Player Matchup

Cabrakan
Cabrakan
Im Guy the God
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 13L
1,759 Elo+
Party 2
Hel
Hel
Inked Django
Hel
Level 39
God Stats
1W - 1L
1,746 SR
Queue Stats
80W - 28L
1,711 Elo+
Party 2
King Arthur
King Arthur
Nugss
King Arthur
Level 158
God Stats
6W - 5L
1,751 SR
Queue Stats
447W - 280L
1,792 Elo+
Party 2
Team Averages
Level 75
1,666 SR
1,754 Elo+

VS

Team Averages
Level 60
1,738 SR
1,717 Elo+
Medusa
Medusa
Aboop
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BigKorean
Ah Puch
Level 147
God Stats
3W - 0L
1,756 SR
Queue Stats
352W - 132L
1,786 Elo+
Party 1
Ymir
Ymir
mrskyrimguard
Ymir
Level 28
God Stats
8W - 1L
1,958 SR
Queue Stats
31W - 3L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
3 / 2 / 1
8,067
672
5,877
14,780
12,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 2
7,147
596
3,967
10,155
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Nugss
King Arthur
12
1 / 5 / 3
8,097
675
8,173
13,346
10,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aboop
Medusa
12
4 / 2 / 9
8,706
726
7,758
7,007
3,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
BigKorean
Ah Puch
15
9 / 1 / 5
9,723
810
21,540
7,385
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 13
8,837
736
5,100
10,136
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aboop
Medusa
4
2
9
4.25
W
Ah Puch
BigKorean
Ah Puch
9
1
5
11.5
L
Cabrakan
3
2
1
1.75
L
0
7
2
0.14
L
King Arthur
Nugss
King Arthur
1
5
3
0.5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
34,398
38,281
Taken
24,528
29,570
Mitigated
17,324
8,689
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aboop
Medusa
7,758
5,323
0
686
7,007
3,128
696
2,882
4,125
0
17,518
W
Ah Puch
BigKorean
Ah Puch
21,540
2,059
0
1,904
7,385
3,452
371
3,362
4,023
55,402
0
L
Cabrakan
5,877
930
0
1,377
14,780
12,884
0
10,037
4,337
13,807
0
L
3,967
576
2,663
2,593
10,155
5,778
0
8,157
1,551
19,481
0
L
King Arthur
Nugss
King Arthur
8,173
1,008
0
2,056
13,346
10,908
0
8,104
4,819
0
31,524
W
5,100
1,573
0
2,768
10,136
10,744
130
4,351
5,785
19,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,311
Gold Earned
27,266
133
Minions Killed
145
5
Camps Cleared
6
652,558
Distance Traveled
650,194
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,706
726
19
2
2
213,503
0
W
Ah Puch
9,723
810
103
9
4
221,349
3
L
Cabrakan
8,067
672
21
2
0
207,423
2
L
Hel
7,147
596
50
4
3
210,549
1
L
King Arthur
8,097
675
62
5
2
234,586
5
W
Ymir
8,837
736
23
2
0
215,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role