Player Matchup

Geb
Geb
MrMajorLeague
Geb
Level 120
God Stats
2W - 2L
1,642 SR
Queue Stats
356W - 156L
1,795 Elo+
Party 2
Ra
Ra
TrellisStepDaddY
Ra
Level 5
God Stats
16W - 2L
1,715 SR
Queue Stats
124W - 11L
1,880 Elo+
Party 2
Neith
Neith
WallBot2
Neith
Level 16
God Stats
5W - 1L
1,726 SR
Queue Stats
42W - 2L
1,973 Elo+
Party 2
Team Averages
Level 47
1,695 SR
1,883 Elo+

VS

Team Averages
Level 94
1,708 SR
1,810 Elo+
Medusa
Medusa
CamelGunner
Medusa
Level 124
God Stats
7W - 2L
1,727 SR
Queue Stats
426W - 140L
1,926 Elo+
Party 1
Hel
Hel
FullMetalJackie
Hel
Level 155
God Stats
176W - 40L
1,898 SR
Queue Stats
915W - 277L
2,003 Elo+
Party 1
Hercules
Hercules
OnlySelfDefense
Hercules
Level 3
God Stats
9W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,644
617
7,816
16,281
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 1
8,124
580
5,210
7,750
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WallBot2
Neith
12
2 / 4 / 0
8,492
607
13,769
11,199
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 8
8,986
642
11,991
11,726
4,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 3
10,264
733
12,358
5,554
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
13
1 / 2 / 10
9,085
649
8,565
24,700
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
8
3
W
8
0
3
9.5
L
0
5
2
0.2
W
Hercules
1
2
10
3
L
0
2
1
0.25
L
Neith
WallBot2
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
32,914
35,230
Taken
41,980
20,912
Mitigated
21,652
8,534
Healing
24,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,991
4,746
0
1,375
11,726
4,398
1,960
3,908
7,818
0
51,359
W
12,358
302
9,104
4,410
5,554
2,180
490
2,517
3,037
45,645
0
L
7,816
454
0
1,311
16,281
12,521
0
4,913
10,667
15,846
0
W
Hercules
8,565
1,456
0
9,325
24,700
15,074
596
7,077
17,623
0
17,580
L
5,210
36
2,735
2,420
7,750
3,955
0
3,552
3,923
40,916
0
L
Neith
WallBot2
Neith
13,769
5,202
0
2,068
11,199
4,436
0
3,321
7,369
0
35,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
28,335
174
Minions Killed
193
4
Camps Cleared
9
795,866
Distance Traveled
797,740
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,986
642
60
4
6
279,084
2
W
Hel
10,264
733
112
8
1
283,057
3
L
Geb
8,644
617
6
0
0
266,777
5
W
Hercules
9,085
649
21
2
2
235,599
8
L
Ra
8,124
580
97
7
2
296,415
5
L
Neith
8,492
607
71
5
2
232,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role