Player Matchup

Thanatos
Thanatos
Corpanzil
Thanatos
Level 110
God Stats
9W - 10L
1,500 SR
Queue Stats
175W - 196L
1,346 Elo+
Solo
Fafnir
Fafnir
Eliortagar
Fafnir
Level 109
God Stats
2W - 3L
1,410 SR
Queue Stats
95W - 98L
1,405 Elo+
Solo
Discordia
Discordia
RozzyZombie
Discordia
Level 99
God Stats
3W - 3L
1,414 SR
Queue Stats
106W - 124L
1,394 Elo+
Solo
Charybdis
Charybdis
bo3_24466
Charybdis
Level 103
God Stats
2W - 3L
1,452 SR
Queue Stats
15W - 22L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
don_plin
Gilgamesh
Level 66
God Stats
9W - 8L
1,458 SR
Queue Stats
80W - 92L
1,324 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,348 Elo+

VS

Team Averages
Level 65
1,411 SR
1,242 Elo+
Cthulhu
Cthulhu
AztecTijuas664
Cthulhu
Level 67
God Stats
0W - 1L
1,591 SR
Queue Stats
33W - 23L
1,249 Elo+
Solo
Bellona
Bellona
InnerHate4077
Bellona
Level 58
God Stats
12W - 9L
1,533 SR
Queue Stats
194W - 272L
1,283 Elo+
Party 1
Nox
Nox
Kaylowv
Nox
Level 58
God Stats
1W - 5L
1,381 SR
Queue Stats
6W - 14L
1,300 Elo+
Solo
Neith
Neith
RollaaToke
Neith
Level 21
God Stats
4W - 14L
1,044 SR
Queue Stats
4W - 15L
1,037 Elo+
Party 1
Charybdis
Charybdis
godofwar660
Charybdis
Level 122
God Stats
17W - 8L
1,503 SR
Queue Stats
415W - 456L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corpanzil
Thanatos
14
13 / 4 / 6
9,364
624
9,034
10,562
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Eliortagar
Fafnir
11
2 / 0 / 7
8,149
543
4,705
10,713
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
RozzyZombie
Discordia
13
1 / 2 / 6
8,195
546
11,138
6,452
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
bo3_24466
Charybdis
14
3 / 1 / 4
8,474
565
3,710
6,807
1,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
don_plin
Gilgamesh
15
5 / 1 / 1
8,977
598
8,079
10,236
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,287
419
4,877
9,839
7,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
12
2 / 5 / 2
7,444
496
5,093
10,861
9,898
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
9
0 / 4 / 2
6,061
404
3,159
7,808
1,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
10
2 / 5 / 3
7,081
472
3,786
10,587
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
godofwar660
Charybdis
12
2 / 7 / 2
8,082
539
4,698
10,032
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
8
8
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Thanatos
Corpanzil
Thanatos
13
4
6
4
W
Fafnir
Eliortagar
Fafnir
2
0
7
5.5
L
Bellona
2
5
2
0.6
L
Nox
0
4
2
0.25
L
Neith
2
5
3
0.7
W
Discordia
RozzyZombie
Discordia
1
2
6
2
W
Charybdis
bo3_24466
Charybdis
3
1
4
5
W
Gilgamesh
don_plin
Gilgamesh
5
1
1
5.5
L
Charybdis
godofwar660
Charybdis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,666
Damage
21,613
44,770
Taken
49,127
27,272
Mitigated
25,076
17,666
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,877
775
0
425
9,839
7,679
0
4,028
5,571
17,168
0
W
Thanatos
Corpanzil
Thanatos
9,034
2,507
0
8,154
10,562
4,932
45
1,495
9,067
0
44,480
W
Fafnir
Eliortagar
Fafnir
4,705
1,239
0
2,920
10,713
12,085
0
2,152
8,561
20,657
0
L
Bellona
5,093
1,475
0
2,189
10,861
9,898
0
2,387
8,382
0
36,188
L
Nox
3,159
209
394
2,418
7,808
1,963
0
1,180
6,552
19,878
0
L
Neith
3,786
1,583
0
3,223
10,587
3,196
0
6,272
3,829
0
27,783
W
Discordia
RozzyZombie
Discordia
11,138
502
72
1,438
6,452
1,832
1,722
513
5,939
51,229
0
W
Charybdis
bo3_24466
Charybdis
3,710
1,647
0
1,488
6,807
1,819
3,836
637
6,170
0
48,955
W
Gilgamesh
don_plin
Gilgamesh
8,079
1,338
0
3,594
10,236
6,604
0
3,239
6,997
4,068
47,616
L
Charybdis
godofwar660
Charybdis
4,698
1,854
0
993
10,032
2,340
0
1,693
8,275
0
39,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
34,955
429
Minions Killed
264
0
Camps Cleared
0
1,450,838
Distance Traveled
1,306,978
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,287
419
17
1
0
280,318
0
W
Thanatos
9,364
624
78
5
0
315,906
5
W
Fafnir
8,149
543
28
2
0
295,968
7
L
Bellona
7,444
496
73
5
0
262,949
1
L
Nox
6,061
404
37
2
0
240,762
1
L
Neith
7,081
472
64
4
0
277,369
0
W
Discordia
8,195
546
99
7
0
273,091
3
W
Charybdis
8,474
565
116
8
0
266,139
5
W
Gilgamesh
8,977
598
108
7
0
299,734
1
L
Charybdis
8,082
539
73
5
0
245,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role