Player Matchup

Ra
Ra
Fearingplace533
Ra
Level 22
God Stats
4W - 4L
1,525 SR
Queue Stats
27W - 53L
1,260 Elo+
Party 2
Medusa
Medusa
GrubHubDadJr
Medusa
Level 54
God Stats
4W - 6L
1,494 SR
Queue Stats
199W - 240L
1,445 Elo+
Party 2
Bastet
Bastet
Grubhub Kid
Bastet
Level 59
God Stats
17W - 11L
1,755 SR
Queue Stats
200W - 217L
1,475 Elo+
Party 2
Chaac
Chaac
Norn_Frs
Chaac
Level 109
God Stats
14W - 13L
1,585 SR
Queue Stats
65W - 60L
1,361 Elo+
Party 3
Kuzenbo
Kuzenbo
TechxRomoni
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,348 Elo+
Party 3
Team Averages
Level 54
1,572 SR
1,378 Elo+

VS

Team Averages
Level 90
1,513 SR
1,340 Elo+
Horus
Horus
ASFzombiewolf
Horus
Level 62
God Stats
5W - 0L
1,556 SR
Queue Stats
19W - 36L
1,306 Elo+
Party 1
Izanami
Izanami
Fran_MartinezCh
Izanami
Level 109
God Stats
59W - 42L
1,518 SR
Queue Stats
139W - 132L
1,363 Elo+
Solo
Ra
Ra
GreysonLittlee
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,159 Elo+
Party 1
Serqet
Serqet
Its Khabib
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 57L
1,424 Elo+
Party 1
Mulan
Mulan
R4MB0616
Mulan
Level 126
God Stats
33W - 53L
1,489 SR
Queue Stats
621W - 616L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,703
470
484
5,027
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
8
0 / 4 / 3
4,939
494
6,648
6,085
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
9
5 / 4 / 0
6,121
612
6,404
7,364
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Norn_Frs
Chaac
10
1 / 2 / 1
5,708
571
4,996
9,223
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
TechxRomoni
Kuzenbo
7
0 / 2 / 2
4,594
459
2,099
7,391
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 5
5,408
541
3,127
7,071
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 4
6,217
622
6,662
6,109
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
6,419
642
3,897
4,149
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Its Khabib
Serqet
10
5 / 2 / 5
6,547
655
3,665
7,541
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
R4MB0616
Mulan
11
1 / 1 / 1
6,419
642
7,822
8,717
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
4
0
0
W
4
1
4
6
W
3
1
3
4.5
L
Medusa
0
4
3
0.38
L
Bastet
5
4
0
1.25
W
Serqet
Its Khabib
Serqet
5
2
5
3.75
L
Chaac
Norn_Frs
Chaac
1
2
1
0.75
W
Mulan
R4MB0616
Mulan
1
1
1
1.5
L
Kuzenbo
TechxRomoni
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
25,173
35,090
Taken
33,587
16,831
Mitigated
14,325
9,418
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,127
2,263
1,452
2,320
7,071
4,183
0
628
6,443
0
8,821
L
484
186
0
55
5,027
1,449
312
2,672
1,959
20,519
0
W
6,662
4,319
0
1,054
6,109
1,738
21
1,471
4,638
0
41,184
W
3,897
46
108
1,548
4,149
1,261
0
484
3,665
31,669
0
L
Medusa
6,648
2,317
0
793
6,085
2,028
0
0
6,064
0
29,702
L
Bastet
6,404
2,661
0
2,190
7,364
1,666
0
675
6,226
0
19,397
W
Serqet
Its Khabib
Serqet
3,665
1,324
0
3,006
7,541
2,236
0
0
7,498
0
28,530
L
Chaac
Norn_Frs
Chaac
4,996
1,332
0
4,814
9,223
7,747
0
0
8,140
0
29,532
W
Mulan
R4MB0616
Mulan
7,822
1,482
0
4,775
8,717
4,907
266
0
7,857
0
35,683
L
Kuzenbo
TechxRomoni
Kuzenbo
2,099
902
0
1,566
7,391
3,941
156
0
7,391
7,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
31,010
187
Minions Killed
311
0
Camps Cleared
0
988,119
Distance Traveled
1,000,344
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,408
541
11
1
0
224,739
2
L
Ra
4,703
470
34
3
0
174,703
1
W
Izanami
6,217
622
97
10
0
186,579
1
W
Ra
6,419
642
49
5
0
198,813
1
L
Medusa
4,939
494
53
5
0
183,111
2
L
Bastet
6,121
612
34
3
0
239,078
2
W
Serqet
6,547
655
68
7
0
217,543
2
L
Chaac
5,708
571
57
6
0
197,029
2
W
Mulan
6,419
642
86
9
0
172,670
3
L
Kuzenbo
4,594
459
9
1
0
194,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role