Player Matchup

Fenrir
Fenrir
CreamyStang
Fenrir
Level 26
God Stats
2W - 9L
1,069 SR
Queue Stats
146W - 177L
1,335 Elo+
Party 2
Ra
Ra
KiingSquid
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 36L
1,199 Elo+
Party 2
Zeus
Zeus
trish1111
Zeus
Level 65
God Stats
142W - 215L
1,490 SR
Queue Stats
360W - 615L
1,253 Elo+
Solo
Team Averages
Level 36
1,353 SR
1,262 Elo+

VS

Team Averages
Level 39
1,340 SR
1,160 Elo+
Jing Wei
Jing Wei
Darthkillall
Jing Wei
Level 65
God Stats
9W - 32L
1,247 SR
Queue Stats
306W - 611L
1,075 Elo+
Solo
Merlin
Merlin
DefeatedByTwon
Merlin
Level 26
God Stats
14W - 14L
1,509 SR
Queue Stats
125W - 165L
1,247 Elo+
Party 1
Pele
Pele
TooMuchJv
Pele
Level 26
God Stats
11W - 21L
1,263 SR
Queue Stats
66W - 103L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 4 / 9
15,579
677
21,784
24,454
33,280
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 5 / 13
13,627
592
9,628
14,754
6,558
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
18
8 / 4 / 8
14,776
642
15,317
15,764
7,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Darthkillall
Jing Wei
17
2 / 8 / 4
13,156
572
6,360
19,842
8,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 6
13,594
591
23,329
19,092
6,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
7 / 6 / 4
14,453
628
10,245
18,654
6,660
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
20
Kills
12
13
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
4
9
3.38
L
Jing Wei
Darthkillall
Jing Wei
2
8
4
0.5
L
3
7
6
0.86
W
3
5
13
1.9
L
Pele
7
6
4
1.5
W
Zeus
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
39,934
54,972
Taken
57,588
47,758
Mitigated
22,107
8,476
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
21,784
4,512
324
1,011
24,454
33,280
829
7,396
17,058
2,893
42,583
L
Jing Wei
Darthkillall
Jing Wei
6,360
5,163
137
1,952
19,842
8,508
737
7,342
12,500
0
44,213
L
23,329
2,008
836
5,902
19,092
6,939
612
11,307
7,785
56,902
0
W
9,628
2,020
933
3,000
14,754
6,558
483
8,379
6,375
36,724
0
L
Pele
10,245
3,157
0
3,149
18,654
6,660
55
8,539
10,115
0
33,810
W
Zeus
15,317
1,877
200
3,008
15,764
7,920
809
8,534
7,230
71,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
41,203
207
Minions Killed
188
10
Camps Cleared
6
1,140,923
Distance Traveled
1,076,890
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,579
677
33
1
5
404,100
1
L
Jing Wei
13,156
572
85
4
4
358,281
0
L
Merlin
13,594
591
71
3
1
323,848
0
W
Ra
13,627
592
73
3
2
362,197
0
L
Pele
14,453
628
32
1
1
394,761
3
W
Zeus
14,776
642
101
4
3
374,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role