Player Matchup

Agni
Agni
ArmedPenguin
Agni
Level 145
God Stats
2W - 0L
1,383 SR
Queue Stats
16W - 20L
1,468 Elo+
Party 1
Mercury
Mercury
Baby HULK3208
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,877 Elo+
Party 1
Thor
Thor
NB_Levil
Thor
Level 25
God Stats
4W - 1L
1,830 SR
Queue Stats
59W - 69L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Rip3_Coconuts1
Cthulhu
Level 18
God Stats
2W - 1L
1,496 SR
Queue Stats
32W - 34L
1,533 Elo+
Solo
Cupid
Cupid
Sandbucks
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,697 Elo+
Party 1
Team Averages
Level 40
1,542 SR
1,620 Elo+

VS

Team Averages
Level 20
1,397 SR
1,433 Elo+
Chaac
Chaac
Fredo_V20
Chaac
Level 29
God Stats
5W - 9L
1,673 SR
Queue Stats
44W - 58L
1,385 Elo+
Solo
Medusa
Medusa
Jeansrulis
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,311 Elo+
Solo
Geb
Geb
Sensuithesamurai
Geb
Level 22
God Stats
4W - 9L
1,058 SR
Queue Stats
12W - 14L
1,470 Elo+
Solo
Vamana
Vamana
TinMarty169
Vamana
Level 20
God Stats
3W - 9L
1,249 SR
Queue Stats
20W - 40L
1,500 Elo+
Solo
Awilix
Awilix
abando16
Awilix
Level 23
God Stats
22W - 21L
1,506 SR
Queue Stats
73W - 71L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
10,045
591
9,824
8,473
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
18
15 / 1 / 10
11,547
679
20,668
11,967
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
17
5 / 3 / 16
10,521
619
7,561
12,065
6,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 4
9,789
576
9,006
8,607
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Sandbucks
Cupid
16
13 / 4 / 10
10,606
624
12,968
10,993
3,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fredo_V20
Chaac
12
1 / 8 / 4
7,217
425
4,814
20,105
10,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Jeansrulis
Medusa
11
1 / 12 / 3
7,023
413
4,138
12,775
3,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 9 / 6
6,280
369
3,252
17,795
9,928
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
14
2 / 4 / 1
8,197
482
3,998
11,667
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
abando16
Awilix
14
8 / 9 / 2
9,897
582
9,789
16,555
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
42
Kills
12
12
Deaths
42
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Mercury
15
1
10
20
L
Chaac
Fredo_V20
Chaac
1
8
4
0.38
L
Medusa
Jeansrulis
Medusa
1
12
3
0.21
W
Thor
5
3
16
4.33
W
2
1
4
4
W
Cupid
Sandbucks
Cupid
13
4
10
4.5
L
0
9
6
0.33
L
Vamana
2
4
1
0.63
L
Awilix
abando16
Awilix
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
25,991
52,105
Taken
78,897
26,049
Mitigated
39,260
16,860
Healing
14,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,824
773
0
1,280
8,473
2,558
680
245
8,228
50,744
0
W
Mercury
20,668
12,498
0
4,181
11,967
5,580
0
994
10,973
0
96,043
L
Chaac
Fredo_V20
Chaac
4,814
442
0
7,958
20,105
10,851
0
6,510
13,060
0
27,456
L
Medusa
Jeansrulis
Medusa
4,138
2,087
0
1,222
12,775
3,479
96
2,380
10,229
0
33,797
W
Thor
7,561
1,004
415
5,107
12,065
6,540
1,850
997
11,068
0
57,829
W
9,006
240
73
1,724
8,607
7,558
406
0
8,607
50,846
0
W
Cupid
Sandbucks
Cupid
12,968
7,263
695
3,385
10,993
3,813
3,358
1,016
9,977
0
56,390
L
3,252
621
0
0
17,795
9,928
0
1,582
16,134
19,073
0
L
Vamana
3,998
1,954
0
2,879
11,667
8,340
744
3,786
7,221
0
40,618
L
Awilix
abando16
Awilix
9,789
3,255
0
2,630
16,555
6,662
0
3,020
13,258
0
35,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
38,614
524
Minions Killed
281
0
Camps Cleared
0
1,751,774
Distance Traveled
1,484,525
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,045
591
99
6
0
327,887
7
W
Mercury
11,547
679
130
8
0
433,174
5
L
Chaac
7,217
425
40
2
0
297,340
1
L
Medusa
7,023
413
49
3
0
296,624
0
W
Thor
10,521
619
85
5
0
340,278
0
W
Cthulhu
9,789
576
122
7
0
376,635
1
W
Cupid
10,606
624
88
5
0
273,800
1
L
Geb
6,280
369
27
2
0
265,608
0
L
Vamana
8,197
482
96
6
0
304,660
0
L
Awilix
9,897
582
69
4
0
320,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role