Player Matchup

Athena
Athena
BankGoals
Athena
Level 27
God Stats
3W - 1L
1,631 SR
Queue Stats
30W - 28L
1,531 Elo+
Party 2
Artemis
Artemis
Quafers
Artemis
Level 29
God Stats
2W - 3L
1,885 SR
Queue Stats
109W - 78L
1,641 Elo+
Party 2
Sun Wukong
Sun Wukong
TruCubanBlood
Sun Wukong
Level 28
God Stats
2W - 2L
1,551 SR
Queue Stats
36W - 36L
1,577 Elo+
Solo
Cabrakan
Cabrakan
UpsetBaguette
Cabrakan
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,693 Elo+
Solo
Zhong Kui
Zhong Kui
b3llev4nd4mm3
Zhong Kui
Level 12
God Stats
1W - 1L
1,217 SR
Queue Stats
15W - 14L
1,628 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,614 Elo+

VS

Team Averages
Level 22
1,639 SR
1,544 Elo+
Achilles
Achilles
BarbaricJ
Achilles
Level 27
God Stats
21W - 18L
1,453 SR
Queue Stats
119W - 146L
1,428 Elo+
Party 1
Yemoja
Yemoja
MaxAlpha
Yemoja
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 5L
1,681 Elo+
Solo
Chang'e
Chang'e
Wh33ls1134
Chang'e
Level 24
God Stats
1W - 1L
1,606 SR
Queue Stats
17W - 15L
1,640 Elo+
Solo
Skadi
Skadi
WolfPeeSipper
Skadi
Level 29
God Stats
11W - 8L
1,501 SR
Queue Stats
202W - 220L
1,494 Elo+
Party 1
Nike
Nike
keise2
Nike
Level 24
God Stats
4W - 3L
1,907 SR
Queue Stats
151W - 180L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BankGoals
Athena
9
1 / 0 / 7
5,976
598
2,539
4,110
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Quafers
Artemis
11
5 / 1 / 1
6,235
624
5,575
3,451
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TruCubanBlood
Sun Wukong
10
2 / 0 / 0
5,680
568
1,423
4,797
1,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
UpsetBaguette
Cabrakan
10
5 / 3 / 0
6,299
630
3,999
7,281
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
b3llev4nd4mm3
Zhong Kui
10
4 / 0 / 5
6,278
628
6,156
6,185
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BarbaricJ
Achilles
8
3 / 3 / 1
5,891
589
4,497
8,843
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
MaxAlpha
Yemoja
6
0 / 2 / 1
4,661
466
318
4,455
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Wh33ls1134
Chang'e
7
0 / 6 / 2
4,643
464
3,136
5,706
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,316
432
1,693
5,197
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
keise2
Nike
8
0 / 1 / 1
4,982
498
3,639
4,737
2,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
3
4
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
BankGoals
Athena
1
0
7
4.5
L
Achilles
BarbaricJ
Achilles
3
3
1
1.17
L
Yemoja
MaxAlpha
Yemoja
0
2
1
0.25
W
Artemis
Quafers
Artemis
5
1
1
5.5
W
Sun Wukong
TruCubanBlood
Sun Wukong
2
0
0
2
W
Cabrakan
UpsetBaguette
Cabrakan
5
3
0
1.67
L
Chang'e
Wh33ls1134
Chang'e
0
6
2
0.17
L
0
5
0
0
W
Zhong Kui
b3llev4nd4mm3
Zhong Kui
4
0
5
6.5
L
Nike
keise2
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
13,283
25,824
Taken
28,938
13,319
Mitigated
10,081
10,508
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BankGoals
Athena
2,539
674
0
1,468
4,110
2,080
81
102
4,008
15,423
0
L
Achilles
BarbaricJ
Achilles
4,497
1,589
0
1,310
8,843
3,231
0
5,255
3,588
0
18,355
L
Yemoja
MaxAlpha
Yemoja
318
162
205
647
4,455
2,039
0
578
3,877
6,826
0
W
Artemis
Quafers
Artemis
5,575
3,290
0
1,150
3,451
1,166
375
511
2,898
0
38,314
W
Sun Wukong
TruCubanBlood
Sun Wukong
1,423
201
0
1,628
4,797
1,865
345
202
4,595
0
21,420
W
Cabrakan
UpsetBaguette
Cabrakan
3,999
784
0
2,554
7,281
4,138
0
1,191
5,959
35,839
0
L
Chang'e
Wh33ls1134
Chang'e
3,136
668
151
655
5,706
1,697
0
4,357
1,349
15,038
0
L
1,693
972
0
582
5,197
1,073
0
1,268
3,929
0
18,154
W
Zhong Kui
b3llev4nd4mm3
Zhong Kui
6,156
764
0
3,708
6,185
4,070
0
1,756
4,219
30,577
0
L
Nike
keise2
Nike
3,639
257
0
125
4,737
2,041
0
1,236
3,501
691
17,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
24,493
296
Minions Killed
170
0
Camps Cleared
0
959,571
Distance Traveled
843,557
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,976
598
21
2
0
217,066
1
L
Achilles
5,891
589
39
4
0
190,298
2
L
Yemoja
4,661
466
21
2
0
158,873
2
W
Artemis
6,235
624
78
8
0
169,366
3
W
Sun Wukong
5,680
568
54
5
0
188,717
1
W
Cabrakan
6,299
630
72
7
0
192,801
4
L
Chang'e
4,643
464
30
3
0
177,461
3
L
Skadi
4,316
432
40
4
0
157,382
2
W
Zhong Kui
6,278
628
71
7
0
191,621
4
L
Nike
4,982
498
40
4
0
159,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role