Player Matchup

Bellona
Bellona
Classylavender
Bellona
Level 8
God Stats
7W - 5L
1,505 SR
Queue Stats
19W - 13L
1,457 Elo+
Party 2
Charybdis
Charybdis
Derpwatchdj
Charybdis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,581 Elo+
Solo
Cabrakan
Cabrakan
Doykia
Cabrakan
Level 156
God Stats
9W - 1L
1,741 SR
Queue Stats
71W - 41L
1,662 Elo+
Party 2
Loki
Loki
Jugo II
Loki
Level 158
God Stats
1W - 0L
1,793 SR
Queue Stats
92W - 29L
1,792 Elo+
Party 2
Chang'e
Chang'e
MaeMay12
Chang'e
Level 7
God Stats
7W - 8L
1,527 SR
Queue Stats
23W - 16L
1,601 Elo+
Party 2
Team Averages
Level 67
1,613 SR
1,619 Elo+

VS

Team Averages
Level 20
1,480 SR
1,581 Elo+
Tiamat
Tiamat
CuddlyRoman
Tiamat
Level 28
God Stats
38W - 41L
1,570 SR
Queue Stats
183W - 184L
1,540 Elo+
Party 1
Ares
Ares
J0LLIBEE
Ares
Level 14
God Stats
8W - 10L
1,485 SR
Queue Stats
54W - 41L
1,596 Elo+
Party 3
Set
Set
Scottilicous
Set
Level 27
God Stats
5W - 14L
1,159 SR
Queue Stats
123W - 132L
1,534 Elo+
Party 1
Baba Yaga
Baba Yaga
bowchikawawa
Baba Yaga
Level 27
God Stats
0W - 2L
1,363 SR
Queue Stats
117W - 101L
1,603 Elo+
Party 3
Skadi
Skadi
kjwinston
Skadi
Level 5
God Stats
2W - 1L
1,823 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
8,926
992
5,902
8,240
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Derpwatchdj
Charybdis
17
6 / 3 / 11
10,928
1,214
8,715
8,041
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Doykia
Cabrakan
16
10 / 3 / 8
11,303
1,256
14,378
10,753
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Loki
Jugo II
Loki
16
6 / 2 / 10
10,279
1,142
14,291
8,834
3,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MaeMay12
Chang'e
16
0 / 1 / 14
9,352
1,039
3,425
6,751
2,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

278

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 1 / 3
9,874
1,097
9,274
6,920
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
15
4 / 4 / 4
10,551
1,172
8,790
13,794
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 11 / 6
9,077
1,009
8,383
15,003
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
bowchikawawa
Baba Yaga
15
0 / 3 / 7
8,828
981
5,359
8,553
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
kjwinston
Skadi
15
0 / 4 / 4
8,650
961
2,264
5,309
1,513
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
23
Kills
8
10
Deaths
23
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Tiamat
3
1
3
4.5
W
Charybdis
Derpwatchdj
Charybdis
6
3
11
3.83
W
Cabrakan
Doykia
Cabrakan
10
3
8
4.67
L
Ares
4
4
4
1.5
W
Loki
Jugo II
Loki
6
2
10
5.5
W
Chang'e
MaeMay12
Chang'e
0
1
14
7
L
1
11
6
0.36
L
Baba Yaga
bowchikawawa
Baba Yaga
0
3
7
1.17
L
Skadi
kjwinston
Skadi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
34,070
42,619
Taken
49,579
20,944
Mitigated
32,894
6,138
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,902
712
0
466
8,240
6,682
0
4,618
3,362
3,691
9,308
L
Tiamat
9,274
564
112
1,730
6,920
6,419
0
1,628
5,058
34,378
0
W
Charybdis
Derpwatchdj
Charybdis
8,715
4,414
0
495
8,041
3,189
0
5,200
2,609
0
38,326
W
Cabrakan
Doykia
Cabrakan
14,378
1,378
0
1,394
10,753
5,529
0
4,912
3,179
25,967
0
L
Ares
8,790
284
0
854
13,794
15,908
0
5,025
8,355
15,836
0
W
Loki
Jugo II
Loki
14,291
3,456
0
0
8,834
3,032
0
4,945
2,240
0
26,109
W
Chang'e
MaeMay12
Chang'e
3,425
959
2,089
1,694
6,751
2,512
0
2,482
4,095
26,854
0
L
8,383
2,099
0
382
15,003
5,626
0
5,284
9,322
0
22,373
L
Baba Yaga
bowchikawawa
Baba Yaga
5,359
390
0
481
8,553
3,428
0
3,852
4,566
20,395
0
L
Skadi
kjwinston
Skadi
2,264
937
0
220
5,309
1,513
0
2,378
2,757
0
4,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
46,980
184
Minions Killed
161
8
Camps Cleared
3
914,543
Distance Traveled
789,485
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,926
992
16
2
0
207,698
1
L
Tiamat
9,874
1,097
62
7
1
187,650
0
W
Charybdis
10,928
1,214
73
8
4
164,050
0
W
Cabrakan
11,303
1,256
24
3
1
168,016
1
L
Ares
10,551
1,172
23
3
1
190,612
1
W
Loki
10,279
1,142
8
1
3
198,231
0
W
Chang'e
9,352
1,039
63
7
0
176,548
1
L
Set
9,077
1,009
34
4
1
189,324
0
L
Baba Yaga
8,828
981
40
4
0
164,466
0
L
Skadi
8,650
961
2
0
0
57,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role