Player Matchup

Hun Batz
Hun Batz
BladeLpd
Hun Batz
Level 131
God Stats
1W - 6L
1,541 SR
Queue Stats
428W - 340L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
lDovil
Cabrakan
Level 158
God Stats
0W - 2L
1,633 SR
Queue Stats
390W - 323L
1,565 Elo+
Party 1
Merlin
Merlin
miguelbh12
Merlin
Level 136
God Stats
0W - 3L
1,314 SR
Queue Stats
173W - 162L
1,556 Elo+
Party 1
Team Averages
Level 142
1,496 SR
1,562 Elo+

VS

Team Averages
Level 117
1,636 SR
1,754 Elo+
Ra
Ra
AeternumVale
Ra
Level 154
God Stats
5W - 1L
1,621 SR
Queue Stats
116W - 81L
1,694 Elo+
Party 2
Erlang Shen
Erlang Shen
SS4Broly
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,883 Elo+
Party 2
Chiron
Chiron
theslayer190
Chiron
Level 129
God Stats
6W - 3L
1,787 SR
Queue Stats
65W - 47L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BladeLpd
Hun Batz
18
7 / 9 / 5
14,548
661
20,179
26,596
16,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
lDovil
Cabrakan
17
6 / 9 / 6
14,199
645
16,935
29,602
38,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
miguelbh12
Merlin
16
2 / 7 / 10
13,637
620
10,631
12,957
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 15
14,817
674
13,426
17,634
6,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
SS4Broly
Erlang Shen
17
7 / 6 / 10
14,703
668
14,897
24,694
25,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
19
12 / 5 / 11
16,158
734
27,580
20,418
7,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
25
25
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
4
15
3.38
L
Hun Batz
BladeLpd
Hun Batz
7
9
5
1.06
W
Erlang Shen
SS4Broly
Erlang Shen
7
6
10
2
L
Cabrakan
lDovil
Cabrakan
6
9
6
1
L
Merlin
miguelbh12
Merlin
2
7
10
1
W
Chiron
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,745
Damage
55,903
69,155
Taken
62,746
59,687
Mitigated
40,147
2,942
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,426
1,387
5,299
7,427
17,634
6,997
399
8,370
9,001
58,245
0
L
Hun Batz
BladeLpd
Hun Batz
20,179
2,825
0
163
26,596
16,648
0
4,690
21,234
194
59,167
W
Erlang Shen
SS4Broly
Erlang Shen
14,897
6,773
0
4,143
24,694
25,304
1,092
9,883
14,240
0
35,271
L
Cabrakan
lDovil
Cabrakan
16,935
2,706
0
1,503
29,602
38,850
0
6,224
22,664
46,927
0
L
Merlin
miguelbh12
Merlin
10,631
1,184
141
1,135
12,957
4,189
0
2,690
10,119
47,958
0
W
Chiron
27,580
8,404
1,259
3,969
20,418
7,846
1,742
9,180
10,822
0
84,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
45,678
202
Minions Killed
239
3
Camps Cleared
13
1,002,230
Distance Traveled
1,101,969
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,817
674
108
5
3
367,848
0
L
Hun Batz
14,548
661
95
4
0
395,547
2
W
Erlang Shen
14,703
668
30
1
4
379,644
1
L
Cabrakan
14,199
645
34
2
1
347,571
5
L
Merlin
13,637
620
73
3
2
259,112
0
W
Chiron
16,158
734
101
5
6
354,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role