Player Matchup

Skadi
Skadi
GUILDEDTORMENT
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,427 Elo+
Party 3
Thanatos
Thanatos
The WMC 2 0
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,114 Elo+
Solo
Olorun
Olorun
cristianr_rr
Olorun
Level 17
God Stats
7W - 7L
1,405 SR
Queue Stats
56W - 54L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
ds3_sfV
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,156 Elo+
Party 1
Persephone
Persephone
dudeguymanbaby
Persephone
Level 45
God Stats
102W - 94L
1,629 SR
Queue Stats
139W - 138L
1,540 Elo+
Party 3
Team Averages
Level 19
1,507 SR
1,331 Elo+

VS

Team Averages
Level 13
1,542 SR
1,495 Elo+
Erlang Shen
Erlang Shen
C_MIZUHARA194
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,350 Elo+
Solo
Nemesis
Nemesis
Frigus Heart
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2
Heimdallr
Heimdallr
PenumbraXVII
Heimdallr
Level 16
God Stats
5W - 2L
1,722 SR
Queue Stats
41W - 41L
1,432 Elo+
Party 2
King Arthur
King Arthur
ShadeOfCalus
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,640 Elo+
Party 2
Fenrir
Fenrir
wacky-sibilant4
Fenrir
Level 26
God Stats
9W - 9L
1,489 SR
Queue Stats
64W - 61L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 7
11,775
981
17,442
21,119
7,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
The WMC 2 0
Thanatos
17
3 / 6 / 8
11,032
919
9,311
15,978
7,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
17
4 / 13 / 7
11,518
960
19,251
24,969
11,713
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ds3_sfV
Jormungandr
17
0 / 8 / 8
10,503
875
3,670
15,588
10,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Persephone
dudeguymanbaby
Persephone
19
6 / 1 / 6
13,614
1,135
14,275
10,316
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

22

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C_MIZUHARA194
Erlang Shen
20
3 / 2 / 23
12,459
1,038
13,037
13,017
11,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Frigus Heart
Nemesis
19
6 / 2 / 17
12,129
1,011
8,802
14,176
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
PenumbraXVII
Heimdallr
20
12 / 3 / 18
13,724
1,144
29,447
13,582
5,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ShadeOfCalus
King Arthur
18
3 / 7 / 14
11,097
925
13,108
18,863
20,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 4 / 17
14,338
1,195
15,592
12,865
5,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
18
Kills
39
40
Deaths
18
36
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
C_MIZUHARA194
Erlang Shen
3
2
23
7.25
W
Nemesis
Frigus Heart
Nemesis
6
2
17
7.25
L
5
12
7
0.71
W
Heimdallr
PenumbraXVII
Heimdallr
12
3
18
7
W
King Arthur
ShadeOfCalus
King Arthur
3
7
14
1.43
L
Thanatos
The WMC 2 0
Thanatos
3
6
8
1.17
L
Olorun
4
13
7
0.58
L
Jormungandr
ds3_sfV
Jormungandr
0
8
8
0.5
L
Persephone
dudeguymanbaby
Persephone
6
1
6
9
W
15
4
17
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,949
Damage
79,986
87,970
Taken
72,503
40,986
Mitigated
50,727
7,779
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
C_MIZUHARA194
Erlang Shen
13,037
6,466
0
2,099
13,017
11,689
0
5,738
7,279
0
27,253
W
Nemesis
Frigus Heart
Nemesis
8,802
3,110
0
1,398
14,176
6,841
0
7,953
6,223
0
24,774
L
17,442
7,771
0
0
21,119
7,999
0
348
20,771
0
26,208
W
Heimdallr
PenumbraXVII
Heimdallr
29,447
15,196
0
1,889
13,582
5,986
0
6,603
6,979
0
59,578
W
King Arthur
ShadeOfCalus
King Arthur
13,108
2,103
0
200
18,863
20,548
0
10,451
8,412
3,867
18,688
L
Thanatos
The WMC 2 0
Thanatos
9,311
3,735
0
3,465
15,978
7,142
0
161
15,817
0
14,813
L
Olorun
19,251
10,104
762
2,638
24,969
11,713
0
481
24,488
28,893
0
L
Jormungandr
ds3_sfV
Jormungandr
3,670
1,301
0
0
15,588
10,280
0
689
14,899
18,218
0
L
Persephone
dudeguymanbaby
Persephone
14,275
1,095
0
914
10,316
3,852
0
268
10,047
56,130
0
W
15,592
730
0
945
12,865
5,663
0
6,451
6,096
0
26,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
63,747
165
Minions Killed
184
5
Camps Cleared
6
1,000,416
Distance Traveled
1,176,282
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,459
1,038
30
3
4
275,542
0
W
Nemesis
12,129
1,011
32
3
2
277,809
1
L
Skadi
11,775
981
9
1
2
218,515
1
W
Heimdallr
13,724
1,144
75
6
0
193,050
0
W
King Arthur
11,097
925
18
2
0
196,090
1
L
Thanatos
11,032
919
8
1
1
207,852
1
L
Olorun
11,518
960
24
2
0
213,733
0
L
Jormungandr
10,503
875
16
1
2
136,680
1
L
Persephone
13,614
1,135
108
9
0
223,636
0
W
Fenrir
14,338
1,195
29
2
0
233,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role