Player Matchup

Ra
Ra
DeeGod
Ra
Level 15
God Stats
16W - 28L
1,357 SR
Queue Stats
18W - 32L
1,366 Elo+
Party 3
Achilles
Achilles
FULLNAMEHERE
Achilles
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gilfe
Morgan Le Fay
Level 11
God Stats
7W - 9L
1,564 SR
Queue Stats
12W - 19L
1,565 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LeafyMars695
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,353 Elo+
Party 3
Ao Kuang
Ao Kuang
ShrekWasHere
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,566 Elo+
Party 2
Team Averages
Level 28
1,445 SR
1,434 Elo+

VS

Team Averages
Level 19
1,519 SR
1,446 Elo+
Ganesha
Ganesha
Virista
Ganesha
Level 31
God Stats
40W - 27L
1,551 SR
Queue Stats
93W - 79L
1,531 Elo+
Solo
Ne Zha
Ne Zha
Vosryk
Ne Zha
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 39L
1,425 Elo+
Solo
Hel
Hel
lutarx
Hel
Level 15
God Stats
8W - 3L
1,623 SR
Queue Stats
21W - 22L
1,428 Elo+
Party 1
Fenrir
Fenrir
ricotarx
Fenrir
Level 13
God Stats
2W - 1L
1,422 SR
Queue Stats
24W - 24L
1,495 Elo+
Party 1
Bacchus
Bacchus
sheetclub
Bacchus
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
9W - 9L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
4 / 7 / 10
13,255
1,020
10,939
12,824
4,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
FULLNAMEHERE
Achilles
20
4 / 10 / 11
13,317
1,024
12,071
24,013
27,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Gilfe
Morgan Le Fay
20
1 / 7 / 12
12,914
993
30,837
20,906
7,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LeafyMars695
Ah Muzen Cab
20
6 / 9 / 13
15,182
1,168
34,233
18,602
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
ShrekWasHere
Ao Kuang
20
8 / 14 / 5
13,742
1,057
20,385
28,021
9,614
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Virista
Ganesha
20
0 / 1 / 42
15,308
1,178
12,795
22,976
31,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Vosryk
Ne Zha
20
13 / 4 / 16
15,491
1,192
23,650
15,449
7,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hel
lutarx
Hel
20
12 / 10 / 19
14,791
1,138
26,139
29,334
16,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ricotarx
Fenrir
20
19 / 6 / 20
17,131
1,318
22,814
27,070
28,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
sheetclub
Bacchus
20
3 / 2 / 33
14,647
1,127
13,725
22,931
40,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
177
23
Kills
47
47
Deaths
23
51
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Ra
4
7
10
1.29
L
Achilles
FULLNAMEHERE
Achilles
4
10
11
0.95
L
Morgan Le Fay
Gilfe
Morgan Le Fay
1
7
12
1
L
Ah Muzen Cab
LeafyMars695
Ah Muzen Cab
6
9
13
1.39
L
Ao Kuang
ShrekWasHere
Ao Kuang
8
14
5
0.75
W
Ganesha
Virista
Ganesha
0
1
42
21
W
Ne Zha
Vosryk
Ne Zha
13
4
16
5.25
W
Hel
lutarx
Hel
12
10
19
2.15
W
Fenrir
ricotarx
Fenrir
19
6
20
4.83
W
Bacchus
sheetclub
Bacchus
3
2
33
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,465
Damage
99,123
104,366
Taken
117,760
55,031
Mitigated
124,423
9,592
Healing
40,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
10,939
1,773
764
952
12,824
4,391
0
2,688
10,136
31,411
0
L
Achilles
FULLNAMEHERE
Achilles
12,071
4,911
0
951
24,013
27,600
0
11,620
12,393
0
24,462
L
Morgan Le Fay
Gilfe
Morgan Le Fay
30,837
6,190
0
1,059
20,906
7,035
0
11,195
9,711
54,566
0
L
Ah Muzen Cab
LeafyMars695
Ah Muzen Cab
34,233
14,531
437
2,383
18,602
6,391
0
11,432
7,170
0
80,241
L
Ao Kuang
ShrekWasHere
Ao Kuang
20,385
6,329
0
3,046
28,021
9,614
0
16,102
11,919
26,168
0
W
Ganesha
Virista
Ganesha
12,795
889
1,543
4,734
22,976
31,571
0
13,640
9,060
36,931
0
W
Ne Zha
Vosryk
Ne Zha
23,650
9,334
166
1,940
15,449
7,407
0
6,891
8,325
0
48,598
W
Hel
lutarx
Hel
26,139
2,599
15,583
13,113
29,334
16,158
0
17,645
11,460
49,728
0
W
Fenrir
ricotarx
Fenrir
22,814
6,726
0
1,607
27,070
28,782
0
13,854
12,847
582
41,928
W
Bacchus
sheetclub
Bacchus
13,725
1,511
0
1,761
22,931
40,505
0
10,131
12,415
40,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,410
Gold Earned
77,368
233
Minions Killed
281
4
Camps Cleared
9
1,112,147
Distance Traveled
1,310,684
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,255
1,020
40
3
1
216,842
4
L
Achilles
13,317
1,024
27
2
1
223,201
0
L
Morgan Le Fay
12,914
993
49
4
0
261,656
0
L
Ah Muzen Cab
15,182
1,168
105
8
2
223,447
0
L
Ao Kuang
13,742
1,057
12
1
0
187,001
0
W
Ganesha
15,308
1,178
7
1
0
264,411
0
W
Ne Zha
15,491
1,192
57
4
6
262,118
0
W
Hel
14,791
1,138
64
5
1
240,744
0
W
Fenrir
17,131
1,318
78
6
1
271,342
0
W
Bacchus
14,647
1,127
75
6
1
272,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role