Player Matchup

Ymir
Ymir
CallMeBigPanda
Ymir
Level 69
God Stats
12W - 9L
1,583 SR
Queue Stats
146W - 110L
1,635 Elo+
Party 2
Tiamat
Tiamat
MilesSolis
Tiamat
Level 104
God Stats
7W - 6L
1,561 SR
Queue Stats
133W - 111L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
Tyrannodong
Heimdallr
Level 104
God Stats
2W - 3L
1,649 SR
Queue Stats
61W - 58L
1,567 Elo+
Party 2
Team Averages
Level 92
1,598 SR
1,594 Elo+

VS

Team Averages
Level 140
1,608 SR
1,598 Elo+
Gilgamesh
Gilgamesh
BeefyGotSauce
Gilgamesh
Level 119
God Stats
10W - 4L
1,602 SR
Queue Stats
250W - 176L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
JesusWasAWoman
Hou Yi
Level 146
God Stats
9W - 6L
1,591 SR
Queue Stats
283W - 236L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
SupremeCheesus
Baron Samedi
Level 154
God Stats
11W - 5L
1,632 SR
Queue Stats
294W - 228L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,448
603
5,106
17,856
18,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
MilesSolis
Tiamat
13
2 / 4 / 1
8,748
625
11,444
12,380
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Tyrannodong
Heimdallr
13
0 / 2 / 3
8,297
593
9,258
8,363
3,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeefyGotSauce
Gilgamesh
14
4 / 1 / 7
9,592
685
10,278
13,818
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 2 / 6
10,074
720
11,066
11,886
4,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SupremeCheesus
Baron Samedi
14
2 / 0 / 10
9,467
676
13,326
10,099
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeefyGotSauce
Gilgamesh
4
1
7
7.5
L
1
6
2
0.33
W
6
2
6
4.5
L
Tiamat
MilesSolis
Tiamat
2
4
1
0.63
W
Baron Samedi
SupremeCheesus
Baron Samedi
2
0
10
7
L
Heimdallr
Tyrannodong
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
34,670
38,599
Taken
35,803
30,506
Mitigated
18,226
6,542
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeefyGotSauce
Gilgamesh
10,278
1,262
0
4,188
13,818
9,789
96
6,353
7,465
5,184
16,114
L
5,106
684
0
915
17,856
18,790
0
6,553
10,737
11,798
0
W
11,066
3,953
0
2,154
11,886
4,094
928
5,488
6,398
0
38,934
L
Tiamat
MilesSolis
Tiamat
11,444
1,117
0
4,641
12,380
7,996
200
5,480
6,558
34,191
0
W
Baron Samedi
SupremeCheesus
Baron Samedi
13,326
603
3,524
4,859
10,099
4,343
294
5,589
4,510
43,925
0
L
Heimdallr
Tyrannodong
Heimdallr
9,258
2,398
0
986
8,363
3,720
680
3,168
5,014
0
39,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
29,133
143
Minions Killed
166
5
Camps Cleared
7
745,625
Distance Traveled
846,225
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,592
685
17
1
2
319,394
1
L
Ymir
8,448
603
15
1
0
220,706
3
W
Hou Yi
10,074
720
74
5
2
260,758
1
L
Tiamat
8,748
625
58
4
2
263,794
3
W
Baron Samedi
9,467
676
75
5
3
266,073
4
L
Heimdallr
8,297
593
70
5
3
261,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role