Player Matchup

Hachiman
Hachiman
StickyFingerz5
Hachiman
Level 28
God Stats
59W - 53L
1,535 SR
Queue Stats
248W - 326L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
VvS Driip
Cthulhu
Level 68
God Stats
14W - 6L
1,601 SR
Queue Stats
305W - 265L
1,587 Elo+
Party 1
Bastet
Bastet
XDiamondUnknowX
Bastet
Level 126
God Stats
12W - 0L
1,957 SR
Queue Stats
352W - 244L
1,579 Elo+
Party 1
Team Averages
Level 74
1,698 SR
1,482 Elo+

VS

Team Averages
Level 35
1,443 SR
1,419 Elo+
Cthulhu
Cthulhu
DonGary75
Cthulhu
Level 6
God Stats
12W - 8L
1,216 SR
Queue Stats
12W - 8L
1,213 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MRpapabear85
Morgan Le Fay
Level 31
God Stats
33W - 19L
1,608 SR
Queue Stats
124W - 103L
1,550 Elo+
Party 2
Arachne
Arachne
shelbi88
Arachne
Level 67
God Stats
19W - 18L
1,505 SR
Queue Stats
366W - 319L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 4 / 8
12,394
652
7,309
14,388
4,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
VvS Driip
Cthulhu
17
5 / 1 / 10
13,625
717
16,180
20,505
24,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 3 / 7
13,572
714
30,076
18,371
7,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonGary75
Cthulhu
14
3 / 5 / 4
11,985
631
8,092
22,657
29,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
MRpapabear85
Morgan Le Fay
15
1 / 3 / 7
11,286
594
19,061
16,831
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
shelbi88
Arachne
13
4 / 9 / 4
11,842
623
10,329
20,401
6,088
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
8
8
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DonGary75
Cthulhu
3
5
4
1
L
Morgan Le Fay
MRpapabear85
Morgan Le Fay
1
3
7
1.5
W
Hachiman
4
4
8
2
W
Cthulhu
VvS Driip
Cthulhu
5
1
10
10
W
8
3
7
3.83
L
Arachne
shelbi88
Arachne
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,565
Damage
37,482
53,264
Taken
59,889
36,567
Mitigated
40,865
19,724
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DonGary75
Cthulhu
8,092
1,106
221
1,850
22,657
29,280
0
4,173
18,392
20,171
0
L
Morgan Le Fay
MRpapabear85
Morgan Le Fay
19,061
917
101
2,674
16,831
5,497
0
6,696
10,135
62,431
0
W
Hachiman
7,309
4,159
0
4,087
14,388
4,660
1,842
7,538
6,850
0
41,481
W
Cthulhu
VvS Driip
Cthulhu
16,180
1,425
240
8,037
20,505
24,318
227
11,608
8,897
49,265
0
W
30,076
7,339
0
7,360
18,371
7,589
841
9,777
8,594
0
89,926
L
Arachne
shelbi88
Arachne
10,329
8,425
106
1,962
20,401
6,088
0
5,417
14,984
0
23,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
35,113
223
Minions Killed
143
13
Camps Cleared
3
1,154,408
Distance Traveled
1,106,504
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,985
631
20
1
0
359,556
1
L
Morgan Le Fay
11,286
594
90
5
1
370,790
1
W
Hachiman
12,394
652
57
3
1
364,320
1
W
Cthulhu
13,625
717
76
4
1
380,685
1
W
Bastet
13,572
714
90
5
11
409,403
4
L
Arachne
11,842
623
33
2
2
376,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role