Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
RGNSnow
Ah Puch
Level 115
God Stats
1W - 0L
1,419 SR
Queue Stats
77W - 134L
1,367 Elo+
Party 1
Vamana
Vamana
Uncle German
Vamana
Level 89
God Stats
2W - 1L
1,443 SR
Queue Stats
29W - 52L
1,295 Elo+
Party 1
Team Averages
Level 97
1,454 SR
1,387 Elo+

VS

Team Averages
Level 117
1,497 SR
1,422 Elo+
Xing Tian
Xing Tian
SPARTAN4974
Xing Tian
Level 108
God Stats
53W - 44L
1,575 SR
Queue Stats
634W - 747L
1,367 Elo+
Solo
Sobek
Sobek
ciaupaz
Sobek
Level 157
God Stats
0W - 2L
1,363 SR
Queue Stats
72W - 69L
1,456 Elo+
Solo
Anubis
Anubis
sugaroctane
Anubis
Level 87
God Stats
11W - 7L
1,552 SR
Queue Stats
173W - 179L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 6
9,350
719
6,781
7,473
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
RGNSnow
Ah Puch
14
4 / 1 / 7
9,164
705
11,201
8,071
2,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
5 / 4 / 8
9,328
718
6,892
12,793
9,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SPARTAN4974
Xing Tian
10
1 / 6 / 4
7,779
598
7,358
9,759
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
ciaupaz
Sobek
10
1 / 5 / 2
7,750
596
4,197
11,460
12,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
13
4 / 4 / 2
8,922
686
5,647
10,247
4,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
6
9
W
Ah Puch
RGNSnow
Ah Puch
4
1
7
7.5
L
Xing Tian
SPARTAN4974
Xing Tian
1
6
4
0.5
W
Vamana
5
4
8
2.25
L
Sobek
ciaupaz
Sobek
1
5
2
0.4
L
Anubis
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
17,202
28,337
Taken
31,466
14,842
Mitigated
20,078
10,793
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,781
341
11
1,886
7,473
2,695
1,161
4,665
2,808
0
24,968
W
Ah Puch
RGNSnow
Ah Puch
11,201
551
304
5,347
8,071
2,547
746
5,688
2,383
40,459
0
L
Xing Tian
SPARTAN4974
Xing Tian
7,358
404
0
336
9,759
3,476
0
2,883
6,876
20,701
0
W
Vamana
6,892
2,672
0
3,245
12,793
9,600
733
7,515
4,852
0
27,824
L
Sobek
ciaupaz
Sobek
4,197
174
0
2,954
11,460
12,539
0
4,369
7,091
11,508
0
L
Anubis
5,647
239
88
4,331
10,247
4,063
0
4,671
5,576
33,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
24,451
138
Minions Killed
110
10
Camps Cleared
2
693,715
Distance Traveled
602,779
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,350
719
36
3
5
259,904
2
W
Ah Puch
9,164
705
73
6
1
223,072
3
L
Xing Tian
7,779
598
29
2
1
210,325
5
W
Vamana
9,328
718
29
2
4
210,739
2
L
Sobek
7,750
596
19
1
0
227,115
1
L
Anubis
8,922
686
62
5
1
165,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role