Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lackin Kraken
Kukulkan
Level 25
God Stats
3W - 0L
1,636 SR
Queue Stats
6W - 1L
1,619 Elo+
Party 1
Cupid
Cupid
PlanWAFFLEO
Cupid
Level 145
God Stats
16W - 15L
1,558 SR
Queue Stats
324W - 315L
1,595 Elo+
Party 1
Team Averages
Level 104
1,565 SR
1,571 Elo+

VS

Team Averages
Level 64
1,464 SR
1,373 Elo+
Cernunnos
Cernunnos
SourDiesel316
Cernunnos
Level 29
God Stats
14W - 26L
1,300 SR
Queue Stats
98W - 136L
1,298 Elo+
Solo
Cthulhu
Cthulhu
TibletFolkMan
Cthulhu
Level 136
God Stats
17W - 13L
1,672 SR
Queue Stats
569W - 544L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 26
God Stats
12W - 18L
1,421 SR
Queue Stats
20W - 40L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 2 / 7
11,094
693
12,068
17,384
16,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Lackin Kraken
Kukulkan
14
2 / 5 / 7
10,346
647
7,046
9,538
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 3 / 6
11,579
724
13,978
12,330
4,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SourDiesel316
Cernunnos
14
2 / 7 / 4
10,123
633
8,537
13,178
5,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
3 / 2 / 6
10,242
640
8,572
14,139
11,022
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 7 / 2
9,927
620
8,282
10,511
4,725
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
9
10
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
7
5.25
W
Kukulkan
Lackin Kraken
Kukulkan
2
5
7
1.1
W
7
3
6
3.33
L
Cernunnos
SourDiesel316
Cernunnos
2
7
4
0.57
L
Cthulhu
3
2
6
3
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
25,391
39,252
Taken
37,828
24,601
Mitigated
20,927
9,703
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,068
1,981
205
2,280
17,384
16,744
315
6,648
10,736
3,940
24,684
W
Kukulkan
Lackin Kraken
Kukulkan
7,046
240
709
1,593
9,538
3,459
281
5,439
4,099
34,206
0
W
13,978
6,994
1,461
3,455
12,330
4,398
1,608
5,489
6,841
0
58,653
L
Cernunnos
SourDiesel316
Cernunnos
8,537
3,865
341
2,298
13,178
5,180
0
3,016
10,162
0
33,875
L
Cthulhu
8,572
228
101
3,095
14,139
11,022
0
3,024
11,115
26,571
0
L
8,282
389
0
528
10,511
4,725
0
3,428
7,083
26,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
30,292
148
Minions Killed
142
7
Camps Cleared
8
879,961
Distance Traveled
826,901
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,094
693
22
1
2
325,237
7
W
Kukulkan
10,346
647
63
4
1
279,149
2
W
Cupid
11,579
724
63
4
4
275,575
3
L
Cernunnos
10,123
633
56
4
6
265,218
4
L
Cthulhu
10,242
640
23
1
1
305,432
8
L
Kukulkan
9,927
620
63
4
1
256,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role