Player Matchup

Sol
Sol
HonoraryPanda69
Sol
Level 85
God Stats
0W - 3L
1,407 SR
Queue Stats
9W - 21L
1,130 Elo+
Party 1
Heimdallr
Heimdallr
Legendaryiicon
Heimdallr
Level 140
God Stats
0W - 2L
1,566 SR
Queue Stats
3W - 10L
1,148 Elo+
Party 1
Nemesis
Nemesis
zorenhero
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 76
1,491 SR
1,259 Elo+

VS

Team Averages
Level 51
1,447 SR
1,359 Elo+
Aphrodite
Aphrodite
Ppvegina
Aphrodite
Level 86
God Stats
19W - 23L
1,444 SR
Queue Stats
20W - 30L
1,338 Elo+
Party 2
Chaac
Chaac
where_r_u_dad
Chaac
Level 62
God Stats
8W - 7L
1,397 SR
Queue Stats
10W - 14L
1,238 Elo+
Party 2
Izanami
Izanami
youatemybeans
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
9,858
616
19,859
15,695
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Legendaryiicon
Heimdallr
13
0 / 7 / 4
9,236
577
14,907
17,364
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
zorenhero
Nemesis
7
0 / 3 / 1
7,906
494
1,620
5,373
2,014
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ppvegina
Aphrodite
15
6 / 0 / 6
11,012
688
13,506
17,646
15,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 0 / 8
10,288
643
9,129
18,578
24,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
12
1 / 4 / 10
9,791
612
9,621
14,115
5,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
11
12
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Heimdallr
Legendaryiicon
Heimdallr
0
7
4
0.29
W
Aphrodite
Ppvegina
Aphrodite
6
0
6
9
W
4
0
8
8
W
Izanami
1
4
10
1.5
L
Nemesis
zorenhero
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
32,256
38,432
Taken
50,339
21,100
Mitigated
45,378
10,925
Healing
32,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,859
6,455
1,055
7,203
15,695
11,154
0
5,870
9,825
49,868
3,569
L
Heimdallr
Legendaryiicon
Heimdallr
14,907
5,986
302
2,209
17,364
7,932
46
6,122
11,242
0
50,100
W
Aphrodite
Ppvegina
Aphrodite
13,506
1,486
10,664
13,056
17,646
15,242
495
6,599
11,047
38,372
0
W
9,129
966
557
6,930
18,578
24,724
521
6,188
12,390
0
31,108
W
Izanami
9,621
6,332
0
1,197
14,115
5,412
1,717
6,115
8,000
0
35,341
L
Nemesis
zorenhero
Nemesis
1,620
151
0
156
5,373
2,014
0
2,214
3,159
0
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
31,091
152
Minions Killed
162
4
Camps Cleared
4
576,979
Distance Traveled
953,931
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,858
616
75
5
1
251,610
1
L
Heimdallr
9,236
577
72
5
3
227,798
1
W
Aphrodite
11,012
688
88
6
0
352,415
4
W
Chaac
10,288
643
29
2
1
326,618
0
W
Izanami
9,791
612
45
3
3
274,898
0
L
Nemesis
7,906
494
5
0
0
97,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role