Player Matchup

Sobek
Sobek
A smal1 0rphan
Sobek
Level 107
God Stats
1W - 3L
1,099 SR
Queue Stats
86W - 100L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
EmeporEggRoll
Cliodhna
Level 89
God Stats
3W - 1L
1,420 SR
Queue Stats
39W - 45L
1,382 Elo+
Party 1
Hades
Hades
LALOgamer14
Hades
Level 66
God Stats
88W - 93L
1,448 SR
Queue Stats
295W - 343L
1,328 Elo+
Solo
Izanami
Izanami
Level 6 Door
Izanami
Level 108
God Stats
2W - 0L
1,547 SR
Queue Stats
45W - 62L
1,309 Elo+
Party 1
Mulan
Mulan
ShockyRock
Mulan
Level 67
God Stats
17W - 14L
1,376 SR
Queue Stats
219W - 229L
1,383 Elo+
Solo
Team Averages
Level 87
1,378 SR
1,350 Elo+

VS

Team Averages
Level 85
1,471 SR
1,336 Elo+
Cu Chulainn
Cu Chulainn
Cloaked4aReason
Cu Chulainn
Level 65
God Stats
66W - 70L
1,406 SR
Queue Stats
154W - 158L
1,378 Elo+
Solo
The Morrigan
The Morrigan
ImperialTaurus2
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,367 Elo+
Solo
Hachiman
Hachiman
TheLastNigglet1
Hachiman
Level 43
God Stats
7W - 8L
1,441 SR
Queue Stats
25W - 40L
1,306 Elo+
Solo
Fenrir
Fenrir
slicc 514
Fenrir
Level 115
God Stats
0W - 3L
1,236 SR
Queue Stats
2W - 6L
1,331 Elo+
Solo
Geb
Geb
xconcept
Geb
Level 154
God Stats
1W - 1L
1,772 SR
Queue Stats
77W - 85L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,826
468
8,223
18,710
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
EmeporEggRoll
Cliodhna
19
8 / 2 / 12
12,295
585
17,588
18,120
8,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 9
11,414
544
21,277
16,591
10,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Level 6 Door
Izanami
17
5 / 3 / 9
10,961
522
12,162
11,045
4,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
18
11 / 8 / 12
11,781
561
19,060
24,594
18,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cloaked4aReason
Cu Chulainn
16
3 / 5 / 5
10,341
492
13,833
19,923
19,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
ImperialTaurus2
The Morrigan
16
2 / 10 / 5
10,100
481
6,756
15,785
5,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
1 / 5 / 2
8,800
419
10,177
14,749
7,838
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
slicc 514
Fenrir
17
10 / 7 / 2
11,238
535
13,803
22,901
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 9 / 5
9,366
446
9,815
24,698
19,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
36
Kills
18
18
Deaths
36
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Cu Chulainn
Cloaked4aReason
Cu Chulainn
3
5
5
1.1
W
Cliodhna
EmeporEggRoll
Cliodhna
8
2
12
7
L
The Morrigan
ImperialTaurus2
The Morrigan
2
10
5
0.45
W
8
3
9
4.17
W
Izanami
Level 6 Door
Izanami
5
3
9
3.17
W
Mulan
11
8
12
2.13
L
Hachiman
1
5
2
0.4
L
Fenrir
slicc 514
Fenrir
10
7
2
1.57
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,310
Damage
54,384
89,060
Taken
98,056
58,113
Mitigated
62,643
34,427
Healing
24,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,223
607
977
3,912
18,710
17,035
93
2,947
15,175
32,376
0
L
Cu Chulainn
Cloaked4aReason
Cu Chulainn
13,833
4,710
0
4,696
19,923
19,569
413
3,777
15,353
0
63,502
W
Cliodhna
EmeporEggRoll
Cliodhna
17,588
3,623
0
8,509
18,120
8,232
2,412
3,305
14,815
0
100,788
L
The Morrigan
ImperialTaurus2
The Morrigan
6,756
1,797
28
1,631
15,785
5,979
168
9,130
6,599
46,771
4,974
W
21,277
2,232
1,703
7,560
16,591
10,088
1,079
3,534
13,012
80,168
0
W
Izanami
Level 6 Door
Izanami
12,162
6,862
0
2,676
11,045
4,278
1,209
2,883
8,162
0
89,396
W
Mulan
19,060
3,463
807
8,283
24,594
18,480
409
2,824
21,770
0
49,445
L
Hachiman
10,177
5,733
0
1,756
14,749
7,838
56
3,589
10,978
0
40,474
L
Fenrir
slicc 514
Fenrir
13,803
4,449
511
8,642
22,901
9,800
1,709
5,631
16,988
0
52,292
L
9,815
1,037
2,864
4,015
24,698
19,457
0
7,373
16,990
23,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,277
Gold Earned
49,845
580
Minions Killed
373
0
Camps Cleared
0
1,943,461
Distance Traveled
1,738,817
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,826
468
45
2
0
368,149
1
L
Cu Chulainn
10,341
492
99
5
0
358,899
3
W
Cliodhna
12,295
585
169
8
0
472,696
0
L
The Morrigan
10,100
481
92
4
0
303,318
0
W
Hades
11,414
544
133
6
0
367,766
13
W
Izanami
10,961
522
152
7
0
351,401
12
W
Mulan
11,781
561
81
4
0
383,449
2
L
Hachiman
8,800
419
81
4
0
339,813
0
L
Fenrir
11,238
535
82
4
0
376,606
0
L
Geb
9,366
446
19
1
0
360,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role