Player Matchup

Geb
Geb
DE MAN123456789
Geb
Level 76
God Stats
8W - 3L
1,617 SR
Queue Stats
42W - 27L
1,493 Elo+
Party 2
Medusa
Medusa
OfficialMurr
Medusa
Level 29
God Stats
27W - 18L
1,545 SR
Queue Stats
35W - 24L
1,502 Elo+
Party 2
Chang'e
Chang'e
TheJoeGatto
Chang'e
Level 123
God Stats
3W - 0L
1,859 SR
Queue Stats
80W - 72L
1,584 Elo+
Party 2
Team Averages
Level 76
1,674 SR
1,526 Elo+

VS

Team Averages
Level 24
1,583 SR
1,354 Elo+
Jing Wei
Jing Wei
BakiTheKing34
Jing Wei
Level 21
God Stats
1W - 3L
1,442 SR
Queue Stats
21W - 21L
1,138 Elo+
Solo
Hercules
Hercules
JoeyWeirdo
Hercules
Level 28
God Stats
15W - 11L
1,671 SR
Queue Stats
62W - 71L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
knownshawty
Kukulkan
Level 23
God Stats
11W - 8L
1,637 SR
Queue Stats
66W - 78L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 17
12,918
680
8,197
16,391
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
17
9 / 2 / 9
12,794
673
19,758
15,323
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
TheJoeGatto
Chang'e
17
8 / 0 / 10
12,444
655
22,762
19,597
8,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BakiTheKing34
Jing Wei
13
1 / 7 / 1
10,098
531
12,021
20,344
7,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JoeyWeirdo
Hercules
13
0 / 7 / 2
9,586
505
9,249
27,779
24,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
knownshawty
Kukulkan
14
1 / 5 / 1
10,749
566
17,927
11,990
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
19
Kills
2
2
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BakiTheKing34
Jing Wei
1
7
1
0.21
W
2
0
17
10.5
L
Hercules
JoeyWeirdo
Hercules
0
7
2
0.14
W
Medusa
9
2
9
6.75
W
Chang'e
TheJoeGatto
Chang'e
8
0
10
13
L
Kukulkan
knownshawty
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
39,197
51,311
Taken
60,113
35,260
Mitigated
36,368
25,077
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BakiTheKing34
Jing Wei
12,021
5,148
0
826
20,344
7,069
870
11,622
8,288
0
35,765
W
8,197
529
0
3,907
16,391
21,044
0
4,461
10,508
17,982
0
L
Hercules
JoeyWeirdo
Hercules
9,249
2,065
137
11,588
27,779
24,736
0
11,263
15,854
132
11,840
W
Medusa
19,758
10,397
0
3,389
15,323
5,958
1,851
6,329
8,371
0
69,547
W
Chang'e
TheJoeGatto
Chang'e
22,762
1,855
7,129
10,652
19,597
8,258
471
6,744
11,985
61,204
0
L
Kukulkan
knownshawty
Kukulkan
17,927
854
631
2,494
11,990
4,563
0
7,381
4,476
60,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
30,433
200
Minions Killed
179
10
Camps Cleared
4
1,084,207
Distance Traveled
932,498
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,098
531
63
3
1
334,172
0
W
Geb
12,918
680
10
1
0
361,980
0
L
Hercules
9,586
505
12
1
0
334,477
0
W
Medusa
12,794
673
101
5
1
354,176
0
W
Chang'e
12,444
655
89
5
9
368,051
3
L
Kukulkan
10,749
566
104
5
3
263,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role