Player Matchup

Bellona
Bellona
ACI00
Bellona
Level 135
God Stats
1W - 1L
1,566 SR
Queue Stats
390W - 332L
1,552 Elo+
Party 2
Charybdis
Charybdis
Ateuh
Charybdis
Level 40
God Stats
1W - 1L
1,415 SR
Queue Stats
130W - 126L
1,464 Elo+
Party 2
Hel
Hel
Bogsmann
Hel
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,482 Elo+

VS

Team Averages
Level 100
1,530 SR
1,427 Elo+
Bakasura
Bakasura
Almighty IV2921
Bakasura
Level 66
God Stats
17W - 18L
1,483 SR
Queue Stats
282W - 390L
1,340 Elo+
Solo
Nu Wa
Nu Wa
Hlance425
Nu Wa
Level 88
God Stats
20W - 16L
1,559 SR
Queue Stats
390W - 468L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
UchihaVengence4
Kuzenbo
Level 146
God Stats
3W - 5L
1,548 SR
Queue Stats
414W - 463L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACI00
Bellona
17
14 / 1 / 4
13,087
770
27,231
20,743
15,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Ateuh
Charybdis
16
4 / 1 / 6
11,407
671
9,131
11,638
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 7 / 10
10,077
593
4,243
13,183
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 9 / 2
11,222
660
11,650
17,534
12,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Hlance425
Nu Wa
14
1 / 6 / 5
10,404
612
14,853
13,620
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 3
10,721
631
13,028
18,776
29,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
18
Kills
9
9
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
ACI00
Bellona
14
1
4
16
L
Bakasura
5
9
2
0.67
W
Charybdis
Ateuh
Charybdis
4
1
6
7
W
0
7
10
0.71
L
Nu Wa
Hlance425
Nu Wa
1
6
5
0.58
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,605
Damage
39,531
45,564
Taken
49,930
23,289
Mitigated
44,952
16,937
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ACI00
Bellona
27,231
9,530
0
4,704
20,743
15,586
205
12,116
6,966
0
81,388
L
Bakasura
11,650
8,628
0
3,716
17,534
12,908
0
2,112
14,568
0
29,498
W
Charybdis
Ateuh
Charybdis
9,131
7,085
0
3,844
11,638
3,969
838
6,195
4,613
0
46,886
W
4,243
1,091
4,429
3,960
13,183
3,734
147
8,396
3,954
19,985
0
L
Nu Wa
Hlance425
Nu Wa
14,853
3,980
302
3,810
13,620
3,014
1,438
356
12,804
43,052
0
L
13,028
2,995
0
3,151
18,776
29,030
36
2,498
15,776
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
32,347
247
Minions Killed
178
6
Camps Cleared
8
903,300
Distance Traveled
854,537
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,087
770
124
7
3
339,135
0
L
Bakasura
11,222
660
51
3
5
266,044
0
W
Charybdis
11,407
671
99
6
1
296,499
0
W
Hel
10,077
593
24
1
2
267,666
0
L
Nu Wa
10,404
612
78
5
2
266,325
4
L
Kuzenbo
10,721
631
49
3
1
322,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role