Player Matchup

Bastet
Bastet
CallMeBigPanda
Bastet
Level 69
God Stats
2W - 1L
1,706 SR
Queue Stats
146W - 110L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
MilesSolis
Sun Wukong
Level 104
God Stats
5W - 2L
1,670 SR
Queue Stats
133W - 111L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
Tyrannodong
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,557 Elo+
Party 2
Team Averages
Level 92
1,625 SR
1,585 Elo+

VS

Team Averages
Level 111
1,482 SR
1,534 Elo+
Agni
Agni
FatBillSIim
Agni
Level 105
God Stats
11W - 9L
1,523 SR
Queue Stats
139W - 128L
1,501 Elo+
Party 1
Hercules
Hercules
church mouse89
Hercules
Level 159
God Stats
46W - 45L
1,626 SR
Queue Stats
414W - 460L
1,630 Elo+
Party 1
Izanami
Izanami
xxyomamaxx7726
Izanami
Level 68
God Stats
0W - 1L
1,297 SR
Queue Stats
122W - 110L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
9,314
716
10,651
11,556
3,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MilesSolis
Sun Wukong
14
6 / 0 / 4
8,991
692
11,630
11,414
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 11
8,251
635
8,682
6,555
2,025
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,424
648
11,373
10,684
2,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
2 / 4 / 3
8,498
654
7,294
17,041
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 5 / 4
8,106
624
6,056
9,118
2,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
5
5
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
2
4
3
0.88
W
Sun Wukong
MilesSolis
Sun Wukong
6
0
4
8
W
0
2
11
2.75
L
Hercules
2
4
3
0.88
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,963
Damage
24,723
29,525
Taken
36,843
14,661
Mitigated
19,057
7,952
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,651
2,934
0
1,246
11,556
3,813
0
4,579
6,595
0
22,575
L
11,373
615
0
3,436
10,684
2,631
0
2,471
7,862
42,794
0
W
Sun Wukong
MilesSolis
Sun Wukong
11,630
2,209
693
4,464
11,414
8,823
0
4,938
6,263
0
25,720
W
8,682
2,429
0
1,549
6,555
2,025
356
2,429
3,870
33,571
0
L
Hercules
7,294
1,648
0
5,702
17,041
14,005
0
4,156
12,249
405
13,895
L
6,056
2,612
0
932
9,118
2,421
1,039
2,672
6,315
0
29,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
25,028
125
Minions Killed
154
5
Camps Cleared
6
763,950
Distance Traveled
644,955
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,314
716
30
2
2
261,444
3
L
Agni
8,424
648
84
6
4
218,642
0
W
Sun Wukong
8,991
692
47
4
0
262,626
1
W
Nu Wa
8,251
635
48
4
3
239,880
1
L
Hercules
8,498
654
13
1
0
222,677
1
L
Izanami
8,106
624
57
4
2
203,636
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role