Player Matchup

Ares
Ares
ItzDepressing
Ares
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 1L
1,817 Elo+
Party 1
Neith
Neith
ItzQiqi
Neith
Level 4
God Stats
2W - 1L
1,855 SR
Queue Stats
3W - 1L
1,817 Elo+
Party 1
Arachne
Arachne
RDeemo
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,410 Elo+
Party 1
Olorun
Olorun
Steamy_Pickle_69
Olorun
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 1L
1,817 Elo+
Party 1
Chaac
Chaac
Zoms-_-
Chaac
Level 18
God Stats
15W - 16L
1,957 SR
Queue Stats
15W - 26L
1,532 Elo+
Party 1
Team Averages
Level 9
1,749 SR
1,679 Elo+

VS

Team Averages
Level 37
1,511 SR
1,615 Elo+
Janus
Janus
Baby HULK3208
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,776 Elo+
Party 2
Cerberus
Cerberus
ESK JOK3R
Cerberus
Level 142
God Stats
8W - 11L
1,520 SR
Queue Stats
198W - 166L
1,553 Elo+
Party 2
Bastet
Bastet
GankOnPoint
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,598 Elo+
Solo
Ravana
Ravana
Sandbucks
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,672 Elo+
Party 2
Neith
Neith
TheMustardKingg
Neith
Level 29
God Stats
22W - 19L
1,533 SR
Queue Stats
166W - 172L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
10,130
390
8,553
29,170
30,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ItzQiqi
Neith
16
2 / 7 / 3
10,377
399
12,873
18,568
8,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
RDeemo
Arachne
17
3 / 11 / 2
10,643
409
8,229
26,401
10,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 8 / 3
10,361
399
5,588
20,394
9,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Zoms-_-
Chaac
11
0 / 12 / 2
7,736
298
2,464
21,763
18,534
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 10
16,361
629
33,799
16,045
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ESK JOK3R
Cerberus
17
2 / 3 / 19
12,304
473
10,133
18,698
27,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
17
6 / 2 / 2
12,644
486
12,832
13,624
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Sandbucks
Ravana
20
10 / 1 / 17
14,642
563
21,048
22,143
27,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 6
13,472
518
19,430
16,733
6,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
9
Kills
44
44
Deaths
9
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
20
1
10
25
W
Cerberus
ESK JOK3R
Cerberus
2
3
19
3.83
W
Bastet
6
2
2
3.5
L
1
6
6
0.67
L
Neith
ItzQiqi
Neith
2
7
3
0.5
L
Arachne
RDeemo
Arachne
3
11
2
0.36
W
Ravana
Sandbucks
Ravana
10
1
17
18.5
L
3
8
3
0.56
W
6
2
6
4.5
L
Chaac
Zoms-_-
Chaac
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,707
Damage
97,242
116,296
Taken
87,243
77,337
Mitigated
73,575
25,187
Healing
41,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,799
1,740
561
7,367
16,045
6,540
6,074
979
15,066
159,267
0
W
Cerberus
ESK JOK3R
Cerberus
10,133
196
0
5,374
18,698
27,172
1,231
4,921
13,777
37,055
0
W
Bastet
12,832
3,704
0
5,245
13,624
5,893
1,448
2,588
11,036
0
72,811
L
8,553
466
4,100
3,650
29,170
30,863
371
10,151
18,775
29,014
0
L
Neith
ItzQiqi
Neith
12,873
7,019
0
2,162
18,568
8,232
665
8,244
10,028
0
61,570
L
Arachne
RDeemo
Arachne
8,229
4,812
0
5,941
26,401
10,484
0
6,206
20,093
234
55,683
W
Ravana
Sandbucks
Ravana
21,048
6,237
0
11,929
22,143
27,224
4,105
3,814
18,329
0
104,362
L
5,588
2,275
1,714
5,413
20,394
9,224
0
11,767
8,158
56,552
0
W
19,430
12,630
0
10,661
16,733
6,746
5,942
2,073
14,660
0
113,560
L
Chaac
Zoms-_-
Chaac
2,464
704
0
2,207
21,763
18,534
0
6,312
15,310
0
23,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
69,423
400
Minions Killed
746
0
Camps Cleared
0
2,066,604
Distance Traveled
2,351,129
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,361
629
268
10
0
535,408
4
W
Cerberus
12,304
473
51
2
0
447,555
2
W
Bastet
12,644
486
122
5
0
436,931
0
L
Ares
10,130
390
40
2
0
499,005
1
L
Neith
10,377
399
121
5
0
413,238
3
L
Arachne
10,643
409
113
4
0
450,403
0
W
Ravana
14,642
563
144
6
0
476,358
2
L
Olorun
10,361
399
86
3
0
426,554
2
W
Neith
13,472
518
161
6
0
454,877
2
L
Chaac
7,736
298
40
2
0
277,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role