Player Matchup

Sun Wukong
Sun Wukong
MoistEggggg
Sun Wukong
Level 127
God Stats
4W - 0L
1,684 SR
Queue Stats
60W - 61L
1,434 Elo+
Party 1
Zeus
Zeus
MrFlipperDipper
Zeus
Level 11
God Stats
12W - 3L
1,652 SR
Queue Stats
12W - 4L
1,783 Elo+
Party 1
Fenrir
Fenrir
Slycrashboom
Fenrir
Level 126
God Stats
1W - 1L
1,638 SR
Queue Stats
102W - 93L
1,465 Elo+
Party 1
Team Averages
Level 88
1,658 SR
1,561 Elo+

VS

Team Averages
Level 43
1,581 SR
1,360 Elo+
Ao Kuang
Ao Kuang
FiestaFonzo
Ao Kuang
Level 26
God Stats
8W - 8L
1,681 SR
Queue Stats
209W - 283L
1,344 Elo+
Party 2
Chaac
Chaac
Jrh2raw2
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,357 Elo+
Solo
Loki
Loki
stealthlab
Loki
Level 85
God Stats
14W - 14L
1,561 SR
Queue Stats
323W - 373L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoistEggggg
Sun Wukong
15
9 / 0 / 7
10,573
755
12,933
14,639
12,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 3 / 7
9,686
692
11,565
6,367
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
5 / 0 / 14
10,401
743
13,088
12,491
10,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FiestaFonzo
Ao Kuang
12
2 / 5 / 0
8,270
591
9,088
13,519
5,319
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Jrh2raw2
Chaac
12
0 / 5 / 3
7,796
557
8,614
16,324
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 9 / 2
8,003
572
6,812
12,269
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
3
3
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FiestaFonzo
Ao Kuang
2
5
0
0.4
L
Chaac
Jrh2raw2
Chaac
0
5
3
0.3
W
Sun Wukong
MoistEggggg
Sun Wukong
9
0
7
12.5
W
5
3
7
2.83
W
Fenrir
5
0
14
12
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
24,514
33,497
Taken
42,112
24,944
Mitigated
26,402
7,421
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FiestaFonzo
Ao Kuang
9,088
1,779
0
3,685
13,519
5,319
0
2,155
10,859
20,694
0
L
Chaac
Jrh2raw2
Chaac
8,614
975
226
5,348
16,324
14,176
0
5,699
9,694
4,548
19,789
W
Sun Wukong
MoistEggggg
Sun Wukong
12,933
3,465
0
2,811
14,639
12,959
146
3,850
10,155
0
40,458
W
11,565
1,463
63
646
6,367
1,894
746
3,044
3,105
29,722
0
W
Fenrir
13,088
6,119
110
3,791
12,491
10,091
1,423
4,085
7,934
0
33,480
L
6,812
1,571
0
75
12,269
6,907
0
3,382
8,394
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
24,069
156
Minions Killed
113
8
Camps Cleared
4
817,213
Distance Traveled
711,343
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,270
591
29
2
2
245,288
1
L
Chaac
7,796
557
34
2
0
245,225
1
W
Sun Wukong
10,573
755
55
4
4
295,458
5
W
Zeus
9,686
692
55
4
2
229,823
0
W
Fenrir
10,401
743
46
3
2
291,932
2
L
Loki
8,003
572
50
4
2
220,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role