Player Matchup

Ra
Ra
Nickorock21
Ra
Level 6
God Stats
3W - 2L
1,720 SR
Queue Stats
37W - 37L
1,398 Elo+
Party 3
Ymir
Ymir
Shlatz
Ymir
Level 25
God Stats
7W - 2L
1,750 SR
Queue Stats
20W - 11L
1,492 Elo+
Party 1
Susano
Susano
Trendy Cj
Susano
Level 8
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 1
Olorun
Olorun
Yaboirub
Olorun
Level 19
God Stats
11W - 5L
1,683 SR
Queue Stats
17W - 10L
1,465 Elo+
Party 1
Yemoja
Yemoja
lgfuture2025872
Yemoja
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 21L
1,320 Elo+
Party 3
Team Averages
Level 13
1,584 SR
1,389 Elo+

VS

Team Averages
Level 11
1,501 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
CheesePygmy
Tsukuyomi
Level 27
God Stats
23W - 21L
1,547 SR
Queue Stats
59W - 48L
1,447 Elo+
Solo
Hel
Hel
HazePeppaPig
Hel
Level 16
God Stats
1W - 2L
1,520 SR
Queue Stats
8W - 17L
1,342 Elo+
Solo
Odin
Odin
IL_Asev
Odin
Level 5
God Stats
0W - 3L
1,253 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 2
Cerberus
Cerberus
cervuz12
Cerberus
Level 4
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
eslofem
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 10
9,401
448
14,195
14,713
7,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Shlatz
Ymir
14
8 / 2 / 18
10,897
519
11,778
16,646
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Trendy Cj
Susano
13
6 / 7 / 8
9,762
465
11,645
14,225
4,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Yaboirub
Olorun
16
11 / 6 / 13
11,584
552
15,990
15,146
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 18
9,922
472
7,947
14,425
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CheesePygmy
Tsukuyomi
17
17 / 9 / 3
11,942
569
22,402
17,479
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 9 / 0
10,210
486
5,474
15,113
5,970
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
IL_Asev
Odin
9
1 / 5 / 8
7,808
372
7,875
18,647
6,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cerberus
cervuz12
Cerberus
10
0 / 10 / 10
7,697
367
3,133
16,644
7,216
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
eslofem
Kukulkan
14
4 / 4 / 10
10,000
476
16,206
12,773
9,216
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
57
36
Kills
26
26
Deaths
37
67
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CheesePygmy
Tsukuyomi
17
9
3
2.06
L
4
9
0
0.44
L
Odin
IL_Asev
Odin
1
5
8
1
W
7
7
10
1.71
W
Ymir
Shlatz
Ymir
8
2
18
8.5
W
Susano
Trendy Cj
Susano
6
7
8
1.43
W
Olorun
Yaboirub
Olorun
11
6
13
2.92
L
Cerberus
cervuz12
Cerberus
0
10
10
0.5
L
Kukulkan
eslofem
Kukulkan
4
4
10
2.25
W
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
55,090
75,155
Taken
80,656
51,974
Mitigated
34,811
19,735
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CheesePygmy
Tsukuyomi
22,402
4,689
0
1,868
17,479
6,367
220
9,528
7,951
0
68,784
L
5,474
1,005
2,147
4,523
15,113
5,970
3,584
10,450
4,663
47,406
0
L
Odin
IL_Asev
Odin
7,875
3,778
0
2,445
18,647
6,042
470
12,163
6,484
0
20,401
W
14,195
3,641
882
1,788
14,713
7,254
1,046
4,175
10,538
43,633
0
W
Ymir
Shlatz
Ymir
11,778
3,235
0
1,506
16,646
20,840
872
5,121
11,525
39,138
0
W
Susano
Trendy Cj
Susano
11,645
2,850
0
2,256
14,225
4,645
0
4,201
10,024
0
37,663
W
Olorun
Yaboirub
Olorun
15,990
7,418
407
4,151
15,146
4,851
1,193
6,244
8,902
58,263
0
L
Cerberus
cervuz12
Cerberus
3,133
182
0
1,156
16,644
7,216
337
10,892
5,752
12,038
0
L
Kukulkan
eslofem
Kukulkan
16,206
2,396
0
0
12,773
9,216
679
6,877
5,896
46,651
0
W
7,947
3,701
6,831
1,914
14,425
14,384
666
5,072
9,353
29,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
47,657
304
Minions Killed
288
0
Camps Cleared
0
1,863,427
Distance Traveled
1,745,734
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,942
569
72
3
0
415,721
0
L
Hel
10,210
486
95
5
0
350,193
2
L
Odin
7,808
372
36
2
0
308,148
3
W
Ra
9,401
448
55
3
0
386,419
2
W
Ymir
10,897
519
68
3
0
381,280
0
W
Susano
9,762
465
45
2
0
397,585
0
W
Olorun
11,584
552
89
4
0
358,668
0
L
Cerberus
7,697
367
25
1
0
336,142
0
L
Kukulkan
10,000
476
60
3
0
335,530
1
W
Yemoja
9,922
472
47
2
0
339,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role