Player Matchup

Loki
Loki
BruhMoment4342
Loki
Level 59
God Stats
5W - 1L
1,595 SR
Queue Stats
227W - 230L
1,590 Elo+
Party 3
Agni
Agni
ColinKemm
Agni
Level 29
God Stats
1W - 4L
1,721 SR
Queue Stats
150W - 121L
1,564 Elo+
Party 2
Izanami
Izanami
Cryptationn
Izanami
Level 47
God Stats
1W - 3L
1,332 SR
Queue Stats
214W - 202L
1,513 Elo+
Party 2
Jormungandr
Jormungandr
GaryWhopper
Jormungandr
Level 24
God Stats
1W - 3L
1,245 SR
Queue Stats
51W - 50L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
TalonMan
Kuzenbo
Level 87
God Stats
15W - 26L
1,532 SR
Queue Stats
201W - 204L
1,515 Elo+
Party 3
Team Averages
Level 49
1,485 SR
1,539 Elo+

VS

Team Averages
Level 102
1,514 SR
1,510 Elo+
Thoth
Thoth
 
Thoth
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DrShizno
Mulan
Level 135
God Stats
7W - 9L
1,510 SR
Queue Stats
235W - 238L
1,563 Elo+
Party 1
Geb
Geb
EzlyClapped
Geb
Level 47
God Stats
15W - 13L
1,489 SR
Queue Stats
219W - 235L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
Level 66
God Stats
11W - 10L
1,496 SR
Queue Stats
43W - 45L
1,522 Elo+
Party 1
Osiris
Osiris
ShakerTheChief
Osiris
Level 125
God Stats
7W - 6L
1,573 SR
Queue Stats
193W - 195L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 6 / 0
7,264
559
6,347
10,155
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
9
1 / 6 / 2
5,968
459
4,308
7,208
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Cryptationn
Izanami
11
0 / 3 / 6
6,356
489
3,980
7,217
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GaryWhopper
Jormungandr
11
2 / 3 / 1
6,462
497
4,138
7,732
6,198
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TalonMan
Kuzenbo
10
2 / 3 / 6
6,427
494
4,494
12,167
11,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
8 / 2 / 4
8,532
656
7,716
6,559
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DrShizno
Mulan
13
8 / 1 / 4
8,163
628
6,123
7,851
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 3 / 7
6,595
507
4,810
10,096
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
13
4 / 3 / 2
7,664
590
9,064
9,114
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 3
7,745
596
5,489
8,543
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
21
21
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
4
5
L
6
6
0
1
L
Agni
1
6
2
0.33
L
Izanami
Cryptationn
Izanami
0
3
6
1
W
Mulan
DrShizno
Mulan
8
1
4
10
W
0
3
7
1.17
L
Jormungandr
GaryWhopper
Jormungandr
2
3
1
0.83
W
Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
4
3
2
1.67
W
1
2
3
1.25
L
Kuzenbo
TalonMan
Kuzenbo
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
33,202
44,479
Taken
42,163
23,890
Mitigated
21,092
8,387
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,716
658
0
1,232
6,559
2,016
132
2,847
3,667
45,045
0
L
6,347
1,863
0
2,380
10,155
2,956
0
2,462
7,407
0
34,569
L
Agni
4,308
488
0
606
7,208
1,732
0
3,971
2,910
26,133
0
L
Izanami
Cryptationn
Izanami
3,980
2,246
0
1,360
7,217
1,739
0
1,880
5,135
0
38,573
W
Mulan
DrShizno
Mulan
6,123
875
0
4,919
7,851
3,243
0
2,033
5,772
0
38,784
W
4,810
1,152
0
961
10,096
8,208
0
2,649
7,447
27,473
0
L
Jormungandr
GaryWhopper
Jormungandr
4,138
1,496
0
1,537
7,732
6,198
0
247
7,455
26,930
0
W
Ah Muzen Cab
HoyMeNoyMeNoy
Ah Muzen Cab
9,064
4,269
0
4,912
9,114
2,760
704
763
8,351
0
61,807
W
5,489
2,600
0
3,703
8,543
4,865
416
4,135
3,918
0
42,172
L
Kuzenbo
TalonMan
Kuzenbo
4,494
2,163
0
2,504
12,167
11,265
0
2,695
9,046
11,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
38,699
280
Minions Killed
399
0
Camps Cleared
0
1,256,524
Distance Traveled
1,351,919
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,532
656
88
7
0
266,637
4
L
Loki
7,264
559
60
5
0
257,768
6
L
Agni
5,968
459
47
4
0
244,347
0
L
Izanami
6,356
489
86
7
0
252,588
3
W
Mulan
8,163
628
76
6
0
320,635
0
W
Geb
6,595
507
36
3
0
257,257
0
L
Jormungandr
6,462
497
61
5
0
228,064
1
W
Ah Muzen Cab
7,664
590
114
9
0
249,709
2
W
Osiris
7,745
596
85
7
0
257,681
1
L
Kuzenbo
6,427
494
26
2
0
273,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role