Player Matchup

Chaac
Chaac
CDSpiritsAway
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,419 Elo+
Party 1
Hades
Hades
FourOsprey4264
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 1
Kukulkan
Kukulkan
Ifinite_gang
Kukulkan
Level 13
God Stats
2W - 0L
1,477 SR
Queue Stats
3W - 2L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Tat Tyker
Hun Batz
Level 88
God Stats
6W - 1L
1,904 SR
Queue Stats
140W - 137L
1,474 Elo+
Party 1
Hachiman
Hachiman
UsefulCeiling10
Hachiman
Level 16
God Stats
4W - 1L
1,336 SR
Queue Stats
20W - 9L
1,687 Elo+
Party 1
Team Averages
Level 29
1,543 SR
1,570 Elo+

VS

Team Averages
Level 13
1,689 SR
1,375 Elo+
Danzaburou
Danzaburou
DarkNightray_50c
Danzaburou
Level 18
God Stats
9W - 11L
1,841 SR
Queue Stats
264W - 292L
1,325 Elo+
Party 2
Guan Yu
Guan Yu
Itz-Sebas2001
Guan Yu
Level 5
God Stats
12W - 23L
1,773 SR
Queue Stats
76W - 104L
1,359 Elo+
Party 2
Ymir
Ymir
Kanguro-azteca
Ymir
Level 28
God Stats
36W - 34L
1,555 SR
Queue Stats
223W - 299L
1,308 Elo+
Party 2
Awilix
Awilix
NoobBooii
Awilix
Level 9
God Stats
2W - 1L
1,697 SR
Queue Stats
7W - 7L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Sqari
Kukulkan
Level 7
God Stats
4W - 3L
1,580 SR
Queue Stats
6W - 6L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,918
577
7,504
5,132
2,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 0 / 6
6,834
570
4,625
3,203
2,380
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Ifinite_gang
Kukulkan
11
6 / 1 / 4
7,034
586
7,248
2,878
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Tat Tyker
Hun Batz
12
4 / 1 / 3
7,238
603
3,582
7,157
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
13
2 / 0 / 1
7,270
606
4,090
6,624
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkNightray_50c
Danzaburou
10
3 / 4 / 0
6,442
537
1,312
5,944
1,869
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
7
0 / 3 / 2
4,775
398
1,280
6,360
3,063
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 3
4,834
403
2,133
11,928
4,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
NoobBooii
Awilix
10
0 / 3 / 2
5,609
467
3,570
7,227
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Sqari
Kukulkan
7
0 / 7 / 0
4,598
383
266
5,910
1,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
3
3
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Danzaburou
DarkNightray_50c
Danzaburou
3
4
0
0.75
W
7
0
6
10
W
Kukulkan
Ifinite_gang
Kukulkan
6
1
4
8
L
Guan Yu
0
3
2
0.33
L
0
4
3
0.38
L
Awilix
NoobBooii
Awilix
0
3
2
0.33
L
Kukulkan
Sqari
Kukulkan
0
7
0
0
W
Hun Batz
Tat Tyker
Hun Batz
4
1
3
5.5
W
Hachiman
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
8,561
24,994
Taken
37,369
10,286
Mitigated
13,565
8,905
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,504
1,177
0
1,073
5,132
2,847
635
1,022
4,110
5,543
30,128
L
Danzaburou
DarkNightray_50c
Danzaburou
1,312
902
0
589
5,944
1,869
0
3,785
2,159
0
17,674
W
4,625
307
43
1,694
3,203
2,380
0
222
2,981
16,902
0
W
Kukulkan
Ifinite_gang
Kukulkan
7,248
541
0
0
2,878
1,043
754
1,175
1,703
36,017
0
L
Guan Yu
1,280
107
562
1,027
6,360
3,063
0
1,810
4,550
1,763
8,064
L
2,133
607
186
2,983
11,928
4,829
0
4,053
7,875
13,232
0
L
Awilix
NoobBooii
Awilix
3,570
1,152
0
1,929
7,227
2,087
0
1,065
6,162
0
30,968
L
Kukulkan
Sqari
Kukulkan
266
32
0
500
5,910
1,717
0
3,230
2,680
14,812
0
W
Hun Batz
Tat Tyker
Hun Batz
3,582
789
0
3,088
7,157
2,165
352
146
7,011
0
45,956
W
Hachiman
4,090
1,761
0
3,007
6,624
1,851
0
385
6,239
0
57,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
26,258
354
Minions Killed
179
0
Camps Cleared
0
1,145,356
Distance Traveled
1,093,223
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,918
577
62
5
0
208,961
0
L
Danzaburou
6,442
537
38
3
0
206,202
0
W
Hades
6,834
570
33
3
0
251,750
0
W
Kukulkan
7,034
586
58
5
0
216,893
0
L
Guan Yu
4,775
398
26
2
0
226,563
0
L
Ymir
4,834
403
22
2
0
219,450
1
L
Awilix
5,609
467
64
5
0
256,115
1
L
Kukulkan
4,598
383
29
2
0
184,893
1
W
Hun Batz
7,238
603
89
7
0
256,141
1
W
Hachiman
7,270
606
112
9
0
211,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role