Player Matchup

Achilles
Achilles
DOSHU
Achilles
Level 74
God Stats
13W - 9L
1,778 SR
Queue Stats
85W - 122L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
Kasakira
Hou Yi
Level 67
God Stats
15W - 20L
1,437 SR
Queue Stats
201W - 263L
1,451 Elo+
Party 1
Discordia
Discordia
ohjannah
Discordia
Level 27
God Stats
13W - 8L
1,556 SR
Queue Stats
41W - 51L
1,378 Elo+
Party 1
Team Averages
Level 56
1,590 SR
1,419 Elo+

VS

Team Averages
Level 66
1,495 SR
1,300 Elo+
Bacchus
Bacchus
BaldingPri3st
Bacchus
Level 133
God Stats
0W - 1L
1,657 SR
Queue Stats
235W - 221L
1,513 Elo+
Solo
Cernunnos
Cernunnos
OG-ScallyWag2020
Cernunnos
Level 45
God Stats
2W - 6L
1,239 SR
Queue Stats
30W - 47L
1,297 Elo+
Party 2
Susano
Susano
Rainbow--Wolf_X3
Susano
Level 21
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 9L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DOSHU
Achilles
12
3 / 3 / 6
8,288
691
6,641
11,471
7,084
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Kasakira
Hou Yi
12
5 / 0 / 4
8,760
730
8,751
6,338
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
ohjannah
Discordia
12
1 / 1 / 8
8,002
667
6,565
3,783
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 3 / 1
8,070
673
5,660
15,209
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
11
0 / 3 / 2
6,819
568
4,469
6,521
3,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
1 / 3 / 2
7,043
587
2,766
5,245
1,666
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
4
4
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
3
1
1.17
W
Achilles
DOSHU
Achilles
3
3
6
2
W
Hou Yi
Kasakira
Hou Yi
5
0
4
7
L
Cernunnos
0
3
2
0.33
L
1
3
2
0.67
W
Discordia
ohjannah
Discordia
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
12,895
21,592
Taken
26,975
11,187
Mitigated
22,512
976
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,660
601
0
3,968
15,209
16,958
0
4,472
10,737
17,573
0
W
Achilles
DOSHU
Achilles
6,641
1,992
0
379
11,471
7,084
98
2,229
9,242
0
14,485
W
Hou Yi
Kasakira
Hou Yi
8,751
4,918
0
398
6,338
2,816
2,268
2,402
3,936
0
38,810
L
Cernunnos
4,469
1,832
0
653
6,521
3,888
0
1,392
5,129
0
18,777
L
2,766
354
0
0
5,245
1,666
0
1,466
3,779
0
9,936
W
Discordia
ohjannah
Discordia
6,565
829
63
136
3,783
1,287
138
1,477
2,306
22,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
21,932
119
Minions Killed
71
7
Camps Cleared
3
677,627
Distance Traveled
505,577
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,070
673
15
1
0
219,779
1
W
Achilles
8,288
691
14
1
1
205,425
0
W
Hou Yi
8,760
730
61
5
5
234,687
4
L
Cernunnos
6,819
568
38
3
2
156,018
2
L
Susano
7,043
587
18
2
1
129,780
0
W
Discordia
8,002
667
44
4
1
237,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role