Player Matchup

Vulcan
Vulcan
Blove570
Vulcan
Level 102
God Stats
1W - 0L
1,676 SR
Queue Stats
45W - 25L
1,648 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BuubDuude
Tsukuyomi
Level 45
God Stats
9W - 2L
1,696 SR
Queue Stats
32W - 18L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
Gambohh
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,733 Elo+
Party 2
Neith
Neith
Ligmuhnuzz
Neith
Level 17
God Stats
1W - 0L
1,307 SR
Queue Stats
18W - 12L
1,685 Elo+
Party 2
Hades
Hades
MayorGroovy
Hades
Level 27
God Stats
6W - 8L
1,200 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 2
Team Averages
Level 40
1,476 SR
1,631 Elo+

VS

Team Averages
Level 20
1,481 SR
1,626 Elo+
Horus
Horus
Armorkitty14
Horus
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
37W - 30L
1,562 Elo+
Party 3
Persephone
Persephone
MancoCompañere
Persephone
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,776 Elo+
Solo
Hun Batz
Hun Batz
Pafmagnul
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,532 Elo+
Party 3
Ymir
Ymir
RubberDuckyBoi
Ymir
Level 27
God Stats
7W - 9L
1,664 SR
Queue Stats
122W - 108L
1,653 Elo+
Party 1
Anhur
Anhur
Triunewolf
Anhur
Level 27
God Stats
8W - 11L
1,465 SR
Queue Stats
108W - 91L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Blove570
Vulcan
13
11 / 3 / 9
9,174
612
18,117
7,714
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
BuubDuude
Tsukuyomi
15
9 / 2 / 5
9,109
607
12,222
11,014
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Gambohh
Cthulhu
11
1 / 3 / 13
6,701
447
5,670
10,707
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
15
7 / 2 / 8
8,728
582
8,450
6,616
1,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 5 / 1
6,875
458
4,397
9,893
3,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,465
431
6,159
10,847
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
MancoCompañere
Persephone
10
2 / 10 / 4
7,100
473
5,466
11,114
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Pafmagnul
Hun Batz
11
7 / 9 / 2
7,655
510
5,502
13,984
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 5
6,585
439
2,784
14,831
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
10
4 / 5 / 3
6,875
458
7,787
10,846
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
30
Kills
15
15
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Vulcan
Blove570
Vulcan
11
3
9
5.17
W
Tsukuyomi
BuubDuude
Tsukuyomi
9
2
5
5.75
W
Cthulhu
Gambohh
Cthulhu
1
3
13
2.5
W
Neith
7
2
8
5.5
L
Persephone
MancoCompañere
Persephone
2
10
4
0.4
W
2
5
1
0.5
L
Hun Batz
Pafmagnul
Hun Batz
7
9
2
0.89
L
0
4
5
0.63
L
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,856
Damage
27,698
45,944
Taken
61,622
19,030
Mitigated
26,484
14,311
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,159
2,099
162
3,838
10,847
7,484
0
5,191
5,529
4,396
16,891
W
Vulcan
Blove570
Vulcan
18,117
5,316
0
1,298
7,714
2,460
781
2,679
4,991
49,205
0
W
Tsukuyomi
BuubDuude
Tsukuyomi
12,222
3,283
0
4,655
11,014
3,744
301
1,173
9,706
0
53,290
W
Cthulhu
Gambohh
Cthulhu
5,670
512
159
1,928
10,707
7,431
30
2,613
8,057
14,024
0
W
Neith
8,450
4,233
0
3,441
6,616
1,656
2,235
859
5,757
0
51,952
L
Persephone
MancoCompañere
Persephone
5,466
186
0
870
11,114
3,313
0
6,250
4,521
35,199
0
W
4,397
628
206
2,624
9,893
3,739
914
2,498
6,899
26,662
0
L
Hun Batz
Pafmagnul
Hun Batz
5,502
2,113
0
1,570
13,984
4,369
0
4,876
8,801
0
27,688
L
2,784
652
123
2,796
14,831
8,258
0
6,980
7,332
11,815
0
L
Anhur
7,787
2,956
0
2,043
10,846
3,060
0
3,303
7,251
0
29,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
34,680
356
Minions Killed
236
0
Camps Cleared
0
1,417,543
Distance Traveled
1,231,021
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,465
431
41
3
0
206,750
0
W
Vulcan
9,174
612
74
5
0
306,713
4
W
Tsukuyomi
9,109
607
98
7
0
323,018
0
W
Cthulhu
6,701
447
21
1
0
277,461
9
W
Neith
8,728
582
100
7
0
282,247
2
L
Persephone
7,100
473
60
4
0
242,374
4
W
Hades
6,875
458
63
4
0
228,104
0
L
Hun Batz
7,655
510
57
4
0
240,274
0
L
Ymir
6,585
439
25
2
0
282,384
3
L
Anhur
6,875
458
53
4
0
259,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role