
Damage
103,525
108,008
Taken
49,050
59,163
Mitigated
32,399
6,768
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,588
884
0
0
22,521
8,222
0
7,131
15,390
0
13,270
W
Achilles
Draklez
Achilles
6,868
3,094
0
232
9,647
9,392
0
4,648
4,894
0
18,863
W
Xbalanque
Jezpey
Xbalanque
42,532
30,467
186
529
6,726
2,995
0
3,223
3,459
0
68,287
L
Neith
Kritikewl
Neith
15,559
5,809
0
1,501
22,368
8,811
0
6,404
15,964
0
47,968
W
Cthulhu
Vexerk
Cthulhu
12,768
1,890
386
2,711
10,382
10,224
0
4,678
5,650
40,388
0
W
Kukulkan
20,125
3,658
0
0
8,763
4,192
0
4,438
4,273
34,650
0
L
Cthulhu
Zanthiam
Cthulhu
14,498
465
389
3,584
40,057
35,414
0
13,554
26,503
38,188
0
L
Persephone
aflak30
Persephone
5,119
1,068
0
1,294
19,047
5,565
0
5,428
13,612
17,801
0
L
1,668
1,027
0
0
4,015
1,151
0
374
3,641
2,897
0
W
Hun Batz
21,232
8,445
0
240
13,532
5,596
0
3,938
9,489
0
31,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,893
Gold Earned
62,928
181
Minions Killed
218
4
Camps Cleared
7
772,448
Distance Traveled
1,009,499
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,341
940
20
2
1
143,807
0
W
Achilles
11,215
1,020
32
3
0
226,091
0
W
Xbalanque
15,501
1,409
52
5
5
226,759
0
L
Neith
13,391
1,217
86
8
2
200,856
0
W
Cthulhu
12,535
1,140
71
6
1
212,504
0
W
Kukulkan
11,690
1,063
39
4
1
180,381
2
L
Cthulhu
11,730
1,066
41
4
0
217,695
0
L
Persephone
10,604
964
30
3
0
155,906
0
L
Hera
8,827
802
4
0
1
54,184
2
W
Hun Batz
11,987
1,090
24
2
0
163,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role