Player Matchup

Chiron
Chiron
AphroExtra
Chiron
Level 99
God Stats
2W - 3L
1,647 SR
Queue Stats
45W - 73L
1,515 Elo+
Party 3
Athena
Athena
HappyShibs
Athena
Level 128
God Stats
5W - 7L
1,734 SR
Queue Stats
126W - 134L
1,558 Elo+
Party 2
Charybdis
Charybdis
Merizora
Charybdis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 52L
1,565 Elo+
Party 3
Chang'e
Chang'e
Ranielinho
Chang'e
Level 153
God Stats
5W - 2L
1,993 SR
Queue Stats
354W - 338L
1,557 Elo+
Solo
Horus
Horus
TheeMayoMaestro
Horus
Level 124
God Stats
11W - 8L
1,596 SR
Queue Stats
170W - 173L
1,582 Elo+
Party 2
Team Averages
Level 118
1,694 SR
1,555 Elo+

VS

Team Averages
Level 109
1,515 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AYObraedo
Gilgamesh
Level 104
God Stats
4W - 0L
1,817 SR
Queue Stats
55W - 59L
1,480 Elo+
Party 1
Thor
Thor
NevermindNe
Thor
Level 117
God Stats
1W - 3L
1,267 SR
Queue Stats
61W - 74L
1,491 Elo+
Solo
Zeus
Zeus
cr4zy cowboy99
Zeus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,419 Elo+
Party 1
Artemis
Artemis
ovEvo
Artemis
Level 158
God Stats
3W - 5L
1,489 SR
Queue Stats
98W - 127L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AphroExtra
Chiron
16
1 / 8 / 6
9,743
974
10,008
14,617
6,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
HappyShibs
Athena
16
2 / 5 / 4
10,053
1,005
6,464
21,056
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Merizora
Charybdis
16
1 / 4 / 5
9,675
968
8,859
12,688
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ranielinho
Chang'e
16
1 / 5 / 6
9,708
971
13,437
16,386
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 5
10,204
1,020
6,205
20,225
21,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

134

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
8 / 1 / 19
11,775
1,178
25,481
12,383
10,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
AYObraedo
Gilgamesh
17
3 / 1 / 16
9,882
988
10,265
11,617
10,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 4 / 14
9,812
981
8,078
11,401
6,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 13
10,766
1,077
15,355
5,270
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ovEvo
Artemis
19
9 / 0 / 14
12,586
1,259
21,504
7,952
3,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
8
Kills
27
27
Deaths
8
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
19
17.5
W
Gilgamesh
AYObraedo
Gilgamesh
3
1
16
11
L
Chiron
AphroExtra
Chiron
1
8
6
0.5
L
Athena
HappyShibs
Athena
2
5
4
0.8
L
Charybdis
Merizora
Charybdis
1
4
5
0.88
W
2
4
14
2.25
L
Chang'e
Ranielinho
Chang'e
1
5
6
0.8
L
3
5
5
1.1
W
5
2
13
5.75
W
Artemis
ovEvo
Artemis
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
80,683
84,972
Taken
48,623
56,785
Mitigated
32,794
17,346
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,481
1,546
0
5,904
12,383
10,818
0
5,091
7,292
271
35,295
W
Gilgamesh
AYObraedo
Gilgamesh
10,265
3,977
0
214
11,617
10,622
0
3,357
8,260
0
17,957
L
Chiron
AphroExtra
Chiron
10,008
2,171
1,159
598
14,617
6,345
0
2,671
11,698
0
35,043
L
Athena
HappyShibs
Athena
6,464
1,304
394
2,161
21,056
18,891
0
4,485
16,225
11,577
0
L
Charybdis
Merizora
Charybdis
8,859
5,071
0
0
12,688
4,359
0
1,589
11,073
0
33,593
W
8,078
1,218
0
0
11,401
6,447
0
5,004
6,397
0
25,374
L
Chang'e
Ranielinho
Chang'e
13,437
748
3,860
4,850
16,386
6,162
0
2,140
14,068
31,982
0
L
6,205
2,384
1,677
2,647
20,225
21,028
0
3,639
16,260
0
20,491
W
15,355
398
0
0
5,270
1,629
0
2,157
3,113
23,295
0
W
Artemis
ovEvo
Artemis
21,504
13,928
0
1,077
7,952
3,278
0
4,292
3,660
0
59,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
54,821
195
Minions Killed
201
7
Camps Cleared
10
985,345
Distance Traveled
993,682
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,775
1,178
28
3
1
227,115
1
W
Gilgamesh
9,882
988
19
2
0
196,807
0
L
Chiron
9,743
974
67
7
0
185,179
2
L
Athena
10,053
1,005
8
1
2
206,995
1
L
Charybdis
9,675
968
50
5
0
178,374
0
W
Thor
9,812
981
31
3
2
180,895
2
L
Chang'e
9,708
971
43
4
4
211,381
3
L
Horus
10,204
1,020
27
3
1
203,416
0
W
Zeus
10,766
1,077
27
3
1
187,396
0
W
Artemis
12,586
1,259
96
10
6
201,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role