Player Matchup

Zhong Kui
Zhong Kui
BlitzArchive
Zhong Kui
Level 116
God Stats
14W - 4L
1,704 SR
Queue Stats
553W - 493L
1,509 Elo+
Solo
Bacchus
Bacchus
FeedingAndy
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 13L
1,803 Elo+
Party 3
Danzaburou
Danzaburou
MarcadiaX
Danzaburou
Level 115
God Stats
5W - 4L
1,762 SR
Queue Stats
66W - 34L
1,707 Elo+
Party 3
Apollo
Apollo
Smite4ever4581
Apollo
Level 47
God Stats
7W - 4L
1,536 SR
Queue Stats
205W - 117L
1,669 Elo+
Party 3
Camazotz
Camazotz
uTrVapor1
Camazotz
Level 155
God Stats
3W - 0L
1,842 SR
Queue Stats
252W - 151L
1,720 Elo+
Party 3
Team Averages
Level 111
1,669 SR
1,682 Elo+

VS

Team Averages
Level 61
1,577 SR
1,619 Elo+
Merlin
Merlin
Agent_R3ACTZ
Merlin
Level 89
God Stats
8W - 5L
1,564 SR
Queue Stats
171W - 166L
1,517 Elo+
Party 1
Apollo
Apollo
DarkFire3628
Apollo
Level 36
God Stats
0W - 1L
1,731 SR
Queue Stats
19W - 13L
1,628 Elo+
Solo
King Arthur
King Arthur
Demonic_Tech
King Arthur
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 8L
1,706 Elo+
Party 1
Yemoja
Yemoja
ShackDadddy
Yemoja
Level 17
God Stats
0W - 2L
1,441 SR
Queue Stats
18W - 8L
1,740 Elo+
Party 2
Bastet
Bastet
xXUnderDog82Xx
Bastet
Level 148
God Stats
1W - 1L
1,652 SR
Queue Stats
185W - 200L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlitzArchive
Zhong Kui
18
8 / 3 / 4
11,653
613
12,649
15,902
11,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
FeedingAndy
Bacchus
14
5 / 3 / 11
10,183
536
7,242
21,396
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MarcadiaX
Danzaburou
16
6 / 4 / 8
11,411
601
16,880
14,404
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 12
11,516
606
14,096
16,451
6,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
uTrVapor1
Camazotz
19
12 / 3 / 13
12,802
674
18,876
24,274
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 5 / 3
10,353
545
9,680
11,059
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
2 / 7 / 6
10,401
547
11,320
19,557
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Demonic_Tech
King Arthur
13
0 / 12 / 2
8,096
426
6,015
17,688
11,444
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
13
3 / 7 / 3
9,002
474
5,113
20,113
14,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 7 / 7
10,610
558
13,575
18,123
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
38
Kills
14
15
Deaths
38
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
3
0.9
W
Zhong Kui
BlitzArchive
Zhong Kui
8
3
4
3.33
L
Apollo
2
7
6
0.71
L
King Arthur
Demonic_Tech
King Arthur
0
12
2
0.08
W
Bacchus
FeedingAndy
Bacchus
5
3
11
3.5
W
Danzaburou
MarcadiaX
Danzaburou
6
4
8
2.5
L
Yemoja
3
7
3
0.64
W
7
2
12
6.5
W
Camazotz
uTrVapor1
Camazotz
12
3
13
6.17
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,743
Damage
45,703
92,427
Taken
86,540
65,262
Mitigated
41,355
43,547
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,680
611
0
1,922
11,059
3,779
0
2,454
8,303
60,846
0
W
Zhong Kui
BlitzArchive
Zhong Kui
12,649
1,044
0
8,022
15,902
11,219
810
3,513
11,983
70,541
0
L
Apollo
11,320
7,095
0
4,606
19,557
5,400
1,044
5,159
14,239
0
74,055
L
King Arthur
Demonic_Tech
King Arthur
6,015
1,740
0
0
17,688
11,444
300
2,721
14,269
0
35,098
W
Bacchus
FeedingAndy
Bacchus
7,242
1,315
0
7,474
21,396
21,334
636
3,813
17,400
22,131
0
W
Danzaburou
MarcadiaX
Danzaburou
16,880
11,487
0
5,433
14,404
5,333
3,160
2,839
11,527
0
95,153
L
Yemoja
5,113
1,297
2,234
4,422
20,113
14,705
0
5,132
14,888
21,269
0
W
14,096
7,635
0
8,005
16,451
6,352
2,077
3,084
13,207
0
87,353
W
Camazotz
uTrVapor1
Camazotz
18,876
6,434
0
14,613
24,274
21,024
406
3,290
20,794
162
84,763
L
13,575
2,585
0
5,988
18,123
6,027
0
4,768
13,107
0
67,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,565
Gold Earned
48,462
550
Minions Killed
480
0
Camps Cleared
0
1,810,986
Distance Traveled
1,726,983
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,353
545
128
7
0
339,318
2
W
Zhong Kui
11,653
613
139
7
0
338,254
4
L
Apollo
10,401
547
139
7
0
334,143
3
L
King Arthur
8,096
426
76
4
0
315,719
2
W
Bacchus
10,183
536
27
1
0
367,441
2
W
Danzaburou
11,411
601
117
6
0
329,191
2
L
Yemoja
9,002
474
22
1
0
329,795
3
W
Apollo
11,516
606
124
7
0
413,774
0
W
Camazotz
12,802
674
143
8
0
362,326
3
L
Bastet
10,610
558
115
6
0
408,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role