Player Matchup

Aphrodite
Aphrodite
Lovelytotems
Aphrodite
Level 24
God Stats
1W - 3L
1,180 SR
Queue Stats
1W - 5L
1,082 Elo+
Party 3
Nemesis
Nemesis
NimoDivoGaming
Nemesis
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 7L
1,082 Elo+
Party 3
Kukulkan
Kukulkan
WickedDream32K
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
fujisamaa
Sun Wukong
Level 26
God Stats
3W - 4L
1,567 SR
Queue Stats
80W - 88L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
someonemanthing
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,092 Elo+
Party 4
Team Averages
Level 12
1,401 SR
1,239 Elo+

VS

Team Averages
Level 16
1,467 SR
1,341 Elo+
Horus
Horus
DannyFQuest
Horus
Level 17
God Stats
5W - 8L
1,398 SR
Queue Stats
17W - 31L
1,305 Elo+
Party 2
Artemis
Artemis
Euforiic
Artemis
Level 16
God Stats
11W - 6L
1,329 SR
Queue Stats
13W - 10L
1,325 Elo+
Party 1
Sol
Sol
JackyLynn
Sol
Level 16
God Stats
9W - 5L
1,552 SR
Queue Stats
14W - 22L
1,325 Elo+
Party 2
Cerberus
Cerberus
K2Rez
Cerberus
Level 17
God Stats
5W - 1L
1,549 SR
Queue Stats
15W - 12L
1,325 Elo+
Party 1
Olorun
Olorun
iPhonesBlow
Olorun
Level 14
God Stats
21W - 20L
1,510 SR
Queue Stats
27W - 26L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lovelytotems
Aphrodite
11
1 / 0 / 5
6,491
1,082
6,723
7,862
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 8 / 6
7,187
1,198
10,932
11,629
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
8
1 / 1 / 2
6,093
1,016
3,377
2,128
533
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
fujisamaa
Sun Wukong
12
2 / 1 / 7
7,084
1,181
7,911
10,563
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
someonemanthing
Baron Samedi
11
2 / 6 / 5
6,767
1,128
9,556
10,683
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

246

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,111
1,185
4,083
8,046
5,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Euforiic
Artemis
13
4 / 3 / 8
7,240
1,207
10,638
7,273
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 7
6,756
1,126
8,086
6,950
1,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
K2Rez
Cerberus
13
7 / 3 / 7
8,358
1,393
9,976
12,947
11,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
12
2 / 3 / 9
7,051
1,175
6,035
8,173
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
9
Kills
16
16
Deaths
9
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Artemis
Euforiic
Artemis
4
3
8
2.67
W
1
0
7
4.5
W
Cerberus
K2Rez
Cerberus
7
3
7
3.5
L
Aphrodite
Lovelytotems
Aphrodite
1
0
5
3.5
L
3
8
6
0.75
L
Kukulkan
1
1
2
2
L
Sun Wukong
fujisamaa
Sun Wukong
2
1
7
5.5
W
Olorun
2
3
9
2.17
L
Baron Samedi
someonemanthing
Baron Samedi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,499
Damage
38,818
42,865
Taken
43,389
19,490
Mitigated
24,014
10,587
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
1,730
2,538
4,476
8,046
5,428
0
4,981
3,065
0
11,437
W
Artemis
Euforiic
Artemis
10,638
5,179
0
316
7,273
2,469
0
2,991
4,282
0
12,869
W
8,086
2,121
168
2,319
6,950
1,983
0
2,867
4,083
20,749
0
W
Cerberus
K2Rez
Cerberus
9,976
526
0
2,561
12,947
11,071
0
5,616
7,331
18,117
0
L
Aphrodite
Lovelytotems
Aphrodite
6,723
944
3,172
3,443
7,862
3,862
0
4,902
2,960
15,143
0
L
10,932
3,743
0
1,048
11,629
4,499
0
5,811
5,818
0
16,926
L
Kukulkan
3,377
313
0
0
2,128
533
0
970
1,158
5,796
0
L
Sun Wukong
fujisamaa
Sun Wukong
7,911
1,165
0
187
10,563
6,961
0
5,987
4,576
0
16,577
W
Olorun
6,035
2,594
1,570
2,273
8,173
3,063
0
3,201
4,972
25,288
0
L
Baron Samedi
someonemanthing
Baron Samedi
9,556
2,575
1,149
1,588
10,683
3,635
0
6,427
4,256
20,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
36,516
75
Minions Killed
115
3
Camps Cleared
4
551,466
Distance Traveled
551,855
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,111
1,185
15
3
2
113,088
1
W
Artemis
7,240
1,207
12
2
0
117,728
1
W
Sol
6,756
1,126
30
5
0
108,509
0
W
Cerberus
8,358
1,393
21
4
0
120,097
0
L
Aphrodite
6,491
1,082
18
3
0
133,138
1
L
Nemesis
7,187
1,198
17
3
2
127,880
0
L
Kukulkan
6,093
1,016
8
1
0
44,179
0
L
Sun Wukong
7,084
1,181
13
2
1
146,919
1
W
Olorun
7,051
1,175
37
6
2
92,433
2
L
Baron Samedi
6,767
1,128
19
3
0
99,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role