Player Matchup

Bellona
Bellona
JuicyJensen
Bellona
Level 5
God Stats
3W - 2L
1,889 SR
Queue Stats
38W - 41L
1,431 Elo+
Solo
Sylvanus
Sylvanus
LunarEclipse21
Sylvanus
Level 26
God Stats
2W - 3L
1,434 SR
Queue Stats
32W - 25L
1,501 Elo+
Solo
Charybdis
Charybdis
Twisted1x
Charybdis
Level 25
God Stats
10W - 9L
1,573 SR
Queue Stats
27W - 30L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zagresky
Morgan Le Fay
Level 22
God Stats
9W - 15L
1,440 SR
Queue Stats
119W - 109L
1,476 Elo+
Solo
Bastet
Bastet
j0kerrcasts
Bastet
Level 27
God Stats
0W - 1L
1,675 SR
Queue Stats
19W - 17L
1,502 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,476 Elo+

VS

Team Averages
Level 25
1,499 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
BuubDuude
Tsukuyomi
Level 45
God Stats
9W - 2L
1,671 SR
Queue Stats
32W - 18L
1,646 Elo+
Party 1
Sun Wukong
Sun Wukong
Gambohh
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,636 Elo+
Party 1
Scylla
Scylla
Ligmuhnuzz
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,657 Elo+
Party 1
Neith
Neith
MayorGroovy
Neith
Level 27
God Stats
8W - 9L
1,466 SR
Queue Stats
16W - 21L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
反倒是罚款两千
Baron Samedi
Level 27
God Stats
3W - 8L
1,359 SR
Queue Stats
72W - 84L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuicyJensen
Bellona
11
0 / 3 / 3
6,601
508
3,660
6,471
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
8
0 / 6 / 5
5,847
450
3,572
14,857
8,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Twisted1x
Charybdis
9
3 / 6 / 1
5,909
455
4,670
9,314
2,853
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Zagresky
Morgan Le Fay
11
3 / 6 / 3
6,928
533
7,617
10,982
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bastet
10
2 / 5 / 4
6,303
485
4,486
9,999
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuubDuude
Tsukuyomi
14
10 / 0 / 8
8,579
660
8,474
7,934
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Gambohh
Sun Wukong
12
3 / 1 / 4
7,805
600
2,730
6,739
3,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Scylla
Ligmuhnuzz
Scylla
13
6 / 1 / 12
7,980
614
13,227
7,365
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 9
6,518
501
6,780
6,494
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Baron Samedi
10
5 / 4 / 5
6,670
513
7,993
9,166
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
8
Kills
26
26
Deaths
8
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuubDuude
Tsukuyomi
10
0
8
14
W
Sun Wukong
Gambohh
Sun Wukong
3
1
4
5
L
Bellona
JuicyJensen
Bellona
0
3
3
0.5
W
Scylla
Ligmuhnuzz
Scylla
6
1
12
12
L
Sylvanus
0
6
5
0.42
W
2
2
9
3.25
L
Charybdis
Twisted1x
Charybdis
3
6
1
0.58
L
Morgan Le Fay
Zagresky
Morgan Le Fay
3
6
3
0.75
L
Bastet
2
5
4
0.8
W
Baron Samedi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
39,204
51,623
Taken
37,698
22,977
Mitigated
13,908
14,375
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuubDuude
Tsukuyomi
8,474
1,445
0
4,026
7,934
2,645
436
2,929
4,847
0
42,736
W
Sun Wukong
Gambohh
Sun Wukong
2,730
478
0
2,077
6,739
3,441
682
624
6,101
0
37,908
L
Bellona
JuicyJensen
Bellona
3,660
602
0
992
6,471
5,181
0
1,353
5,118
7,059
28,260
W
Scylla
Ligmuhnuzz
Scylla
13,227
1,789
0
2,852
7,365
2,350
1,170
3,013
4,140
51,026
0
L
Sylvanus
3,572
1,683
3,170
3,444
14,857
8,269
69
7,402
7,455
16,096
0
W
6,780
2,294
0
1,817
6,494
2,050
1,509
1,866
4,520
0
34,643
L
Charybdis
Twisted1x
Charybdis
4,670
2,835
0
510
9,314
2,853
216
5,871
3,443
0
24,678
L
Morgan Le Fay
Zagresky
Morgan Le Fay
7,617
655
0
2,743
10,982
3,835
0
4,998
5,984
40,426
0
L
Bastet
4,486
843
0
3,516
9,999
2,839
0
1,596
8,403
0
30,675
W
Baron Samedi
7,993
856
393
2,599
9,166
3,422
586
2,886
6,262
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
37,552
307
Minions Killed
351
0
Camps Cleared
0
1,202,336
Distance Traveled
1,262,854
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,579
660
73
6
0
306,712
0
W
Sun Wukong
7,805
600
96
7
0
248,410
2
L
Bellona
6,601
508
89
7
0
267,888
2
W
Scylla
7,980
614
75
6
0
261,817
0
L
Sylvanus
5,847
450
32
2
0
198,449
1
W
Neith
6,518
501
58
4
0
231,665
0
L
Charybdis
5,909
455
51
4
0
224,784
3
L
Morgan Le Fay
6,928
533
76
6
0
231,432
3
L
Bastet
6,303
485
59
5
0
279,783
2
W
Baron Samedi
6,670
513
49
4
0
214,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role