Player Matchup

Horus
Horus
Eoryc
Horus
Level 107
God Stats
1W - 1L
1,257 SR
Queue Stats
50W - 38L
1,557 Elo+
Party 2
Sol
Sol
Wally Donkus
Sol
Level 49
God Stats
1W - 0L
1,197 SR
Queue Stats
42W - 30L
1,548 Elo+
Party 2
Arachne
Arachne
bunniii boy
Arachne
Level 7
God Stats
1W - 1L
1,257 SR
Queue Stats
5W - 9L
1,212 Elo+
Party 2
Team Averages
Level 54
1,237 SR
1,439 Elo+

VS

Team Averages
Level 75
1,450 SR
1,429 Elo+
Janus
Janus
Harakiry94
Janus
Level 98
God Stats
10W - 22L
1,298 SR
Queue Stats
596W - 722L
1,434 Elo+
Party 1
Bastet
Bastet
el_andy91
Bastet
Level 29
God Stats
25W - 16L
1,600 SR
Queue Stats
167W - 183L
1,426 Elo+
Party 1
Anhur
Anhur
finoallafine_18
Anhur
Level 97
God Stats
7W - 8L
1,453 SR
Queue Stats
785W - 1,000L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Eoryc
Horus
15
2 / 4 / 13
11,662
686
11,583
25,466
16,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
7 / 3 / 8
12,564
739
18,424
17,041
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
bunniii boy
Arachne
16
6 / 5 / 8
12,192
717
5,149
19,471
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 3 / 7
11,437
673
22,020
11,673
3,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
el_andy91
Bastet
14
2 / 5 / 9
10,322
607
16,317
12,923
4,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 7 / 5
10,700
629
12,733
15,542
5,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
15
Kills
12
12
Deaths
15
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
Eoryc
Horus
2
4
13
2.13
L
Janus
5
3
7
2.83
W
7
3
8
3.67
W
Arachne
bunniii boy
Arachne
6
5
8
2
L
Bastet
el_andy91
Bastet
2
5
9
1.3
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
51,070
61,978
Taken
40,138
28,846
Mitigated
13,026
33,291
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Eoryc
Horus
11,583
6,104
9,863
14,827
25,466
16,812
552
8,166
17,300
0
30,641
L
Janus
22,020
1,033
384
3,316
11,673
3,725
329
5,133
6,540
73,493
0
W
18,424
9,861
0
5,686
17,041
5,253
1,861
5,940
11,101
76,889
0
W
Arachne
bunniii boy
Arachne
5,149
4,442
498
2,417
19,471
6,781
412
8,313
11,158
0
9,597
L
Bastet
el_andy91
Bastet
16,317
2,598
20
3,229
12,923
4,218
196
6,240
6,683
0
23,684
L
12,733
6,941
0
2,811
15,542
5,083
391
7,694
7,848
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
32,459
180
Minions Killed
186
5
Camps Cleared
9
972,843
Distance Traveled
823,912
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,662
686
38
2
0
330,189
1
L
Janus
11,437
673
110
6
6
291,922
3
W
Sol
12,564
739
118
7
3
299,888
0
W
Arachne
12,192
717
24
1
2
342,766
0
L
Bastet
10,322
607
13
1
1
285,075
0
L
Anhur
10,700
629
63
4
2
246,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role