Player Matchup

Nox
Nox
El_Huncho_Jay
Nox
Level 48
God Stats
5W - 1L
1,619 SR
Queue Stats
134W - 160L
1,416 Elo+
Solo
Bastet
Bastet
Lcorona27
Bastet
Level 46
God Stats
19W - 16L
1,565 SR
Queue Stats
175W - 193L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
SkullStr0ke
Sun Wukong
Level 23
God Stats
2W - 0L
1,228 SR
Queue Stats
9W - 2L
1,587 Elo+
Party 2
Hel
Hel
SteeledGerm346
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,373 Elo+
Party 2
Hachiman
Hachiman
Wearierjimmy
Hachiman
Level 128
God Stats
1W - 0L
1,282 SR
Queue Stats
14W - 11L
1,460 Elo+
Party 2
Team Averages
Level 60
1,439 SR
1,449 Elo+

VS

Team Averages
Level 81
1,513 SR
1,417 Elo+
Khepri
Khepri
BPxDIZZYx888
Khepri
Level 147
God Stats
3W - 4L
1,663 SR
Queue Stats
130W - 124L
1,512 Elo+
Party 1
Pele
Pele
Eschenbaum04
Pele
Level 40
God Stats
4W - 4L
1,512 SR
Queue Stats
69W - 69L
1,424 Elo+
Party 1
Zeus
Zeus
J_thecoolkid23
Zeus
Level 38
God Stats
0W - 1L
1,488 SR
Queue Stats
17W - 31L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Joester33x24
Danzaburou
Level 40
God Stats
30W - 28L
1,467 SR
Queue Stats
101W - 80L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
Shoot_2_Kill_76
Heimdallr
Level 142
God Stats
96W - 100L
1,435 SR
Queue Stats
1,322W - 1,467L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 9
12,196
530
17,636
15,869
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Lcorona27
Bastet
20
2 / 4 / 4
12,245
532
5,994
16,091
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SkullStr0ke
Sun Wukong
17
3 / 1 / 8
10,432
454
9,181
16,058
12,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 3 / 10
9,872
429
10,198
14,866
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Wearierjimmy
Hachiman
19
8 / 1 / 2
12,015
522
13,993
20,533
6,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 0 / 4
9,638
419
4,299
14,622
15,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 5
10,087
439
9,935
18,535
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 10 / 1
9,541
415
9,773
18,619
6,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Joester33x24
Danzaburou
16
2 / 1 / 2
10,571
460
14,352
11,492
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Shoot_2_Kill_76
Heimdallr
16
4 / 3 / 3
10,654
463
15,969
13,455
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
9
9
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
0
4
2
W
5
0
9
9.5
L
1
5
5
0.7
L
2
10
1
0.25
L
Danzaburou
Joester33x24
Danzaburou
2
1
2
3
W
Bastet
Lcorona27
Bastet
2
4
4
1
L
Heimdallr
Shoot_2_Kill_76
Heimdallr
4
3
3
1.83
W
Sun Wukong
SkullStr0ke
Sun Wukong
3
1
8
7
W
1
3
10
2
W
Hachiman
Wearierjimmy
Hachiman
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,002
Damage
54,328
83,417
Taken
76,723
37,208
Mitigated
38,019
37,345
Healing
24,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,299
401
3,297
3,060
14,622
15,977
0
4,793
9,293
29,258
0
W
17,636
999
0
4,879
15,869
6,653
870
6,024
9,845
96,984
0
L
9,935
838
0
5,600
18,535
6,872
106
4,635
13,631
0
77,325
L
9,773
764
400
2,560
18,619
6,008
462
9,610
8,868
55,186
0
L
Danzaburou
Joester33x24
Danzaburou
14,352
4,142
0
4,581
11,492
4,185
1,134
4,666
6,578
0
79,554
W
Bastet
Lcorona27
Bastet
5,994
1,540
0
7,568
16,091
5,516
1,716
2,823
13,268
0
95,797
L
Heimdallr
Shoot_2_Kill_76
Heimdallr
15,969
6,198
0
4,984
13,455
4,977
1,824
2,839
10,519
0
72,764
W
Sun Wukong
SkullStr0ke
Sun Wukong
9,181
2,072
253
975
16,058
12,136
0
2,314
13,744
0
48,188
W
10,198
916
7,805
9,079
14,866
6,455
541
1,250
13,616
39,921
0
W
Hachiman
Wearierjimmy
Hachiman
13,993
9,839
0
6,786
20,533
6,448
2,241
1,830
18,703
0
98,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,760
Gold Earned
50,491
622
Minions Killed
517
0
Camps Cleared
0
2,422,739
Distance Traveled
2,116,538
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,638
419
41
2
0
427,790
7
W
Nox
12,196
530
158
7
0
424,847
8
L
Pele
10,087
439
113
5
0
456,357
4
L
Zeus
9,541
415
97
4
0
360,296
0
L
Danzaburou
10,571
460
120
5
0
463,288
4
W
Bastet
12,245
532
171
7
0
541,146
2
L
Heimdallr
10,654
463
146
6
0
408,807
3
W
Sun Wukong
10,432
454
79
3
0
563,266
1
W
Hel
9,872
429
68
3
0
475,556
1
W
Hachiman
12,015
522
146
6
0
417,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role