Player Matchup

Susano
Susano
MeowUwU
Susano
Level 14
God Stats
2W - 2L
1,618 SR
Queue Stats
8W - 7L
1,562 Elo+
Party 2
Scylla
Scylla
detectivmuffins
Scylla
Level 15
God Stats
2W - 5L
1,354 SR
Queue Stats
30W - 20L
1,549 Elo+
Party 2
Izanami
Izanami
illfadedpanda
Izanami
Level 46
God Stats
15W - 21L
1,405 SR
Queue Stats
65W - 90L
1,362 Elo+
Solo
Team Averages
Level 25
1,459 SR
1,491 Elo+

VS

Team Averages
Level 43
1,559 SR
1,449 Elo+
Eset
Eset
StickIntensity
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,547 Elo+
Party 1
Charybdis
Charybdis
asleepyteddybear
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,294 Elo+
Solo
Guan Yu
Guan Yu
gotchalynch34
Guan Yu
Level 89
God Stats
6W - 3L
1,676 SR
Queue Stats
34W - 39L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MeowUwU
Susano
10
0 / 10 / 6
7,509
626
4,466
13,724
5,038
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 4
8,085
674
8,768
10,358
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
4 / 11 / 2
8,658
722
6,657
12,557
3,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 13
10,860
905
13,291
10,306
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
13
3 / 4 / 19
9,242
770
8,136
9,987
3,429
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
14
10 / 0 / 16
10,326
861
11,247
9,754
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
6
Kills
26
26
Deaths
7
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Susano
MeowUwU
Susano
0
10
6
0.3
W
13
3
13
6.5
W
Charybdis
3
4
19
3.13
L
2
5
4
0.8
W
Guan Yu
10
0
16
18
L
Izanami
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
32,674
36,639
Taken
30,047
12,348
Mitigated
18,334
2,667
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
MeowUwU
Susano
4,466
169
65
677
13,724
5,038
0
4,914
8,303
0
9,695
W
13,291
1,545
850
1,881
10,306
3,696
895
2,939
7,367
42,271
0
W
Charybdis
8,136
4,222
0
724
9,987
3,429
820
3,732
6,255
0
23,970
L
8,768
944
0
1,055
10,358
4,044
0
3,577
6,539
24,690
0
W
Guan Yu
11,247
2,283
1,815
3,190
9,754
11,209
631
2,423
7,331
0
24,931
L
Izanami
6,657
4,301
0
870
12,557
3,266
0
5,340
6,716
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,252
Gold Earned
30,428
99
Minions Killed
126
5
Camps Cleared
5
492,888
Distance Traveled
669,431
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,509
626
17
1
1
146,744
2
W
Eset
10,860
905
55
5
2
216,506
1
W
Charybdis
9,242
770
39
3
1
183,088
5
L
Scylla
8,085
674
35
3
2
190,779
3
W
Guan Yu
10,326
861
32
3
2
269,837
4
L
Izanami
8,658
722
47
4
2
155,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role